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Old 07 December 2010, 23:26   #81
NovaCoder
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DDNI has kindly offered to do a video of Full Throttle running on his 060 using the latest BETA build.....watch this space
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Old 07 December 2010, 23:27   #82
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Mmmh, a DDNI vid... I do like those
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Old 07 December 2010, 23:34   #83
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uploading a video now.... damn youtube is slooooow
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Old 08 December 2010, 00:12   #84
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Hurry up Youtube.....get your act together
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Old 08 December 2010, 00:52   #85
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Hi all, video of FT up as promised. Sound is a bit quiet... Turn the volume up some more

[ Show youtube player ]
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Old 08 December 2010, 01:25   #86
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Awesome video DDNI....and awesome to see this classic PC VGA game running so well on an AGA machine (at last!).

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Old 08 December 2010, 07:19   #87
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Nice vid DDNI and great work there NovaCoder Really looks smooth and very playable already

Btw : "You know what might look better on your nose?" "What?" "The bar."
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Old 08 December 2010, 11:35   #88
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Quote:
Originally Posted by NovaCoder View Post
Awesome video DDNI....and awesome to see this classic PC VGA game running so well on an AGA machine (at last!).

You guys rock. Thanks a lot
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Old 08 December 2010, 14:15   #89
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Voice over at start of intro:

Quote:
When I'm on the road, I'm invincible
Am I thinking of the right game? Had the trailer on my PC and used to watch it loads but never got the game.
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Old 08 December 2010, 14:53   #90
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Played this game for the first time a few minths back on scummVm on ubuntu.

I couldn't get past thee first bit depsite plenty of trries. Just couldn't beat the guy on the bike, he keeps whopping me, no matter what combinations of kicks and punches I use.

Anyone got any tips ?
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Old 08 December 2010, 15:03   #91
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Hmm, holding down the right cursor key and slamming enter worked for me until you get to the area where you have to acquire the right weapons in a certain order.
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Old 08 December 2010, 18:20   #92
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pressing esc just as the bikes roar away from the bar skips the bike fight.
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Old 08 December 2010, 19:09   #93
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So, this is Beta still? What remains and when will it be released ?
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Old 08 December 2010, 19:41   #94
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I have been beta testing for about a month now.
The progress from build one to the latest beta is huge. Novacoder has been doing a great job!!

There are still issues with parts of some games.

On my system with an 060 processor, DOTT runs perfect, Maniac Mansion perfect, FT is 95% perfect, Indy Atlantis Talkie 90% and SamNmax 95% there.
The MIDI emulation is the biggest hurdle as it really sucks up CPU cycles.

Getting this [ Show youtube player ] supported in Amiga ScummVM would be a dream!

/Random thought... Do SB128 have the capability of decoding MIDI???

Last edited by DDNI; 08 December 2010 at 19:49.
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Old 09 December 2010, 00:00   #95
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It is actually possible to add real MIDI hardware support by using this.

Not real high on my priority list though

I hope to be in a position to upload the optermised release versions to AmiNet in the next couple of weeks after I've finished the last couple of tweaks.

I will be doing seperate builds for 060, 040 and 030.
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Old 09 December 2010, 13:24   #96
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Quote:
Originally Posted by DDNI View Post
Getting this [ Show youtube player ] supported in Amiga ScummVM would be a dream!
It's curious that I saw the same video 6 days ago and I though about buying one, but after seeing the prizes and that it only was working with an small list of games, I decided to forget it...

Last edited by Retrofan; 09 December 2010 at 13:31.
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Old 03 January 2011, 03:06   #97
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Wow after a lot of hard work, finally got FT playing properly on an 060
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Old 03 January 2011, 03:58   #98
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let's goooooooo novacoder,
can't wait to see the final release
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Old 23 January 2011, 12:36   #99
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My new BETA tester in action

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Old 27 January 2011, 20:40   #100
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when a beta version et final version?
 
 


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