English Amiga Board


Go Back   English Amiga Board > Support > support.Games

 
 
Thread Tools
Old 15 October 2019, 02:34   #41
clenched
Registered User

 
Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 707
Quote:
Originally Posted by DamienD View Post
  • All 3 versions are now playable on an 68020 CPU and above (original was only a 68000 CPU).
  • In all 3 versions, press the <Right Mouse Button> at the title text / screen to enable the cheatcode "ALIENSGOHOME".
  • All 3 versions quit without issue when the cheatcode is enabled.
You could also mention Ross shuts off disk drive motor at start. Compare to original where motor keeps running until LMB exit is invoked. Might escape detection on WinUAE sans drive SFX but our real Amiga drives ain't getting any younger.
clenched is offline  
Old 15 October 2019, 02:44   #42
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 43
Posts: 16,506
Quote:
Originally Posted by clenched View Post
You could also mention Ross shuts off disk drive motor at start. Compare to original where motor keeps running until LMB exit is invoked. Might escape detection on WinUAE sans drive SFX but our real Amiga drives ain't getting any younger.
I didn't notice that, as I don't have a real Amiga to test on, plus ross never mentioned this so...
DamienD is offline  
Old 15 October 2019, 10:47   #43
ross
Per aspera ad astra

ross's Avatar
 
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 49
Posts: 2,425
Quote:
Originally Posted by clenched View Post
You could also mention Ross shuts off disk drive motor at start. Compare to original where motor keeps running until LMB exit is invoked. Might escape detection on WinUAE sans drive SFX but our real Amiga drives ain't getting any younger.
Quote:
Originally Posted by DamienD View Post
I didn't notice that, as I don't have a real Amiga to test on, plus ross never mentioned this so...
Yes, I also stopped the drive motor, imagining the annoyance for a real Amiga


Thanks to clenched for having revived the dull colors and some better shape (and the tests).
Thanks to Damien for the debug and the new ADF for your collection.


ross is offline  
Old 15 October 2019, 20:32   #44
DrFruit
Resident Nutter...

 
Join Date: Oct 2019
Location: Norfolk, UK
Age: 42
Posts: 60
Much better and easier to read. Thanks for this... Forgot also how good it sounds too
DrFruit is offline  
Old 17 October 2019, 03:44   #45
clenched
Registered User

 
Join Date: Sep 2008
Location: Gainesville U.S.A.
Posts: 707
Quote:
Originally Posted by DamienD View Post
Gave it a try, quite cool

...but that's unfair making the Sucker coin look like the Commodore logo; people are going to want to pick this up
I meant to address that point but was distracted at the time.
Let the text crawler run long enough and this shows up.
Their words - not mine.

clenched is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Galaga 94 - English DamienD request.Old Rare Games 3 20 December 2015 15:13
Deluxe Galaga 2.3 sb1987 support.Games 3 12 January 2012 06:32
deluxe galaga sb1987 support.Games 1 09 January 2012 00:19
Deluxe Galaga Anemos request.Old Rare Games 23 21 May 2010 22:29
phoenix galaga like turrican3 Looking for a game name ? 6 06 January 2009 22:08

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:44.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.07375 seconds with 16 queries