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Old 22 May 2018, 17:24   #21
john4p
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Quote:
Originally Posted by ross View Post
For those interested I uploaded to The Zone! a full package containing a WHDLoad v1.3b slave and disk of Ziriax 100%.
This is only a beta slave but reported by testers as working in every real config, also on 060/66Mhz.
Good stuff, thanks for that.

Quote:
Originally Posted by DamienD View Post
@john4p; in order to avoid this issue going forward, when it comes to the .ADFs you should either use:

a) ones from GameBase Amiga (which you will find on the EAB File Server)
b) ones from my collection.
Okay, I'll use these then.
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Old 22 May 2018, 17:36   #22
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Originally Posted by Shatterhand View Post
I tried the ADF version at the zone, it crashes while loading on my A600 with 2mb chip ram
Interesting, you have a PM
(no problem so far in same real or WinUAE configuration)
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Old 22 May 2018, 20:02   #23
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Second level is really tough...

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Old 22 May 2018, 21:57   #24
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Never joined any EAB competition before but had my very first play tonight. Hopefully if real life allows, will spend more time with this game.


Last edited by DamienD; 23 May 2018 at 12:36. Reason: Image way too large; reduced by 50%...
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Old 23 May 2018, 01:55   #25
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Quote:
Originally Posted by ross View Post
Interesting, you have a PM
(no problem so far in same real or WinUAE configuration)

Just replied it to you I was just going to play a quick game on the weekend, no time to give a serious go for the competition unfortunately... I'll have time to check it again next friday, if you want so
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Old 23 May 2018, 08:01   #26
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Just replied it to you
Solved (not Ziriax related)
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Old 23 May 2018, 10:28   #27
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Welcome to the competition Brookster!

Please write your score under your screenshot(s) so we can easily add it.
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Old 23 May 2018, 18:11   #28
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The power-up strategy working best for me is double shot (5 tokens), reverse shot (2 tokens, just before first enemy behind you), then missiles (3 tokens, just before ground launchers). Power shot (4 tokens) seems good after that but maybe shield is better, I haven't lived long enough to try it.

To hit the ground launchers with missiles line up diagonally behind them and tap fire repeatedly instead of holding down. They fire in the direction they're pointing when you release but tapping seems to get them consistently going forwards diagonally.
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Old 23 May 2018, 19:19   #29
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That changes everything, thanks m8!
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Old 24 May 2018, 19:15   #30
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Made it to the first level 2 boss on extra lives. I ended up picking up a second side shot power-up for three shots in total, which worked well up to that point.
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Old 27 May 2018, 01:06   #31
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The game gives you a 15K (?) bonus for surviving the first level 2 boss, so my improvement isn't that much. I lost my good weapons beforehand but managed to wing it.
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Old 27 May 2018, 12:32   #32
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Improved only slightly.

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Old 27 May 2018, 21:41   #33
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May I ask what joystick are you guys using to play Ziriax? I ordered this one, not sure if it is any good.

As the programmer of Ziriax, you guys force me to play it again after 30 years :-) I'm not sure if I will be able to, 35 years of programming have caused severe RSI. Nevertheless, I really want to play the version that Ross fixed (hopefully it doesn't crash in level 3 anymore).

BTW: Eric (nickname TAL on the Amiga, a friend of mine), was able to complete Ziriax multiple times... But he also could finish Nemesis and Vulcan Venture, so he was playing in a different league :-) Somehow he found a spot at each of the end-bosses where he almost couldn't be hit, while doing only very small movements. I was never able to find these spots myself, go figure ;-)
 
Old 27 May 2018, 21:59   #34
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For those that dont know yet: Ziriax (Peter) and lifeschool (Dan) had a nice talk and their interview is here.
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Old 27 May 2018, 23:37   #35
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Thought the 3rd weapon was completely useless because I just held down the firebutton. Thanks to arcanist's remark I learned how to use it and got a bit further now.



198,200


Quote:
Originally Posted by Ziriax View Post
May I ask what joystick are you guys using to play Ziriax?
I use a Dualshock 4-controller. Never use my PS4 but it's nice to have its pad. Thanks to WinUAE you can map anything as you like.
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Old 28 May 2018, 00:31   #36
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Quote:
Originally Posted by Ziriax View Post
May I ask what joystick are you guys using to play Ziriax? I ordered this one, not sure if it is any good.

As the programmer of Ziriax, you guys force me to play it again after 30 years :-) I'm not sure if I will be able to, 35 years of programming have caused severe RSI. Nevertheless, I really want to play the version that Ross fixed (hopefully it doesn't crash in level 3 anymore).

BTW: Eric (nickname TAL on the Amiga, a friend of mine), was able to complete Ziriax multiple times... But he also could finish Nemesis and Vulcan Venture, so he was playing in a different league :-) Somehow he found a spot at each of the end-bosses where he almost couldn't be hit, while doing only very small movements. I was never able to find these spots myself, go figure ;-)
Wow!!!

Very cool indeed that the author of this game has joined the competition

...it's been years since you programmed this but surely you must remember at least some of the enemy patterns etc?

Regarding the fixed version by "ross"; you can guarantee that this is now 100%; he's a coding master / guru
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Old 28 May 2018, 02:45   #37
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May I ask what joystick are you guys using to play Ziriax? I ordered this one, not sure if it is any good.
Back in the day I used a Competition Pro. I also had a Zipstick but found it too clicky and mostly relegated it to my Speccy.

Nowadays I'm a gamepad heathen, I'm afraid, not a big fan of joystick ergonomics. I use a cheap Buffalo SNES-style USB gamepad with a TOM+ USB adapter for my A1200.

Quote:
Originally Posted by john4p View Post
Thought the 3rd weapon was completely useless because I just held down the firebutton. Thanks to arcanist's remark I learned how to use it and got a bit further now.
If you beat the first level 2 boss you're basically at my score.
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Old 28 May 2018, 21:47   #38
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^ Yeah, pretty much:



214,670

Though I didn't really beat but just survive him (I assume he'll show up again at the end of the level).
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Old 28 May 2018, 22:33   #39
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And a bit further again:



237,570

These 8 rockets were too much.
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Old 29 May 2018, 10:08   #40
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You should destroy the rockets by using your own rockets.

Well, if I can't get to level 3 anymore, then I must blame the joystick ;-) Because back in the old days, getting to level 4 was something we did frequently. Level 4 is fast, hard, insane, and that's on purpose

Looking back to it, I should have added "level codes" that are unlocked when you finished a level without dying, a bit like in Zarathrusta. But at the time, I found that "lame" for an arcade shooter.
 
 


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