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Old 28 June 2016, 17:46   #21
Dan
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I have only watched the youtube video.
The remake looks good, sofar, but the playfield is running and thus the opponents are revealed too fast.
There is no time to enjoy the Graphics.
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Old 28 June 2016, 19:24   #22
ED-209
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Quote:
Originally Posted by ransom1122 View Post
That won't make $$$
I don't think dated gameplay with updated graphics will either sadly.

Quote:
Originally Posted by Thorham
The original plays like crap, so that's definitely not a good idea.
That's what I'm saying
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Old 28 June 2016, 20:49   #23
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I'd play it - for about 2 hours total. @Dev: Do this with Silkworm!
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Old 28 June 2016, 21:10   #24
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Quote:
Originally Posted by Thorham View Post
How on earth can you say that? This looks and sounds ten million times better Hopefully they don't copy the originals crap game play...
It's not terrible but just a few things (better than what I could probably do);

Graphics - Sauer's pixel art is amazing and timeless. The graphics here don't thrill me as much - kind of like CGI - too shiny and lacking detail. The explosions of the enemies look weird on screen and a bit 'messy' to me.

Music - I'm not sure what kind of reverb and sound effects over the piano (intro) but they sound bloody awful The music sounds a little sterile.
The original music had depth and that degree of 'something else' (i.e. magic).
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Old 14 July 2016, 19:59   #25
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Amiga vs remake [ Show youtube player ]
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Old 19 July 2016, 01:42   #26
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Objectively speaking its not too bad... but it nowhere near the same level if we compare "pixel art skill level" (of the Amiga version) vs "3d rendered art skill level". It looks kind of average for an Unreal 4 game and the gameplay is a bit... "Too much sh1t going on on screen" for me ;-) And I don't mean the number of enemies, I'm talking about the over-usage of the "playstation 3-esque" animated circle effect to mark hits, shock-waves etc..

That being said, its still a lot of work put into it, at the I applaud the effort. It so much easier to sit here in the chair and criticize than actually do something constructive, isn't it? ;-)
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Old 20 July 2016, 02:16   #27
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I enjoyed playing the original Agony.
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Old 20 July 2016, 03:38   #28
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People Please!! I bag you!!

Do not make Amiga remakes anymore. All remakes looks like a shit!
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Old 20 July 2016, 13:21   #29
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People Please!! I bag you!!

Do not make Amiga remakes anymore. All remakes looks like a shit!
And it's us that can say, I remember the day the original game came out, while people play reboots.
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Old 07 August 2016, 20:51   #30
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Shadow of the Beast - Neo Demo

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Old 08 August 2016, 05:28   #31
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Agony is a buggy buggy game, good gfx and music, just that
don't deserve any remake, will lead them to bankruptcy
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Old 08 August 2016, 13:35   #32
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I really enjoyed Agony, a real powerhouse for the Amiga catalogue. Loud, brash, colourful, beautifully rendered, responsive controls and kick ass presentation. I would have preferred a slightly larger playfield for the gaming action, but considering the coding tricks involved I`m not surprised.
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Old 17 August 2016, 19:51   #33
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new colors, enjoy

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Old 17 August 2016, 20:47   #34
Thorham
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Loud, brash, colourful, beautifully rendered, responsive controls and kick ass presentation.
Not to mention very lacking in the game play department (just like ProjectX). Agony is NOT a good shoot'm up.
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Old 17 August 2016, 20:53   #35
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Only those two side scrollers? I don't see what they would be lacking that other titles do have - say your R-Type, Apidya or Silkworm.

They're all equally boring gameplay-wise to me, but because of style and atmosphere they still ooze an aura of cool that makes the repetition more fun. St. Dragon has a special place in my heart in that regard, absolute love it.
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Old 10 March 2017, 20:12   #36
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Agony Remake

Stumbled upon Youtube. It was created on Unreal Engine 4. So far it looks like one of best remake attempts of an Amiga game. I wish it was a full game.

[ Show youtube player ]
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Old 10 March 2017, 20:17   #37
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http://eab.abime.net/showthread.php?...ighlight=agony

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Old 10 March 2017, 20:18   #38
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Oops, sorry. I missed this post.
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Old 10 March 2017, 22:55   #39
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amuleth's post (and subsequent ones) merged into this original thread
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