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Old 13 February 2008, 16:42   #1
mark_k
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Archon I ADF image of original disk

Hi,

Can someone upload a disk image (ADF) of an original, unmodified Archon disk to The Zone?

There is copy-protection on track 0 side 1 of the original, so that track needs to be skipped if creating a plain ADF file.

I have an Archon original disk. However, at some point in its life my disk has been written to. (The previous owner must have opened its icon in Workbench 1.x, which caused a ".info" file to be written.)

On the disk (but partially overwritten) is an Amiga utility for reading/writing files in the "minidos" filesystem that the early EA games used. I have managed to recover all but the first sector of this program from my disk. The initial missing sector must have been overwritten by the .info file.

Alternatively, just block 869 should be enough for me to reconstruct the file (that corresponds to the 512 bytes at offset $6CA00 in the ADF file).


-- M

Last edited by mark_k; 14 February 2008 at 00:43.
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Old 14 February 2008, 00:17   #2
DamienD
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mark_k, of course it's ok to ask for ADF files but please don't ask for people to upload SPS images on EAB.

It's worth reading the "SPS (formerly CAPS) FAQ - DO'S & DONT'S" section so that you know where EAB stands regarding these type of files...
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Old 14 February 2008, 00:42   #3
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Okay, I've edited the post to reflect that.

-- M

Last edited by mark_k; 14 February 2008 at 00:50.
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Old 14 February 2008, 00:52   #4
DamienD
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Cheers

...and I've edited the thread title.
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Old 16 February 2008, 19:32   #5
DrBong
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Quote:
Originally Posted by mark_k View Post
Can someone upload a disk image (ADF) of an original, unmodified Archon disk to The Zone?
In the Zone. Hopefully the copy protection is still intact on your original disk. Happy reconstructing!
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Old 16 February 2008, 21:53   #6
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mark K- did you ever get this game to work on a A500 with kick 1.3?
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Old 17 February 2008, 03:05   #7
Hewitson
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Originally Posted by DamienD View Post
mark_k, of course it's ok to ask for ADF files but please don't ask for people to upload SPS images on EAB.

It's worth reading the "SPS (formerly CAPS) FAQ - DO'S & DONT'S" section so that you know where EAB stands regarding these type of files...
Uhh, why?

Wtf is the point of preserving these things if they can't be obtained by the people who need them?
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Old 17 February 2008, 03:09   #8
Retro-Nerd
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Uhh, why?

Wtf is the point of preserving these things if they can't be obtained by the people who need them?
You can find the most of them easily via p2p or on several websites.
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Old 17 February 2008, 03:55   #9
DamienD
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Uhh, why?

Wtf is the point of preserving these things if they can't be obtained by the people who need them?
Look, I don't make the rules here but my job is to make sure that they are followed and to keep all parties that contribute to the Amiga community happy

As Retro has mentioned, you can easily obtain them from the web, P2P clients or Torrent sites. Feel free to do so, that's your business, just don't post links here...

Your question is really one for the SPS team, if you want an explanation then e-mail them if you like.
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Old 17 February 2008, 06:51   #10
Hanzi
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mark K- did you ever get this game to work on a A500 with kick 1.3?
The original Archon game is Kick 1.2 only.
The WHDLoad version works well in A600/Kick 2.05
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Old 17 February 2008, 07:03   #11
IFW
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Simple: this board is the only one where we have a community.
It's about helping, sharing information etc. We don't want any trouble for either us or yourselves that could jeopardize the project or the board.

There is nothing stopping you to use other channels if you are strictly interested in the images only.
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Old 17 February 2008, 07:05   #12
IFW
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As for Archon: the Archon Collection versions of the games work properly with KS1.3.
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Old 17 February 2008, 10:04   #13
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As for Archon: the Archon Collection versions of the games work properly with KS1.3.
But needs more than 512 KB...
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Old 17 February 2008, 15:16   #14
IFW
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But needs more than 512 KB...
Absolutely not.
Just tried it... works fine with 512KB chipram only and KS1.3
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Old 17 February 2008, 15:19   #15
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I am talking about this btw, just in case you think of some different Archon Collection:
http://amr.abime.net/review_24575
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Old 17 February 2008, 16:33   #16
Toni Wilen
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But needs more than 512 KB...
Too many external drives enabled?
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Old 18 February 2008, 05:01   #17
mark_k
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Quote:
Originally Posted by Hanzi View Post
The original Archon game is Kick 1.2 only.
The WHDLoad version works well in A600/Kick 2.05
My Archon disk (which is an original version) works on my Kickstart 1.3 ECS 1MB chip RAM A2000 if I run Degrader and set it to reset with no fast mem and in 60Hz mode. Maybe the 60Hz mode isn't necessary, but the game would play better that way.

Looking at the game code, it uses AllocAbs() to allocate memory at an absolute address. So Toni's comment about disabling/disconnecting extra floppy drives applies.

I managed to recover the MiniDos Utilities program! I'll upload it to the Zone tomorrow. On that subject... is there any better disk-recovery program than DiskSalv? DiskSalv wasn't able to recover that file, so I had to do it by hand. Is there any utility that can recover orphaned file fragments from OFS disks?
(That is, where the file header block no longer exists.)

-- M
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Old 18 February 2008, 15:52   #18
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Quote:
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Absolutely not.
Just tried it... works fine with 512KB chipram only and KS1.3
I´m talking about the EA Archon Collection:

http://hol.abime.net/3942

Archon I will boot on A1000, Kick1.3 but your cannot play with 512Kb only
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Old 18 February 2008, 16:10   #19
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The games are the same and they do run properly with an A500 KS1.3 512KB chipram only.

A1000 may or may not work, never tried.
Does it really have 512KB?

Also, just like Toni said, you may have an external drive attached.
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Old 18 February 2008, 16:11   #20
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Or maybe something else requiring chipram buffers. Harddrive?
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