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Old 12 September 2018, 13:29   #21
earok
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Ahem.

I've zoned an incredibly minor/inconsequential hack for Micro Machines (literally, one byte).

This sets Player 2's controller to joystick by default, so a keyboard isn't needed to play two player (so this makes it more suitable for AmigaLive, CD32 compilations etc. With this you can immediately play two player with no keyboard, before you needed a keyboard to at least set player two's controller to the joystick). WHDLoad and ADF versions included.

I figured it wasn't worth opening a whole new topic for every little thing like this that I do (and I'm planning a few more, primarily to support my CD32 2 player collection).

Damien (or if another Admin sees this), can you please change the topic here to something like "Earok's minor hacks" or the like? Cheers.
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Old 12 September 2018, 14:27   #22
DamienD
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Originally Posted by earok View Post
Damien (or if another Admin sees this), can you please change the topic here to something like "Earok's minor hacks" or the like? Cheers.
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Old 12 September 2018, 14:51   #23
Amigajay
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Cheers Earok!
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Old 12 September 2018, 15:28   #24
kriz
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Thanks !!
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Old 12 September 2018, 20:45   #25
Aladin
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another game that should be modified:

Vroom

Same as Super Hang On: up for accelerate
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Old 13 September 2018, 23:44   #26
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another game that should be modified:

Vroom

Same as Super Hang On: up for accelerate
.

I agree + 100000 . it's ruin it the gameplay like this, only if you got a speeking

it would be playable, just a minor hack EAROK , anyway, really nice job for micro machine
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Old 14 September 2018, 10:26   #27
earok
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http://earok.net/game/minor-hacks

Official home for the random minor hacks ^

Regarding Vroom, I'll keep it in mind, but I'm not really sure there's much I could do with it. Adding accelerate to fire two might be an option (though it wouldn't help with the Speed King? I assume there's only one fire?) but setting it to fire one for example would mess with gear shift controls.
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Old 14 September 2018, 10:47   #28
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Any chance to set Zool OCS (Whdload) to music instead of sfx by default?, CD32load doesnt seem to work to button assign with it.
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Old 23 September 2018, 03:57   #29
earok
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@AmigaJay please send me the files and I can have a look

https://mega.nz/#!krhTXJiD!nz3Jo2Igs...kzzz5EiHQpOXBs

Experimental fix for Whizz ADF OCS

Most versions of the game have an annoyingly fast timer, though this was fixed for the A1200 Magic Pack version. I've simply applied the timer setting for the A1200 Magic Pack version to the OCS version.

Since the patch is on a single byte in an area of crunched data, I'm not 100% confident my fix won't cause issues elsewhere in the game. (If anyone could confirm or deny, that'd be much appreciated!)
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