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Old 05 April 2018, 19:34   #1
Amigajay
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256K Amiga 1000 Games

i know this has been asked before and since their has been no real answer or certainly list of games, i thought i’d create one.

If anyone wants to add any they know work with only 256k ram let me know.

Certainly shows that by 1986 512k was highly recommended otherwise you couldn’t play games such as Marble Madness, DOTC, Faery Tale, Leaderboard etc unless you loved Infocom games then you were set for years!

Anyway here’s what ive started with;

Amiga 256k games - 41 (30 Infocom)

1985 - 7
Archon
Borrowed Time
Hacker
Mindshadow
One-On-One
Planetfall (Infocom)
Seven Cities Of Gold

1986 - 26
Ballyhoo (Infocom)
Cutthroats (Infocom)
Deadline (Infocom)
Encharter (Infocom)
Halley Project, The
Hitchhikers guide to the galaxy (Infocom)
Infidel (Infocom)
Leather goddesses of phobos (Infocom)
Mind forever voyaging, a (Infocom)
Mindwalker
Moonmist (Infocom)
Racter
Seastalker (Infocom)
Sorcerer (Infocom)
Spellbreaker (Infocom)
Starcross (Infocom)
Suspect (Infocom)
Suspended (Infocom)
Transylvania?
Trinity (Infocom)
Winnie the pooh
Wishbringer (Infocom)
Witness, the (Infocom)
Zork - (Infocom)
Zork II - (Infocom)
Zork III - (Infocom)

1987 - 6
Bureaucracy - (Infocom)
Hollywood Hijinx - (Infocom)
Lurking Horror, The - (Infocom)
Nord And Bert Couldn't Make Head Or Tail Of It - (Infocom)
Plundered Hearts - (Infocom)
Stationfall - (Infocom)

1988 - 2
Beyond Zork: The Coconut Of Quendor (Infocom)
Sherlock Holmes: The Riddle Of The Crown Jewels - (Infocom)

Last edited by Amigajay; 06 October 2018 at 09:31.
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Old 06 April 2018, 21:57   #2
FastRobPlus
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The early Mindscape games like Halley Project, Shadowgate and Racter are 256.
Probably also very early games such as Tass Times in Tonetown and Hex.
The problem identifying them is that prior to the A2000/A500, some games were listed as compatible with "Amiga", intending to mean a base Amiga launch system. I also seem to remember some early games having this kind of generic "Amiga" packaging but inheriting a "requires 512K sticker" as the developer realized that they need the extra RAM.

Side note: If I remember right Alien Fires has 256k printed on the packaging, but had a 512K sticker over it before getting a packaging reprint.
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Old 06 April 2018, 22:45   #3
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Quote:
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The early Mindscape games like Halley Project, Shadowgate and Racter are 256.
Probably also very early games such as Tass Times in Tonetown and Hex.
The problem identifying them is that prior to the A2000/A500, some games were listed as compatible with "Amiga", intending to mean a base Amiga launch system. I also seem to remember some early games having this kind of generic "Amiga" packaging but inheriting a "requires 512K sticker" as the developer realized that they need the extra RAM.

Side note: If I remember right Alien Fires has 256k printed on the packaging, but had a 512K sticker over it before getting a packaging reprint.
Thanks, have added Halley Project and Racter, Shadowgate has 512k on the front of the box, the others cant find any info without directly loading each game.
And yes Alien Fires has 512k on the box, on the back though.
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Old 06 October 2018, 09:09   #4
TjLaZer
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1985 - Monkey Business
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Old 06 October 2018, 09:25   #5
desiv
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1985 - Monkey Business
It looks to require 512k.
At least in my tests in WinUAE...
256k it never loads to the game (I do boot to the shell text tho as in the 512k test, just nothing after that).
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Old 06 October 2018, 09:57   #6
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Monkey Business states that it requires 512k on the box.
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Old 06 October 2018, 11:59   #7
Mrz
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the list of games posted here makes me want to vomit
all those games are total crap ,is better to be forgotten
otherwise the people of the future will think that we were all retarded

plz delete this thread
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Old 06 October 2018, 12:39   #8
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There’s only one person they’ll think was retarded...
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Old 06 October 2018, 12:52   #9
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There are a lot of games that you couldn't play today because they're so basic, but the historical fact & the list is interesting. Those were really 8 => 16 bit transition games.

What's also funny is that a lot of those games use the system more than more recent games (graphics library, audio.device, etc...) so porting them to AROS or Draco would require less effort

Some could point out that we are retarded just by not using a Windows PC.
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Old 06 October 2018, 13:09   #10
Amigajay
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the list of games posted here makes me want to vomit
all those games are total crap ,is better to be forgotten
otherwise the people of the future will think that we were all retarded

plz delete this thread
Is it your thread to delete? No i didnt think so, stop talking bollocks, history is history if you dont like it stop posting in threads you dont want to learn about.
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Old 06 October 2018, 20:11   #11
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1985 - Monkey Business
You what?

That game has so far been impossible to find anywhere. Clues gratefully accepted.
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Old 06 October 2018, 20:28   #12
desiv
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You what?

That game has so far been impossible to find anywhere. Clues gratefully accepted.
There's an active thread here the last couple of days on this game. ;-)
Check the zone, there are a couple of versions there now...
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Old 06 October 2018, 20:30   #13
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Actually, I really like some of those games.
Not counting the text adventures (which I enjoy), Mindwalker is great and I always liked Hacker. ;-)
And I agree. I LOVED the fact that Mindwalker multitasked.
It was one of my early go to demos. Show people my Workbench, editor, whatever.. Then flip over to Mindwalker running!! ;-)
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Old 07 October 2018, 18:15   #14
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Used to play One-on-One all the time on my 1000. Never knew I could pull the front RAM expansion and still play it.
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Old 07 October 2018, 19:25   #15
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some members talk about historical reasons ?
for historical reasons those games should be deleted/destroyed
so that in the future they will not laugh about how retarded some programmers were

those games= total crap, were written for comercial purposes to to fill the niche of a new computer, they lacked quality, inventiveness, etc
The C64 games in those years were far superior

The game mindwalker is one of the most interesting crazy thing
it would seem that the programmers when they made that game were taking LSD pills or hallucinogenic mushrooms, then put in the game the things they saw, noboy understand nothing about such game, is a mystery
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Old 07 October 2018, 19:26   #16
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some members talk about historical reasons ?
for historical reasons those games should be deleted/destroyed
Thank you for your opinion.
It will be filed appropriately...
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Old 07 October 2018, 19:38   #17
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Most Amiga owners from the 80s/90s will be in their 30s, 40s or 50s by now, with the exception of one guy who appears to still be 12...
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Old 07 October 2018, 21:21   #18
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@Mrz: Ok, we got your opinion on the matter.
Now, if you don't have games to add to Amigajay's list, you should refrain from posting in this thread.

@others: don't let the thread be derailed. Although aggressively expressed, Mrz's opinion can be understood (at least the 2nd part of post #15).

So, back on topic please.
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Old 07 October 2018, 22:13   #19
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Some other games are so small that they should run too:

- Nebulus/Tower Toppler
- Chubby Gristle
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Old 07 October 2018, 22:54   #20
desiv
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Some other games are so small that they should run too:
- Chubby Gristle
OK, now you are just making up names to see if we are paying attention...
<Heads to Hall of Light to search...>
That is a REAL GAME!!! ;-)
I'd never heard of it....
Screenshot gives me a real "Spectrum" vibe, although I've never owned a Speccy. Something about it tho reminds me of the Spectrum games I've seen online tho..
I'm going to have to try that one.. Thanx
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