28 June 2009, 09:33 | #41 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,535
|
|
29 June 2009, 01:25 | #42 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Quote:
I actually think the CD32 was a great idea but they handled it all wrong. It should have been designed in parallel with a CD equipped A1200 (both would have had a 'chunky' chip, both would have been able to play MPEG1 and each other's software out of the box). This would have really helped both of them shift units and CDROM based games really started taking off around 93/94. Last edited by NovaCoder; 29 June 2009 at 04:10. |
|
29 June 2009, 01:36 | #43 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Quote:
Although it's doing an amazing job considering the chipset was never designed to do this kind of thing it's still slower than my old 386 PC used to run it (and this is with an 030 @ 50mhz not an 020 @ 14mhz). I think the Amiga 1200 would have need a built-in Akiko type chip and a faster 020 (or preferably an 030) to have kept up with the PC's in 93. |
|
29 June 2009, 02:05 | #44 |
Registered User
Join Date: Sep 2008
Location: N/A
Posts: 420
|
i agree with you there.But the majority of people had A500's/A1200 at time some didn't even bother upgrading the ram .Although saying that, they could had been persuaded if it was released on the amiga at that time...
Last edited by JACK98; 15 November 2013 at 18:24. |
29 June 2009, 02:06 | #45 |
Registered User
Join Date: Sep 2008
Location: N/A
Posts: 420
|
would commodore been kept afloat if they kept c64 alive at the time?....
|
29 June 2009, 02:55 | #46 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
|
The Commodore 64 WAS alive at that time. They produced C64 machines to the end, their bankruptcy. Of course the main game industry left this platform some years earlier.
|
29 June 2009, 03:52 | #47 |
Registered User
Join Date: Apr 2009
Location: St Cloud, MN/USA
Posts: 328
|
Interesting thread! I thought I'd put in my two cents.
I agree that the PC's open architecture was the decisive point. There wasn't any crucial leveraging in place like Jack T. had with the C-64, where he was basically providing his own components at cost. As I see it, the best bet for Commodore was the Video Toaster. They might have put all their eggs in that basket and won over hobby and independent video editors and hung on for a long time. I think Mac succeeded like that with graphic designers. Still, the big problem was that AGA, 16-bit sound, and CD-ROM just took too long. If they could have gotten that technology out three or four years earlier, it could have proven decisive. Imagine what might have happened if the 1200 had arrived in 1988, for instance. One of my favorite scenarios is what might have happened if Commodore had licensed out its Amiga OS and let all component/computer manufacturers compete to provide cheaper and better systems. There was still a gap there between DOS and Windows 95 that could have been filled quite nicely. Of course, not sure how the Motorolas could have competed with the Intels at that point, especially after the Pentium in 93. |
29 June 2009, 08:32 | #48 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,535
|
Quote:
I completely agree that Commodore had to release the A1200 and A4000 at least two years earlier and maybe even with a better 'backwards' compatibility, to have a chance against the growing PC market. 1992 was much too late. |
|
29 June 2009, 13:12 | #49 |
Needs a life
Join Date: Jan 2008
Location: England
Posts: 1,707
|
For a company to survive in that marketplace, it needed a clear strategy and vision. That sounds like management consultancy spin, but I believe it's true. Commodore had no idea what they wanted to be at the very highest level.
The market and environment changed radically throughout their live and commodore did manage to change somewhat, and focus on the right things (eg getting rid of filing cabinet line of business etc) but they didn't have the clear vision for what they'd be. Commodore had a superb product in 1986 that was groundbreaking, and so far ahead of the competition it wasn't funny. They had dream quotes from software producers, from artists, etc, that you just couldn't buy. For a variety of reasons they didn't keep the technical lead - possibly because of the Medhi factor, and possibly because they didn't know what they were aiming for. It wasn't that they didn't have the right people to point them in the right direction, however I daresay Haynie et al could really have done with a bigger team of people working with them... So no, they'd not still be around if they have $$millions... Although the only way they'd have had $$millions would be by having a clear vision/strategy and executing it, so maybe they would be |
29 June 2009, 21:52 | #50 |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
|
When did CD-Rom enter the mass market? When „7th Guest“ and „Star Wars: Rebel Assault“ came out in '93. Those games were revolutionary and I think, that was the end of Amiga.
But why weren't these games released for CDTV or CD32? Somehow the publishers had lost their interest in Amiga. There was no better protection against piracy in those days than publishing on a CD. So the piracy argument is no argument at all. The Amiga was highly dependant on the games that were produced for it (much more than PC, for example). Why didn't Commodore's management foresee this? Why didn't they take measures? Was it greed, incompetence or just disinterest? Of course money could have kept Amiga alive. But not the classic Amiga as we know it. Commodore had driven that one against a rock solid concrete wall, already. |
29 June 2009, 21:55 | #51 |
Registered User
Join Date: Sep 2008
Location: N/A
Posts: 420
|
dont think they would have enough ram to run them?
|
29 June 2009, 21:59 | #52 |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
|
Then why wasn't RAM an issue for PC? That is not such a big conceputal flaw of Amiga, agree?
|
29 June 2009, 22:00 | #53 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
|
No, Star Wars Rebell Assault wasn't really revolutionary. It's a typical rail- shooter. Looked spectacular for a few minutes, but then it bored you to death. Just like the FMV games they've made for the PC, 3DO, Sega CD etc. in the early 90s.
This has nothing to do with the death of the Amiga or Commodore. |
29 June 2009, 22:06 | #54 | |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
|
Quote:
But that's not even the main point. There games publishers had moved away from Amiga. It starved... |
|
29 June 2009, 22:10 | #55 | |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
|
Quote:
|
|
29 June 2009, 22:11 | #56 |
Registered User
Join Date: Sep 2008
Location: N/A
Posts: 420
|
yes but p.c components are mass produced to reduce cost,Something the amiga was bit alienated from.well except the bigger machines/accelerators taking the standard simms at time...
Last edited by JACK98; 15 November 2013 at 18:23. |
29 June 2009, 22:12 | #57 |
Registered User
Join Date: Sep 2008
Location: N/A
Posts: 420
|
Not much you could do on cd32.ram was only 2mb
Last edited by JACK98; 15 November 2013 at 18:22. |
29 June 2009, 22:18 | #58 | |
Linux snob
Join Date: Sep 2008
Location: Monkey Island
Posts: 997
|
Quote:
And virtually everyone who owned an A500 sooner or later got at least 512kB expansion. It was expensive, yes, but not forbidding. |
|
29 June 2009, 22:19 | #59 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,438
|
As i said, the time for 2D games (except for handhelds) was over.
@CDTV The CDTV had 1MB Chipram, enough for all games they released at that time. Unfortunately the most CDTV stuff was "multi-media" crap. |
29 June 2009, 22:21 | #60 |
Registered User
Join Date: Sep 2008
Location: N/A
Posts: 420
|
Some of the aga/ecs games didn't get a cd32 port .im sure fifa soccer/wonderdog would had went down well on cd32.
Last edited by JACK98; 15 November 2013 at 18:22. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Wanted Commodore Amiga CD32 and Commodore CDTV | j_sntos | MarketPlace | 4 | 09 March 2012 14:18 |
The Commodore Amiga | blitterobject | Amiga websites reviews | 8 | 26 April 2011 22:44 |
Commodore Amiga 600 | Gordon | Nostalgia & memories | 189 | 31 August 2010 22:13 |
Sell Original set of Commodore Amiga 3.1 Kickstart ROMs for an Amiga A3000 | Vars191 | MarketPlace | 2 | 02 December 2008 21:43 |
For Sale: Amiga Stickers (Commodore, Amiga, Ball) | martin-flash | MarketPlace | 0 | 26 July 2005 20:24 |
|
|