18 May 2017, 09:40 | #41 | |
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So the Atari lacked a 68060 accelerator when it still had a chance of being relevant, while the Amiga got 68060 accelerators, PowerPC/68060 accelerators and finally migrated to a different platform. The Atari lacked a 68060 accelerator while the "best Amiga demos" were made, hence it must make do with Amiga demos instead of demos of its owned. |
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18 May 2017, 09:40 | #42 | ||
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Falcon COULD have been an amazing machine, had Atari 1) got the hardware right and not fucked the bus and ram situations 2) got developers behind it, no software support and all you have is a worthless piece of hardware 3) the price was lower, it was too high for the budget computer market and not powerful enough for people buying a 386 PC to play Doom etc apart from that then yeah |
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18 May 2017, 09:43 | #43 |
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No it isn't. It made the Amiga downright illegal as a work computer in some places, and made it impossible to introduce in the workplace because the union would demand screens that were usable for word processing.
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18 May 2017, 09:52 | #44 | |
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Around 400,000 Amiga 1200 were sold world wide. There are other AGA machines sold as well - Amiga CD32, Amiga 4000, Amiga 4000T. But then the Atari ST got something that the Amiga never had - a laptop! Even if these laptops were utter monochrome crap and sold <40,000 machines. |
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18 May 2017, 10:08 | #45 | ||||
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No since LCD monitors finally have same quality as old B/W SM124
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Falcon was (and it is) hardware wise much better than Amiga 1200. Software support was certainly much much grater for Amiga since it was sold 30 times more. No dispute here. |
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18 May 2017, 10:17 | #46 |
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The real problem was that the era of heavy specialised computer systems was over and that time marked the death of the Amiga and Atari. Except for heavy subsidised consoles there was no one able to compete with the cheap MS-DOS PC hardware "race" where many companies like Tseng came and went but that doesn't mean that the Falcon isn't an amazing machine. The opposite is true.
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18 May 2017, 10:23 | #47 | |
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Not on the £600 1mb model you wouldn't be able too, plus its always if's and but's with Atari fans, it never happened, is there any decent Doom clones around the 92-96 era for the Falcon? |
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18 May 2017, 10:31 | #48 | |
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Atari just picked a 1040 STE motherboard, and just add components here and there. The PC was already too strong, and the Falcon 030 too much borked and complicated hardware to interest the public. People were either going for the PC or the A1200. |
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18 May 2017, 10:40 | #49 |
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18 May 2017, 10:40 | #50 | |
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3 weeks, 3 months, 6 months is just ridiculous. Even the best coder could not do a good job in such a reduced time. Most games are buggy, with unoptimized code, and absolutely shit ported graphics from the C64 or the Speccy. So in the end what do you want ? It smells like shit, and it taste like shit, because there was no effort put in the games. With a normal developement time, a CPC is able to fork out softwares that are almost like the ones you can find on either the Atari ST or the Amiga (all proportions kept). |
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18 May 2017, 10:42 | #51 |
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Nope, the 16 bits bus limit came from this starting point.
they should have designed a true 32 bits motherboard, and not using the ordinary 1040 STE motherboard PCB and then make a frankenstein monster out of it to make the Falcon030. |
18 May 2017, 10:49 | #52 |
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I'm more prone to believe that the use of a 16-bit bus was due to plain incompetence. It's not as though you can place so much technology on an existing motherboard and call it the same.
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18 May 2017, 10:50 | #53 |
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Lets turn to consoles maybe?
Atari Lynx V Nintendo Gameboy V Sega Gamegear I've owned them all and whilst the Lynx and Gamegear and technically better the Gameboy wins for me, the sheer amount of software, the much better battery life won it for me. SNES V Megadrive Megadrive for me, like the Playstation era after it, it was the 'cooler' machine to own, along with the arcade games i grew up with, sure SF2 was better on the SNES but in general there were better games i enjoyed more on the Megadrive, and the games were £10-£20 cheaper. |
18 May 2017, 11:04 | #54 | ||
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Just to know, your laughable claims will remain on internet for quite some time: http://milan.kovac.cc/atari/dlfrsilver/ Quote:
Atari Falcon enable harddisc recording YEARS before it was usable on PC for fraction of a price! |
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18 May 2017, 11:11 | #55 | |
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The consoles were good for games and they were good only for this.That was main reason for me to prefer the Amiga over any console. When he was showing me Mega Drive gems like Street Fighter (compared to the crappy Amiga port) and Thunder Force IV, I was showing him Point and Click advetures that were lacking on the consoles. And the biggest winning arguments was that you can't do programming/Protracker/DPainting/Demo scening etc on the crap consoles. And the Mega Drive sound was bad. While not as utter crap as on the Atari ST and the NES, it was not comparable to the Amiga 4-channels stereo digital music. |
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18 May 2017, 11:34 | #56 |
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In my school the snes was considered much much cooler than the md, largely down to the release of sf2 in June 92. My mate had the jap import that summer and was largely considered the coolest kid in school.
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18 May 2017, 11:42 | #57 |
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oh, crap...
Stick to the topic: Atari vs Amiga! :P I used MD, SNES for playing games, Atari for work and later bought Amiga 500 for SkidMarks and HiredGuns |
18 May 2017, 13:43 | #58 | |
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Everybody knows that Sharp released the most powerful 680x0 based machines, and Sinclair QL was the first to use 68000-series CPU with multitasking OS, but Amgia is the best. |
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18 May 2017, 14:18 | #59 |
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18 May 2017, 14:42 | #60 | |
CaptainM68K-SPS France
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