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Old 14 May 2014, 05:33   #1
turrican3
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amiga games and stereoscopic display

Hi guys,
is there a good way to play amiga games with 3d glasses ?
Which monitor do i need ??? Or which graphical card ???
Please give me advice... And if someone tried already give me your feeling please.
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Old 14 May 2014, 07:12   #2
mc6809e
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Hi guys,
is there a good way to play amiga games with 3d glasses ?
Which monitor do i need ??? Or which graphical card ???
Please give me advice... And if someone tried already give me your feeling please.
There were 3d glasses for the Amiga back in the 80's.

They were simple LCD shutter type glasses called "X-specs".

Worked with a regular CRT or TV.
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Old 14 May 2014, 08:45   #3
Toni Wilen
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Red/green 3d does not need any extra hardware
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Old 14 May 2014, 09:57   #4
s2325
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Amiga have few games and demos for red/green glasses.
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Old 15 May 2014, 00:48   #5
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Originally Posted by mc6809e View Post
There were 3d glasses for the Amiga back in the 80's.

They were simple LCD shutter type glasses called "X-specs".

Worked with a regular CRT or TV.
REALLY?
LCD shutter type glasses on Amiga?

Not simple RED/CYAN etc. glasses?
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Old 15 May 2014, 01:01   #6
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Air support i think it is uses the 3d glasses
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Old 15 May 2014, 12:31   #7
Michael Sykes
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The only thing I remember are these:amigahistory->virtualio

Only Gloom Deluxe and the Nemac IV Director's Cut CD support it.

The only game that I could find, that used anaglyph glasses, was "Wanderer 3D".

I used a pair of borrowed shutterglasses back in the late 90s with a 60Hz monitor on a PC.
I can tell you from that "experience" that it was no fun to watch a lowres picture flicker like hell at 30FPS!!!
Don't expect to much from the Amigas PAL/NTSC output.Maybe a gfx-card at 100Hz could change that but than you need a 3D chip onboard and a really fast CPU to get steady 100FPS,too.

Last edited by Michael Sykes; 15 May 2014 at 12:39.
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Old 15 May 2014, 13:25   #8
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I found a set of red/blue 3D specs the other day in a big book about Mars. Is there a list of games/demos that use this type of 3D effect. I've seen a couple of demos that look like they did but I can't remember which ones.
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Old 15 May 2014, 14:07   #9
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Spaceballs State of the Art has a brief section for 3D glasses - flips between red/green and red/blue if memory serves.
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Old 15 May 2014, 23:06   #10
Michael Sykes
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... Is there a list of games/demos that use this type of 3D effect...
Just ask goole: http://en.wikipedia.org/wiki/List_of...ic_video_games

Not so many Amiga games in that list...
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Old 15 May 2014, 23:17   #11
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Missing are KIN http://hol.abime.net/4514 SpaceSpuds http://hol.abime.net/4565 3D-Motorrad http://hol.abime.net/5175
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Old 16 May 2014, 09:59   #12
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i just thought about this http://eab.abime.net/showthread.php?...=nvidia+winuae
is there any way to make 3d vision works with winuae ??
Is there somebody who succeed ?
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Old 16 May 2014, 11:47   #13
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You know that anyone can edit Wikipedea.
No need to register....
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Old 16 May 2014, 11:48   #14
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English is not my native language.
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Old 16 May 2014, 12:02   #15
Michael Sykes
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i just thought about this http://eab.abime.net/showthread.php?...=nvidia+winuae
is there any way to make 3d vision works with winuae ??
Is there somebody who succeed ?
As cool as 3D support in WinUAE would be,I don't think Toni will get his hands dirty for only a few games.
But who knows...
I would like to play NEMAC IV in 3D.

If I had to chose between 3D and other features I would vote for stuff like better tablet support for example.
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Old 16 May 2014, 12:07   #16
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English is not my native language.
Is that really a problem.I use to speak german most of the time....

But I might give it a try anyway.Maybe this weekend.
I mean it is just editing a simple chart.

EDIT: SpaceSpuds is in the Article now.... ^^

Last edited by Michael Sykes; 16 May 2014 at 12:18.
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Old 16 May 2014, 12:10   #17
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There was screenshot from Lionheart modified for red-green glasses http://www.deviantart.com/art/Lionhe...H-3D-167661112
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Old 16 May 2014, 12:40   #18
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Not worth the trouble. "Real" 3D output would require:

D3D 11 support, previous versions didn't have stereoscopic 3D support. 3rd party programs that create 3D output from older D3D (or OpenGL) won't work because emulator output is in 2D, there is no actual 3d objects that can be "easily" converted to stereoscopic 3D.

It would also practically require extra vsync mode to sync emulator output to correct display output channel.
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Old 16 May 2014, 20:11   #19
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There was screenshot from Lionheart modified for red-green glasses http://www.deviantart.com/art/Lionhe...H-3D-167661112
That actually looks great with the glasses, would be cool to see it all in motion. If that was done photoshopomatically I guess you could process all the frames of an emulator output capture to see it.

Spaceballs cube didn't seem very effective to me, will have a look at those other games, but my glasses don't have legs.
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Old 17 May 2014, 02:43   #20
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Just ask goole: http://en.wikipedia.org/wiki/List_of...ic_video_games

Not so many Amiga games in that list...
That list is incomplete: I see that Wanderer 3D is for "Amiga, Atari ST".
They forgot to add "Sinclair QL": it also had Wanderer 3D.
Someone should correct that... (I don't know how to do it )

Quote:
Originally Posted by s2325 View Post
There was screenshot from Lionheart modified for red-green glasses http://www.deviantart.com/art/Lionhe...H-3D-167661112
WOW!
Is that a single edited screenshot, or does exist a custom anaglyph version of Lionheart?

Last edited by Supamax; 17 May 2014 at 02:50.
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