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Old 20 November 2020, 09:53   #1
Radertified
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Tool to convert data file to executable

Can anyone recommend a tool that can take a data file and turn it into an Amiga executable? It would load the data into an absolute address and JMP to another address.

The kicker is I don't want the data compressed/crunched. Crunchers can compress the data and do all of the above, but I can't find a cruncher that omits the crunchy crunch part.

I'm sure I can assemble something that'll do this but I'd prefer something premade where I can pop in a file and get an executable in a few seconds.
I know I've used something that did this years ago but I can't for the life of me remember what it was. It was probably something really common but my brain is being stupid (as usual).
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Old 20 November 2020, 10:10   #2
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There is an application that makes an image executable, for text files you just need to insert the Flag "S"
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Old 20 November 2020, 17:00   #3
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Thanks AMIGASYSTEM but by data file, I meant a raw memory dump, and then being able to jump to a specific part of code within that dump.
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Old 20 November 2020, 20:45   #4
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if nothing exists, I could write one in no time in SAS/C.
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Old 20 November 2020, 21:24   #5
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I'm sure it exists because I recall using one back in the day, but I can't figure out what it was called.

It's a simple loader to write so if you're down for it jotd, no objections from me. And if you decide not to, no sweat!
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Old 20 November 2020, 21:30   #6
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I'm sure it exists because I recall using one back in the day, but I can't figure out what it was called.

It's a simple loader to write so if you're down for it jotd, no objections from me. And if you decide not to, no sweat!
It would be a very simple piece of asm code to achieve what you want, you would just include the file at assembly time and done.
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Old 20 November 2020, 21:45   #7
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It would be a very simple piece of asm code to achieve what you want, you would just include the file at assembly time and done.
Exactly. I've done it a few times in the past, but I'd prefer something generic. A quick tool where I pass in some parameters and it's done.

Don't underestimate my laziness!
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Old 21 November 2020, 12:39   #8
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I'd prefer something generic. A quick tool where I pass in some parameters and it's done.
Which parameters would you like to pass? Just the load-address, or also the binary file name? Not sure if jotd wants to work on it now, but such a program can be written by many people here in less than an hour. The most complex part would be command line parsing.

Although I still don't see the advantage of a "generic" tool. You can even make it generic with an assembler. For example by defining a symbol on the command line with "-Dloadaddr=$1234".
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Old 21 November 2020, 13:38   #9
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This simple tool convert a binary data file to Amiga exe


http://grandis.nu/eabsearch/search.p...xclude=&limit=
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Old 21 November 2020, 21:02   #10
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Which parameters would you like to pass? Just the load-address, or also the binary file name? Not sure if jotd wants to work on it now, but such a program can be written by many people here in less than an hour. The most complex part would be command line parsing.

Although I still don't see the advantage of a "generic" tool. You can even make it generic with an assembler. For example by defining a symbol on the command line with "-Dloadaddr=$1234".
Generally whenever I write a loader I need to give a load address and a JMP address. At times I might have to set registers or the stack, but not too often. So a simple command line might be something like:

bin2exe FILE=rawdata LOAD=1000 JMP=30000

As I said, I know something like this already exists but I guess it was something obscure. I think I might write a generic converter myself when I find the time. As you said, it's super simple. I'm just being lazy.

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This simple tool convert a binary data file to Amiga exe
http://grandis.nu/eabsearch/search.p...xclude=&limit=
Unfortunately I just tried it and it didn't work. I gave it and infile and outfile and it just crashes, probably because I couldn't define all of the required details. Thanks for trying though!
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Old 22 November 2020, 01:26   #11
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I am also interested in this kind of tool, if it takes a load and jump address ....... thanks !
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Old 22 November 2020, 01:50   #12
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But i have a question, since i am not an expert

The load and the jump address can be freely chosen or must be determined ?
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Old 22 November 2020, 02:10   #13
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Generally you have to determine these addresses. A lot of games loaded their data to specific memory addresses and then jumped to the game at another address. For example, it might have loaded the game data into $100 and later jumped to $4000 to start the game. If you don't have these details, the game almost certainly won't work.

A well written title will load the title to any memory address and jump to an address relative to that. For example, it might load into an address which is then stored into register A1. Later a jump to the address in A1 is done instead of somewhere specific.

I hope that's not too confusing.
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Old 22 November 2020, 02:12   #14
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It's not confusing, thanks for the infos
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Old 22 November 2020, 13:55   #15
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For example, it might have loaded the game data into $100 and later jumped to $4000 to start the game.
Hmm. Then you probably want to disable the OS, before letting the loader do the copy operation? But can you always be sure the launched program doesn't need it later? Different games might expect a different state of the system when launched.

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A well written title will load the title to any memory address and jump to an address relative to that.
So it is relocatable, like a hunk-format executable?
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Old 22 November 2020, 14:57   #16
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Can anyone recommend a tool that can take a data file and turn it into an Amiga executable?
There are plenty tools that convert a data file to ASM directives or C tables, such as:


http://aminet.net/dev/asm/2b_Bin2Asm.lha


or



http://aminet.net/dev/c/2b_Bin2C.lha


To name two I found immediately on aminet. This way, the data file can be part of your code. Once assembled or compiled, it becomes part of the executable, i.e. your project.


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It would load the data into an absolute address and JMP to another address.
*puke*. DO not do that. Absoute addresses are in absolute use, and an absolute no-go in a multi-tasking system. To get an address data can go into, use AllocMem(), or the system loader aka "LoadSeg()".
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Old 22 November 2020, 15:03   #17
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A packer like bytekiller do that.
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Old 22 November 2020, 15:47   #18
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A packer like bytekiller do that.
i'm agree, there's several packer that can do the job
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Old 22 November 2020, 15:54   #19
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i'm agree, there's several packer that can do the job
Quote:
Originally Posted by kamelito View Post
A packer like bytekiller do that.







Quote:
Originally Posted by Radertified View Post
Can anyone recommend a tool that can take a data file and turn it into an Amiga executable? It would load the data into an absolute address and JMP to another address.

The kicker is I don't want the data compressed/crunched. Crunchers can compress the data and do all of the above, but I can't find a cruncher that omits the crunchy crunch part.

I'm sure I can assemble something that'll do this but I'd prefer something premade where I can pop in a file and get an executable in a few seconds.
I know I've used something that did this years ago but I can't for the life of me remember what it was. It was probably something really common but my brain is being stupid (as usual).
Ahem....
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Old 22 November 2020, 15:56   #20
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There are plenty tools that convert a data file to ASM directives or C tables, such as:


http://aminet.net/dev/asm/2b_Bin2Asm.lha


or



http://aminet.net/dev/c/2b_Bin2C.lha


To name two I found immediately on aminet. This way, the data file can be part of your code. Once assembled or compiled, it becomes part of the executable, i.e. your project.



*puke*. DO not do that. Absoute addresses are in absolute use, and an absolute no-go in a multi-tasking system. To get an address data can go into, use AllocMem(), or the system loader aka "LoadSeg()".
If they are already dealing with data that is already set to an absolute address, they don't have many options but to be constrained by that.
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