22 January 2019, 16:16 | #1 |
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WinUAE game art - cannot get to work
Hi,
I'm testing with WinUAE 4.1.0 (2018.12.05 64-bit. Used in portable mode. I'm trying to get the game art window to appear and display - as per: http://eab.abime.net/showthread.php?t=89014 Using the log window I can see that it is getting the path correct: Code:
Possible boxart path: 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy' However, the window or image never appears and the log does not show that it has found/detected the .png files: Code:
config reset load config 'W:\ROMs\Amiga\UAE\windows-winuae\WHDLoad\BuggyBoy.uae':0 obsolete config entry 'kickstart_key_file' KS ver = 40 (0x28) Stored port 0/2 d=0: added 200 0 Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Port0: ID 'mouse' matched Stored port 1/2 d=0: added 0 0 Stored port 1/2 d=0: added 0 0 Port1: ID 'kbd1' matched Port2: NONE Port3: NONE Possible boxart path: 'df0.adf' Possible boxart path: 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy' Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Stored port 1/2 d=0: added 0 0 Note: W: is actually a USB thumb drive - hence why I'm using it in 'portable mode' What am I doing wrong? Is there anything else that needs to be enabled/configured for this feature to work? |
22 January 2019, 16:32 | #2 |
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That's very weird indeed; the files are named correctly i.e. "___Title.png" and "___SShot.png".
Also, you've ticked "Cache Boxart files" You said you're using portable mode i.e. the .INI file. Here's what the main part of my .INI file looks like, obviously with my relative paths; important line in bold / red, others in blue: Code:
[WinUAE] ArtCache=1 ArtImageCount=2 ArtImageWidth=400 ConfigFile=1000 Miglia.uae ConfigurationCache=0 ConfigurationPath=.\Configurations\ FloppyPath=.\Games\ GUIFullscreen=0 GUIPosX=80 GUIPosY=64 GUIResize=0 hdfPath=.\Hdf\ InputPath=.\InputRecordings\ KickstartPath=.\ROMs\ LuaPath=.\Lua\ MainPosX=283 MainPosY=84 PathMode=WinUAE QuickStartCompatibility=1 QuickStartConfiguration=0 QuickStartMode=0 QuickStartModel=0 RecursiveROMScan=0 RelativePaths=1 RipperPath=.\Rips\ ROMCheckVersion=WinUAE 4.1.0 (2018.12.04) SaveImageOriginalPath=0 SaveimagePath=.\SaveImages\ ScreenshotPath=.\Screenshots\ SoundDriverMask=3 StatefilePath=.\SaveStates\ Version=WinUAE 4.1.0 (2018.12.04) VideoPath=.\Videos\ Last edited by DamienD; 22 January 2019 at 16:40. |
22 January 2019, 17:14 | #3 |
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Here are the relevant entries in the .ini file:
Code:
[WinUAE] ArtCache=1 ArtImageCount=2 ArtImageWidth=400 The art side windows just don't appear. Do I have to do anything to make/force those windows to appear? I only used it to make sure I was using known working files - in terms of format, size, etc. |
22 January 2019, 18:21 | #4 | |
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Quote:
Change it to 1 to only see one image; 3 to view three images... From memory, <Left Click> in the panel to toggle through various Title / SShot / Boxart combinations and <Right-Click> to toggle 1 or 2 displayed images. All information is somewhere in the Adding Boxart to WINUAE Configs thread posted by Toni; too lazy to find for you... Last edited by DamienD; 22 January 2019 at 18:30. |
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22 January 2019, 18:36 | #5 |
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Yeah, I've skimmed through that thread already. Will now go over it more thoroughly.
Should the side panels appear all the time, or only when game art is detected? I'll try an installed version, rather than portable, of WinUAE to see if that makes a difference. |
22 January 2019, 19:05 | #6 | ||
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Quote:
Quote:
I also use this, and don't bother with the installation... What I mean by portable is there are 2 modes: 1) Standard: uses the registry to save general settings. 2) Portable: use the .INI file to save general settings. |
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22 January 2019, 19:50 | #7 |
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Delete your configuration.cache AND the .ini file while the program is not running.
Re-run WinUAE and make sure the "Cache Boxart files" is checked. Hope this helps. |
22 January 2019, 20:04 | #8 | ||
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Quote:
I've just tried on an installed same version of WinUAE pointing to the same .uae configuration directory. I still have the same issue. The logs says the 'possible box art path' is OK/correct - but it does not seem to be scanning for the .png files (or no logging to show that): Code:
config reset load config 'W:\ROMs\Amiga\UAE\windows-winuae\WHDLoad\BuggyBoy.uae':0 obsolete config entry 'kickstart_key_file' KS ver = 40 (0x28) Stored port 0/2 d=0: added 200 0 Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Port0: ID 'mouse' matched Stored port 1/2 d=0: added 0 0 Stored port 1/2 d=0: added 0 0 Port1: ID 'kbd1' matched Port2: NONE Port3: NONE Possible boxart path: 'df0.adf' Possible boxart path: 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy' Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Stored port 1/2 d=0: added 0 0 ...wait, there is - Procmon (https://docs.microsoft.com/en-us/sys...nloads/procmon). You can see that WinUAE is trying to access - see attached image: Code:
W:\ROMs\Amiga\Games\DIR\B\___Title.png W:\ROMs\Amiga\Games\DIR\B\___Title.png W:\ROMs\Amiga\Games\DIR\B\ Is not what I was expecting it to be: W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy Indeed, if I copy the .png files to the directory above, it gets detected. Code:
config reset load config 'W:\ROMs\Amiga\UAE\windows-winuae\WHDLoad\BuggyBoy.uae':0 obsolete config entry 'kickstart_key_file' KS ver = 40 (0x28) Stored port 0/2 d=0: added 200 0 Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Port0: ID 'mouse' matched Stored port 1/2 d=0: added 0 0 Stored port 1/2 d=0: added 0 0 Port1: ID 'kbd1' matched Port2: NONE Port3: NONE Possible boxart path: 'df0.adf' Possible boxart path: 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy' Detected! Box art path 'W:\ROMs\Amiga\Games\DIR\B\' Image 'W:\ROMs\Amiga\Games\DIR\B\___Title.png' loaded 720*568 Image 'W:\ROMs\Amiga\Games\DIR\B\___SShot.png' loaded 720*568 Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Stored port 1/2 d=0: added 0 0 Actually, it does - a side window does appear but very briefly and it closes again. So, why does it look for the .png file in the 'parent' directory? Is this by design? I've mounted DH1:, the first filesystem2, as a Directory, if that is of any significance: Quote:
Last edited by solarmon; 22 January 2019 at 20:11. |
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22 January 2019, 20:20 | #9 | |
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Ok, will use how things are setup in my collection as examples.
Basically I have individual <gamedirs> under "C:\WinUAE\Games", the following directories contain .ADFs / IPFs:
Regarding games that are .HDF, WinUAE reads this from the configuration file:
Quote:
You can have "___Title01.png", "___Title02.png" and "___Title03.png" but how would WinUAE know which one to display for which game? Last edited by DamienD; 22 January 2019 at 20:36. |
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22 January 2019, 20:37 | #10 | |||
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OK - I think I understand what is going on now.
My directory path I've used for filesystem2 is: Quote:
Quote:
Quote:
Code:
config reset load config 'W:\ROMs\Amiga\UAE\windows-winuae\WHDLoad\BuggyBoy.uae':0 obsolete config entry 'kickstart_key_file' KS ver = 40 (0x28) Stored port 0/2 d=0: added 200 0 Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Port0: ID 'mouse' matched Stored port 1/2 d=0: added 0 0 Stored port 1/2 d=0: added 0 0 Port1: ID 'kbd1' matched Port2: NONE Port3: NONE Possible boxart path: 'df0.adf' Possible boxart path: 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy\' Detected! Box art path 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy\' Image 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy\___Title.png' loaded 720*568 Image 'W:\ROMs\Amiga\Games\DIR\B\Buggy_Boy\___SShot.png' loaded 720*568 Stored port 0/2 d=0: added 200 0 Windows mouse WINMOUSE1 Stored port 1/2 d=0: added 0 0 |
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22 January 2019, 20:49 | #11 | |
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Quote:
If you have say the following directories and "___Title.png" + "___SShot.png" located within:
Using your example, each of the lines in the corresponding configuration files need to have the following.
Last edited by DamienD; 22 January 2019 at 20:55. |
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22 January 2019, 20:58 | #12 |
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Nothing happens (nothing in the log window) when I just click on a game configuration. I have to select 'Load' before it does anything. When I do this a side window pops up briefly and disappears again.
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22 January 2019, 21:03 | #13 | |
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Quote:
Here's what's shown in my log, I scrolled through the first 10 games in my collection of 2660: Code:
Entering GUI idle loop Requested GUI size = 800x600 (720x568) Got GUI size = 800x598 Box art path '.\Games\1000 Miglia\' Image '.\Games\1000 Miglia\___Title.png' loaded 720*568 Image '.\Games\1000 Miglia\___SShot.png' loaded 720*568 Box art path '.\Games\1000cc Turbo\' Image '.\Games\1000cc Turbo\___Title.png' loaded 720*568 Image '.\Games\1000cc Turbo\___SShot.png' loaded 720*568 Box art path '.\Games\1943 - The Battle of Midway\' Image '.\Games\1943 - The Battle of Midway\___Title.png' loaded 720*568 Image '.\Games\1943 - The Battle of Midway\___SShot.png' loaded 720*568 Box art path '.\Games\3D Galax\' Image '.\Games\3D Galax\___Title.png' loaded 720*568 Image '.\Games\3D Galax\___SShot.png' loaded 720*568 Box art path '.\Games\3D Pool\' Image '.\Games\3D Pool\___Title.png' loaded 720*568 Image '.\Games\3D Pool\___SShot.png' loaded 720*568 Box art path '.\Games\3D World Boxing\' Image '.\Games\3D World Boxing\___Title.png' loaded 720*568 Image '.\Games\3D World Boxing\___SShot.png' loaded 720*568 Box art path '.\Games\3D World Soccer\' Image '.\Games\3D World Soccer\___Title.png' loaded 720*568 Image '.\Games\3D World Soccer\___SShot.png' loaded 720*568 Box art path '.\Games\3D World Tennis\' Image '.\Games\3D World Tennis\___Title.png' loaded 720*568 Image '.\Games\3D World Tennis\___SShot.png' loaded 720*568 Box art path '.\Games\4D Sports Boxing\' Image '.\Games\4D Sports Boxing\___Title.png' loaded 720*568 Image '.\Games\4D Sports Boxing\___SShot.png' loaded 720*568 Box art path '.\Games\4D Sports Driving\' Image '.\Games\4D Sports Driving\___Title.png' loaded 720*568 Image '.\Games\4D Sports Driving\___SShot.png' loaded 720*568 Last edited by DamienD; 22 January 2019 at 21:13. |
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22 January 2019, 21:15 | #14 | |
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I remember in the other thread you saying:
Quote:
And yes, now I can just click on the game config and the images just appear. I suppose that is what the cache is doing - caching... Thanks very much for you help. We got there in the end! |
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22 January 2019, 21:21 | #15 | |
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Quote:
This only updates when you load / save a config, not exit / restart WinUAE... Personally I don't have this ticked; only when running from slower media like a USB stick. |
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