25 November 2018, 17:34 | #21 |
Puttymoon inhabitant
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25 November 2018, 17:41 | #22 | |
Going nowhere
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Quote:
Hold fire button down on EAB screen and it will skip the entire intro and load from the interlaced box scan screen. |
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25 November 2018, 20:35 | #23 |
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Location: Scunthorpe/United Kingdom
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Oh, aces - much better thanks!
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26 November 2018, 20:14 | #24 |
Registered User
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Great game for amy?! think I played this on C64 in old times
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28 November 2018, 08:32 | #25 |
Puttymoon inhabitant
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Yesterday AmigaBill twitch - almost one hour about Starquake. I tried to support the game during the stream and you can now watch the result.
https://www.twitch.tv/videos/341566065## Time is 0:27:20 - 1:21:00 Later it will be available at Bill's youtube channel. Thank all the people who were there in the chat for kind their words. |
28 November 2018, 19:52 | #26 |
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Very nice! Instant buy!
The footage in the videos on youtube show slower gameplay than some of the videos on a Atari ST. Is this on purpose? Is the Atari ST version faster than other versions? Amiga: [ Show youtube player ] Atari ST: [ Show youtube player ] ZX Spectrum: [ Show youtube player ] |
28 November 2018, 20:00 | #27 | |
Going nowhere
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v1.1 is more a case of "look, it exists and it works" because it was taking too long to finish and other factors were affecting it. On A1200 it plays exactly as it should, so thats what you should use. Note however, that unless I completely recode the game, it will never be as fast as the ST version because of the way the conversion is handled, theres only so many hours in the day, and life exists to do stuff other than convert age old games from one dead format to another |
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28 November 2018, 20:00 | #28 | |
Puttymoon inhabitant
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Quote:
Actually, it is slow even on accelerated A1200. |
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28 November 2018, 20:02 | #29 | |
Banned
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Quote:
Basically use an A1200 configuration with "Cycle-exact" not ticked ...but as Sir Galahad has mentioned; he's working on v1.2 which should run fine on an A500 |
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28 November 2018, 21:53 | #30 |
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Fantastic! I'll be using it on a real A1200. Can't wait!
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28 November 2018, 21:56 | #31 |
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28 November 2018, 22:00 | #32 |
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29 November 2018, 13:45 | #33 |
Puttymoon inhabitant
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30 November 2018, 00:45 | #34 |
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That reminds me; I need to update the Ports / Conversions --> Amiga thread now that this game has been released.
...and done |
02 December 2018, 03:24 | #35 |
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Can't wait to play this on my bone stock NTSC Amiga 1000!
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02 December 2018, 11:29 | #36 |
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Location: Warszawa / Polska
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Congratulations on finishing this project again So Galahad what are Your plans for now? Are You going to make little break or already have other conversions on Your mind?
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02 December 2018, 19:04 | #37 |
Puttymoon inhabitant
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This weekend we had an Amiga party.
We didn't manage to run Starquake on any Amiga from floppy. It always crashed after the grayscale picture. Shame we didn't have WHDLoad version |
02 December 2018, 19:45 | #38 |
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Location: Wakefield
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Confirmed working ok on my A600 with furia. Speed is not too slow either
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02 December 2018, 20:14 | #39 |
Amiga freak
Join Date: Jul 2001
Location: Netherlands
Posts: 351
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So my A600 itself may not be the problem why the game crashes occasionally at startup.. I’ll wait for the whdload version
Ps Galahad: my manual of my atari st version doesn’t have any reference to the creators of the game |
02 December 2018, 20:50 | #40 | |
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Quote:
However, no-one can quite remember who programmed it for the ST, David seems to think it was a contracted programmer for the game, not an inhouse one. It wasn't Stephen Crow either. |
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