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Old 18 April 2019, 23:27   #501
Retro-Nerd
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Super Mario Bros port.


https://www.lemon64.com/forum/viewtopic.php?t=71262
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Old 19 April 2019, 00:21   #502
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it has been finaly released. coooool
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Old 19 April 2019, 00:32   #503
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Originally Posted by Retrofan View Post
I didn't know that L'Abbaye des morts was already for sale. It looks like a very good game. I've just read about the release in my new wonderful "Komoda&Amiga plus" magazine which is amazing and also highly recommended.

[ Show youtube player ]

https://doublesidedgames.com/product...ory/commodore/
Just in case someone has time for an Amiga version here is the source

Edit : I mean OCS/ECS (as a 68020/RTG is available)

Last edited by malko; 19 April 2019 at 09:42.
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Old 19 April 2019, 01:06   #504
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Super Mario Bros port.

First site in the world to get the news up as well, must admit I was really worried I'd sleep through it all
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Old 19 April 2019, 01:21   #505
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I noticed awful moments of jerky scrolling and slowdowns. But apart from that it's very good.
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Old 19 April 2019, 09:20   #506
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You should hurry up, one of the two links is already unavailable....
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Old 19 April 2019, 14:18   #507
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Looks like the game runs better on a C128 or C64 turbo hardware.
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Old 19 April 2019, 18:41   #508
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On my Chameleon 64 it's funny to play
No slowdown
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Old 20 April 2019, 13:15   #509
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Just tested Bruce lee return of fury and the Super Mario Bros on my breadbin c64 and sd2iec, both work great!

The new Bruce Lee game is excellent, just feels like an expansion pack to the original which is good thing.

Super Mario Bros is an excellent c64 adaption, but as noted by others, it does slowdown on stock machines. Seems to happen when there is more then a couple of enemies onscreen at once. Would be perfect if they could fix that.
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Old 20 April 2019, 14:14   #510
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Apparently the C64 Super Mario Brothers port uses the NES code base for everything other than graphics & sound. The NES also uses a 6502, but it runs at 1.7x the speed of the C64 one. Given that, I'm rather impressed with the result. There is not that much slowdown once you consider the 1.7x speed difference
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Old 20 April 2019, 17:19   #511
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It is actually strange to see slowdowns on a C64
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Old 20 April 2019, 22:15   #512
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Well... I did play Elite on the C64 pretty heavily and that certainly was no stranger to slowdown
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Old 21 April 2019, 08:46   #513
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Flight Simulator II was no more than a nice slideshow.
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Old 24 April 2019, 15:01   #514
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Dcma by Nintendo

https://arstechnica.com/gaming/2019/...odore-64-port/
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Old 24 April 2019, 15:44   #515
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Well, that's just Nincompoop being Nincompoop, no surprise there.
Anyway, what's on the internet stays on the internet, nothing they can do about that.
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Old 24 April 2019, 17:59   #516
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Quote:
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Quote:
I really don't want to be the source of "news", but there is an odor coming from this "news". Sources who will remain unnamed have bombarded me with something that is easily provable. Every single "news" article ends up referencing ONE SINGLE BLOG. If you are bored, look up the history of who is behind that blog.

The unnamed sources pointed out that there is no proof of a DMCA takedown at this blog, and point to Lemon64 threads like this. When asked to prove the DMCA takedown, he responded that he would when he got around to scanning it(!!!).

Anyhow, sounds a bit shaky to me that it all goes back to some obscure blog I never heard of. Fake news?

https://www.lemon64.com/forum/viewto...50d72116edc1a5
It has taken nearly 20 hours for that DMCA letter to appear after numorus requests from the public. Why did he need to " SCAN IT "? Or was it, WRITE IT UP. Sorry but there is a lot of shadyness about that DMCA take down as so far CSDB or Lemon isn't affected
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Old 24 April 2019, 22:43   #517
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Originally Posted by Neil79 View Post
It has taken nearly 20 hours for that DMCA letter to appear after numorus requests from the public. Why did he need to " SCAN IT "? Or was it, WRITE IT UP. Sorry but there is a lot of shadyness about that DMCA take down as so far CSDB or Lemon isn't affected
Shadiness or not, this DMCA take-down is not serious. It's a 34-year-old game ported to a more older retro platform (C64) ! We're not talking about a person trying to make money with other people's work. We are talking about a fan who has ported, free of charge, a game he likes to a platform where this game does not exists...
BigN, is loosing credits with such action. In a marketing point of view they would have been much inspired off congratulating the work done to bring this game at 1:1 to a machine that is less powerful and much older than the original hardware the game was made on.

ZeroPaige has done an amazing job !!!

Anyway, we're not going to rebuild the world and maybe this "To amend title 17, United States Code, to implement the World Intellectual Property Organization Copyright Treaty and Performances and Phonograms Treaty, and for other purposes. (in short DMCA)" is linked with the news where BigN's president states that he does not exclude the possibility of leaving the physical console market to provide only dematerialized games (FR article, use your favourite translation tool).

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Imitation is the sincerest form of flattery
Charles Caleb Colton
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Old 21 June 2019, 11:02   #518
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C64 Run Demon Run

Run Demon Run our endless runner for the c64 is now complete.
Will be released on 29/06.19 on tape / disk / digital download from www.psytronik.net
[ Show youtube player ]

Last edited by smila; 26 June 2019 at 13:45.
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Old 21 June 2019, 14:29   #519
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Looks cool !
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Old 26 June 2019, 13:27   #520
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C64 - The Lord of Dragonspire

Quick look at our upcoming C64 title The Lord of Dragonspire.

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