English Amiga Board


Go Back   English Amiga Board > Coders > Coders. General

 
 
Thread Tools
Old 08 November 2019, 20:41   #2261
saimon69
J.M.D - Bedroom Musician

 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 1,137
Quote:
Originally Posted by DanScott View Post
My honest opinion is... do a game in 16 colours, using some nice sprite tricks for the parallax.. and find a good artist that can work in 16 colours (there are quite a few around).. and produce something original, even if inspired by a classic coin-op
Powder graphics is done in 16 colors with no copper usage in example (and some sprites in foreground for pseudoparallax), plus we were using some subpalette system to reduce rendering time and space; was running at 50 with updates at 25fps so should be doable
saimon69 is online now  
Old 08 November 2019, 20:46   #2262
Tsak
Registered User

Tsak's Avatar
 
Join Date: Jun 2012
Location: Athens
Posts: 530
@Mcgeezer: Well, a few years ago graphics artists were the only thing you could find in the scene. Only recently coders became more active with Amiga game dev.

Btw, I'm surprised you (of all people) haven't found any help yet.
Tsak is offline  
Old 08 November 2019, 21:06   #2263
mcgeezer
Registered User

 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 1,480
Quote:
Originally Posted by Tsak View Post
@Mcgeezer: Well, a few years ago graphics artists were the only thing you could find in the scene. Only recently coders became more active with Amiga game dev.

Btw, I'm surprised you (of all people) haven't found any help yet.
To be fair, i havent tried too hard to find an artist yet. I’d prefer to get a game ready and then have the artists bid for the project.

Hopefully more coders are coming to the scene - i’m trying to create them.
mcgeezer is offline  
Old 09 November 2019, 12:11   #2264
sandruzzo
Registered User
 
Join Date: Feb 2011
Location: Italy/Rome
Posts: 1,594
Quote:
Originally Posted by mcgeezer View Post
To be fair, i havent tried too hard to find an artist yet. I’d prefer to get a game ready and then have the artists bid for the project.

Hopefully more coders are coming to the scene - i’m trying to create them.
Coders arent' made, were born
sandruzzo is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
rygar? Prosonic support.Games 7 09 June 2013 15:18
two more that borrow heavily from Rygar & Black Tiger NfernalNfluence Nostalgia & memories 5 30 September 2012 19:57
SCIENCE 451-RYGAR: same disks mrodfr project.TOSEC (amiga only) 0 26 December 2006 16:38
Wordworth conversion vertigo support.Apps 5 09 December 2003 15:46

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 00:43.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Page generated in 0.12274 seconds with 15 queries