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Old 26 November 2009, 01:03   #1
hexaae
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whdload compatibility problems

Toni, there is a generic problem with WHD games with the beta 2.0 builds (since first one as far as I can remember): when the games start and WB screen (P96 emulated RTG WB3.9) switches to native mode, very often the games hang with a black-screen-syndrome. Reproduced even without Startup-Sequence.
It's hard to reproduce and quite random and I'm not sure if it's UAE with changed internal timings and/or WHD or both... but it's strange that happens always the same: games hang with black screen exactly when a P96 WB turns into native mode game screen... I'm still investigating to find a reproduceable pattern...
I use Full-Window for both native and RTG, attached my cfg.
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Old 26 November 2009, 05:34   #2
ancalimon
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Quote:
Originally Posted by hexaae View Post
Toni, there is a generic problem with WHD games with the beta 2.0 builds
I have similar (but rare) problems with WHD games.
And just one time, Workbench froze when it was loading my games directory icons.

Last edited by ancalimon; 26 November 2009 at 05:41.
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Old 26 November 2009, 08:29   #3
Toni Wilen
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Quote:
Originally Posted by hexaae View Post
Toni, there is a generic problem with WHD games with the beta 2.0 builds (since first one as far as I can remember): when the games start and WB screen (P96 emulated RTG WB3.9) switches to native mode, very often the games hang with a black-screen-syndrome. Reproduced even without Startup-Sequence.
It's hard to reproduce and quite random and I'm not sure if it's UAE with changed internal timings and/or WHD or both... but it's strange that happens always the same: games hang with black screen exactly when a P96 WB turns into native mode game screen... I'm still investigating to find a reproduceable pattern...
I use Full-Window for both native and RTG, attached my cfg.
As usual, I don't care much if it is JIT only. Someone with whdload sources can do the debugging MUCH quicker.

EDIT: try without any expansion like bsdsocket (it can cause similar freezes like real Amigas with network)
EDIT2: How do you test RTG mode without startup-sequence? Also "all games" is never acceptable "report" = always include tested games because it is nearly guaranteed I choose some random game that won't have this issue.

Quote:
Originally Posted by ancalimon View Post
I have similar (but rare) problems with WHD games.
And just one time, Workbench froze when it was loading my games directory icons.
What does this have to do with whdload _executable_ freezing?

(btw, I am not so sure that this has anything to do with 2.0 betas as usual..)

Last edited by Toni Wilen; 26 November 2009 at 12:25.
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Old 26 November 2009, 19:48   #4
Toni Wilen
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Moved from beta thread. (this may be beta related but better keep this in other thread or this won't get solved ever)

Can any whdload developer duplicate this and check why it freezes? (disable JIT, break in debugger and look around. JIT has to be disabled or debugger will show wrong program counter location)
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