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Old 08 April 2009, 12:24   #21
TCD
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Quote:
Originally Posted by Predabot View Post
I'll consider it mate, I'll consider it. Sadly I'm unemployed right now, so it'll have to wait for a while. Any particular brand you'd suggest? Nowadays I know a lot of console-pads can be used with the comp, with adapters of various kinds, so that seems pretty darn cool.
Ah damn Hope you find a new job soon mate
I would recommend a PS2 like joypad (buy a native PC one and not one for PS2 with an adapter), which is in my opinion the best option if you can only afford one controller. Have a look at Saitek pads. You can get a quite decent one for about 15-20 €
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Old 08 April 2009, 13:02   #22
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How do you save screenshots in Magic Engine?

EDIT: Never mind found it
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Old 08 April 2009, 13:14   #23
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@Graham:
You can map "Screenshot" to a button on your controller, like this:



Or you can just push "PrntScrn" on your keyboard and insert into Windows Paint...



@Predabot:
If you already have at least one Playstation pad you should get one of those lag-free (beware of bad ones) adapters: http://www.amazon.de/PC-PlayStation-...188924&sr=8-35
It's worth it! (with this adapter you can also use PS1-/PS2-pads on PS3)



Quote:
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You're slowly getting there john
Haha - okay, I'll wait a bit longer before I post every 1k-improvement...

This is the last one for now:



233,350

Last edited by john4p; 08 April 2009 at 13:20.
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Old 08 April 2009, 14:24   #24
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Wink

Umm...here's the next mini improvement:



275,200
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Old 08 April 2009, 14:28   #25
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I should put a limit on the score submissions per day...
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Old 08 April 2009, 15:30   #26
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Can I check what's the difficulty level used in that version compared to those on PSX?
I remember scoring something around 2M on that version... was it Raiden DX... or Raiden Project?
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Old 08 April 2009, 15:32   #27
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Can I check what's the difficulty level used in that version compared to those on PSX?
Eh? Sure you can. You could also put a rusty nail through your eyelid as long as you only post screenshots from the PCE version here
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Old 08 April 2009, 15:41   #28
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Ouch. I prefer screenshots then...
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Old 08 April 2009, 15:44   #29
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I think I didn't got what you tried to ask. Was it regarding the difficulty setting in Raiden?
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Old 08 April 2009, 15:47   #30
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Yup, something like that, lol

I'd like to know where am I standing here, to compare the versions, so I could see how much I did in the PSX version... and if I even stand a chance with you guys...
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Old 08 April 2009, 15:51   #31
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I thought something like that... Fire up the game, play and post the score
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Old 08 April 2009, 16:29   #32
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Quote:
Originally Posted by Predabot View Post

Hmm... interesting, I never thought about how much slower the ship is, and the big hitbox. A bit odd that they would change those things from the Arcade tho, now 'innit? I mean, doesn't the PCE have a very fast processor for its time? 14 Mhz I think it is, and that's stupendously fast for an 8-bit processor!
I think it's around 7Mhz. Yup, ship is slower. Not by too much but its not nearly as smooth as the arcade. Less enemies, some different enemy bullet patterns...seems like the 7 is just short of what the arcade pcb was putting out. I think the tg16 was an 8-bit console but had 2 video card processors which picked up some of the slack.

You could also go the cheap ebay china made ps3 controllers. I picked one up awhlie ago. Cheap but works.
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Old 08 April 2009, 18:04   #33
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The HuC6280A is a modified 65C02 8-bit CPU, software-switchable from 3,58-7,16 MHz. The two Graphic chips are:

16-bit HuC6260 Video Color Encoder (VCE)
16-bit HuC6270A Video Display Controller (VDC)
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Old 08 April 2009, 19:30   #34
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Ugh, talk about lame. Was kicking some buns and then i pan to the left and get startled by tanks, lose focus and die by some bullets that blended into the background. Horoay.

781,600

Last edited by TodaysForgotten; 26 January 2010 at 03:30.
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Old 08 April 2009, 19:53   #35
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Tried this on PSP for a change (fullspeed in HuE @333MHz):



374,800
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Old 08 April 2009, 20:21   #36
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Sometimes i wish i had a psp, but at the end of the day i'd never play it. Oh life can be so funny sometimes.
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Old 08 April 2009, 20:33   #37
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Ahem. I blame my crap joypad. And my crap ability...



72,750
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Old 08 April 2009, 20:34   #38
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It's the joypad Graham
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Old 08 April 2009, 20:52   #39
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kicking buns again. This time i get a few screens further than the last one! jesus. Panic on the boss, hey lets move into the cross fire...ya good idea - lets go...death.

936,150
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Old 08 April 2009, 21:12   #40
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@TF: Already completed all the worthwhile PSP-titles (which aren't many).

But the PSP also plays (almost) every PS1-game flawlessly which is a big plus. Also the emulators for Sega Genesis, Sega CD, TG16, Neo Geo, CPS-1 and CPS-2 are pretty much perfect.

Still nowadays I use my PSP almost exclusively as MP3-player...
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