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Old 01 March 2017, 14:37   #41
emufan
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Quote:
Originally Posted by Muadib View Post
Throughout the years, I' ve observed that this error could be date-based, like odd
yep, it's a bit confusing, when you are not used to it. good thing is, it happens only once after starting the modeler
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Old 01 March 2017, 14:48   #42
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True that. It also seems that it can affect importing/exporting to and from layout sometimes in the form of stack overflows and program crashes. Although it could be only my system or Oxypatcher...

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Old 01 March 2017, 16:21   #43
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True that. It also seems that it can affect importing/exporting to and from layout sometimes in the form of stack overflows and program crashes. Although it could be only my system or Oxypatcher...
cannot confirm this, but may happen. so a good advice: save your work offten,
save your work in progress, using different filenames 001, 002, 003 or whatever. makes things easier if you get a crash
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Old 01 March 2017, 16:38   #44
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'S' and 'Shift s' are our best friends!

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Old 01 March 2017, 17:03   #45
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'S' and 'Shift s' are our best friends!
[HELP] key itself too, reveals some more keyboard shortcuts

@d4rk3lf: does the new 5.0r archive works for you?
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Old 01 March 2017, 19:22   #46
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The link for the FB group is now:
http://www.facebook.com/groups/Amiga.Raytracing.Society
The Original Post is also updated accordingly.

Unfortunately, even though the group is Public, I couldn't find a way to make it browsable for non-logged users...
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Old 02 March 2017, 00:23   #47
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@emufan
Thanks a lot, it worked perfectly!
The only thing is that I have to write that up again, whenever I restart my (virtual) Amiga.

@Muadib
Attaching my first render, after a few hours playing with Lightwave.
It's kind-a dark , but I hope it is enough to see.

We can post renders and animations here, or, if you don't want them here, we can open a new thread for that, and for LW questions. You should have the honor of opening thread, because you inspired several of us to install Lightwave and start playing with it.

2 questions:
- I can undo mistake in modeler. Can I undo in layout?
- Whenever I move object (or camera, or light), I need to place a keyframe for them to stay in place. Is that a must?

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Old 02 March 2017, 00:52   #48
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@emufan
Thanks a lot, it worked perfectly!
The only thing is that I have to write that up again, whenever I restart my (virtual) Amiga.
np. but i dont understand. redo what, whenever you restart your (emulated) amiga?
Quote:
2 questions:
- I can undo mistake in modeler. Can I undo in layout?
- Whenever I move object (or camera, or light), I need to place a keyframe for them to stay in place. Is that a must?
- no undo in layout (AFAIK) - so save often (SHIFT +S)
- yes, no auto-keyframe feature (AFAIK) - just push "return" key twice, so make a key for current - selected - object/cam/light

#1) cool image.

#2) manual of lw 5
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Old 02 March 2017, 01:34   #49
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np. but i dont understand. redo what, whenever you restart your (emulated) amiga?
I need to retype this:
assign toaster: dh1:toaster
assign 3D: dh1:toaster

Otherwise, it won't start Lightwave. It's not that hard for me to retype this anytime I retstart workbench, but I am wandering if I can make workbench "remember" that.

Btw, thanks for the great LW tips.
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Old 02 March 2017, 01:51   #50
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I need to retype this:
assign toaster: dh1:toaster
assign 3D: dh1:toaster

Otherwise, it won't start Lightwave. It's not that hard for me to retype this anytime I retstart workbench, but I am wandering if I can make workbench "remember" that.
hmm, there are now 3 icons , Lightwave / Modeler and Assigns.
assigns-icon should make those assigns, by double click on it. there is no window pop-up, you can double click as offten as u want.

if you have 2 icons only, redownload the archive. it is about 77mb.
Quote:
Btw, thanks for the great LW tips.
np. every little bit does help, i know that myself
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Old 02 March 2017, 10:29   #51
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Hey guys,

This is great! Of course, I would be honoured to help, I'll start a thread after work.

Regarding anims, pics etc we have begun posting in the FB group but we can do it here as well, I guess...

There IS an auto-keyframe feature, actually. Go to Options tab (up-right in Layout) and click on 'Auto key create'. Adjusting position, rotation etc of an obj is recorded automatically by releasing the mouse button. The correct approach in using it is to first go to the respective frame FIRST (key shortcut is 'f' followed by the number) and then adjust, otherwise you will be overwriting your previous key, kind of dangerous. I suggest for starters to stick with the manual approach til you get used to it.

BTW, great picture!! Gets your imagination to travel!

@emufan thanks for the manual, I've been looking for it for years...

Last edited by Muadib; 02 March 2017 at 10:48.
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Old 02 March 2017, 17:46   #52
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@emufan thanks for the manual, I've been looking for it for years...
it's been there for a while now, a bit confusing since default name is VideoToaster manual.
i re discovered the auto-key-craete feature again, I forgot about that.
Quote:
Originally Posted by Muadib View Post
The link for the FB group is now:
http://www.facebook.com/groups/Amiga.Raytracing.Society
The Original Post is also updated accordingly.

Unfortunately, even though the group is Public, I couldn't find a way to make it browsable for non-logged users...
pity. there are so many other fb pages displaying content without the need to login :/

Last edited by emufan; 02 March 2017 at 18:30.
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Old 02 March 2017, 19:54   #53
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I created a new thread under support for Lightwave here

Quote:
Originally Posted by emufan
pity. there are so many other fb pages displaying content without the need to login :/
I know, it's mostly pages about companies, celebrities etc. Groups, on the other hand need one to log in to view. FB suxx, no doubt about it...

Last edited by DamienD; 02 March 2017 at 20:32.
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Old 02 March 2017, 19:59   #54
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I created a new thread under support for Lightwave here
Do you need related posts moved out of this thread --> the new one?

If so, just PM me the list

Last edited by DamienD; 02 March 2017 at 20:32.
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Old 02 March 2017, 20:02   #55
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Hey Damien!

Thanks for the support! Just copying them will do so that the others that have posted here don't lose them! I'll pm you ASAP!
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Old 02 March 2017, 20:27   #56
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Done
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Old 02 March 2017, 20:28   #57
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Many thanks!
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Old 07 March 2017, 13:30   #58
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Haven't had much time to play, these last days.
Here's a quick test of 3 point light setup on Dyno model that comes with LW.

Still need to learn a lot about lights and shader possibilities.
Any tips/tutorial are welcome.

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Old 07 March 2017, 13:47   #59
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Awesome work I just joined the FB group. This is a really great project/group you have put together. Congrats! I have been wanting to dust off Imagine, since that is what I used to use, for quite some time and this will help motivate me!
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Old 07 March 2017, 14:04   #60
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@DarkElf Great work! Lights and shadowing are very fun to play and of utmost importance for realistic scenes! Experiment with some fog for simulating atmosphere. I usually almost never use Ambient Lighting, I just replace it with another Distant at 40% intensity, pointing opposite the 'Sun' with No Specular and No Shadows checked. Experiment and have fuuuun!

@AmigaBill Welcome to our family! Its going to be great!

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