19 May 2018, 13:48 | #21 |
Registered User
Join Date: Nov 2017
Location: Amiga Kingdom
Posts: 366
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19 May 2018, 14:50 | #22 |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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Well sure use what you know,if someone doesn't know assembly then they have no choice but to use something else.I've seen this game turn out well coded in basic so it's at least doable.I guess it depends on what you consider is okay.
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19 May 2018, 16:34 | #23 |
Posts: n/a
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Hi,
no I am not part of the project. I am only trying to pass on information for people that are not registered with facebook. So, here's another video... CU, padrino (BTW, it's *p*adrino, with a small "p" ) |
19 May 2018, 19:37 | #24 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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I'd say this is a pretty excellent game and concept for Amos! Ideal basically. There's no scrolling, not a whole amount of things animating. Player and enemy are fairly mid sized and the color count is kept minimal. I've got no doubt the game will play perfectly even -perhaps- on lowest specs possible.
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19 May 2018, 19:50 | #25 |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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If it turns out good then that's great.
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20 May 2018, 12:39 | #26 |
Posts: n/a
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For everyone on facebook...
There now is a project page: https://www.facebook.com/BarbarianPlus/ CU, padrino |
21 May 2018, 16:35 | #27 | |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,978
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Quote:
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21 May 2018, 18:34 | #28 |
Knight Of The Kingdom
Join Date: Feb 2016
Location: It's a bald world!
Posts: 179
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21 May 2018, 18:42 | #29 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,645
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21 May 2018, 19:03 | #30 |
Puttymoon inhabitant
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21 May 2018, 19:20 | #31 |
Global Moderator
Join Date: May 2001
Location: Derby, UK
Age: 46
Posts: 2,287
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As long as the sound effects remain untouched I'm in.
HHEEEch HEEEcch shhett boing boing boing. |
23 May 2018, 01:28 | #32 | |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,978
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Barbarian+ - A feature update for this upcoming Amiga game overhaul
Quote:
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23 May 2018, 08:57 | #33 |
Puttymoon inhabitant
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23 May 2018, 09:59 | #34 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
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I am super confident that Colin will rock this...
For this kind of game AMOS seems to be a great fit, like TSAK above already explained. And the new graphics are really amazing.. I think this will be a great upgrade to the orignal... |
23 May 2018, 15:54 | #35 | |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,645
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Quote:
Hope we don't need an A1200 to run such a game. |
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23 May 2018, 17:39 | #36 |
Puttymoon inhabitant
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Thats okay for me, I have several ;-)
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23 May 2018, 18:26 | #37 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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It looks cool i'm just afraid that we will need an amiga 1200 to play it, just because it's done on amos but i'll be happy to be wrong.
ps: Thank you for doing this, i know all the work and the love you put in this work. Thank you for all the time you put in this. I still have hope that it could run on ocs just because there is no scrollings. |
23 May 2018, 18:51 | #38 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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I don't have an A1200 ,so I hope it works well on ECS 68000 systems
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23 May 2018, 19:00 | #39 |
Registered User
Join Date: Apr 2016
Location: T/C
Posts: 199
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Hope, we get AGA version that can be used on A1200/A4000 or all Vampires and not another colorless rip off... And yes it could be 68000, i have no preferences there :-)
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23 May 2018, 23:05 | #40 | |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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Quote:
The music has snippets from the first Conan also but it is inspired indeed, not a straight rip. Here's the cpc version (which I prefer over the c64 one): [ Show youtube player ] If you compare closely the 2 pics you'll see that other things are also mising like the girl and the torches as well as the upper part of the king (lower part is still there). My guess is that the second pic is either just a mockup or taken from a build with the animating parts turned off (or not yet implemented). |
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