14 September 2019, 15:50 | #1 |
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Gfx glitch with Marvin's Marvellous Adventure etc
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14 September 2019, 18:26 | #2 | |
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14 September 2019, 19:12 | #3 | |
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Hello, yes. Same issue with subpixel display emulation actived (see picture). Edit : and with subpixel display emulation actived another " glitch " appears (see picture 2). Edit2 : I add a savestate if that can help you. Last edited by Zarnal; 17 May 2021 at 19:10. |
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15 September 2019, 15:58 | #4 |
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Confirmed.
It seems if start of sprite is not "aligned" to start of bitplane and difference between bitplane and sprite start is less than 1 lores pixel, first row of sprite is not drawn. Still debugging.. |
15 September 2019, 17:51 | #5 |
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There is emulation bug but game really does have very narrow vertical line in left border, between black border and game area.
This is due to borderblank being delayed by one hires pixel (undocumented feature). It is probably almost invisible when using old small monitors but it is clearly visible when using Indivision or OSSC. It is static line, it does not flicker when moving like it does currently in UAE. |
15 September 2019, 18:20 | #6 |
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Interesting...
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15 September 2019, 18:38 | #7 |
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Fixed. Also in sub pixel mode display is "more correct", extra line appears
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15 September 2019, 19:24 | #8 |
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Is it ok the glitch of visible left border during intro (pciture 2) as reported also by Zarnal, when subpixel is on?
http://eab.abime.net/showpost.php?p=1345527&postcount=3 |
15 September 2019, 19:26 | #9 | |
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15 September 2019, 23:34 | #10 |
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Subpixel ON causes left screen border gfx corruption with Agony. When OFF border looks fine.
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16 September 2019, 00:05 | #11 | |
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Agony need a patch on AGA machines |
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16 September 2019, 00:18 | #12 | |
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16 September 2019, 00:29 | #13 |
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16 September 2019, 08:45 | #14 |
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Indeed forcing Chipset ECS solves the left border issue with Agony (WHD), even with Subpixel ON.
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16 September 2019, 16:36 | #15 |
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Yeah, Agony left border really looks like that on real AGA hardware.
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05 October 2020, 22:59 | #16 |
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06 October 2020, 12:50 | #17 |
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Would this line be seen on a normal 4:3 crt monitor?
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19 October 2020, 01:06 | #18 |
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Same border glitch also for T-Racer WHD on WinUAE.
Up-to-date list of still affected WHD games I've found with this kind of border glitch:
Last edited by hexaae; 13 November 2020 at 11:43. |
12 November 2020, 18:24 | #19 |
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Added Prime Mover to the list
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13 November 2020, 11:43 | #20 |
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Added Brian the Lion to the list:http://eab.abime.net/showpost.php?p=...1&postcount=18
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