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View Poll Results: Which Version of Elite II Frontier was best? | |||
A1200 (Stock) | 13 | 46.43% | |
DOS/PC | 12 | 42.86% | |
They're pretty much the same. | 3 | 10.71% | |
Voters: 28. You may not vote on this poll |
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06 August 2019, 00:54 | #21 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,353
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i tried Amiga, Atari ST and DOS version and i can say that DOS version is build to run by default at "very high" setting and Amiga/Atari ST at "high" detail.
well: Very High detail: much better dos version High Detail: much better Amiga version Atari ST at "high detail" is different from Amiga version even if has option to have 512 and 4096 colors |
08 August 2019, 14:49 | #22 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,060
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I still prefer DOS version to A1200 version of Elite, probably because I had it run mostly on Pentium with 32MB memory Win95 in DOS mode. At the time IIRC I had Diamond Matrix or similar video card and made huge difference in game. Once First Encounter was released somehow I got it very cheap in Sam's Club (at the same time I got microprose compilation and few other fun games ) and it was nice little upgrade.
o7 Cmdr. SuperFrogX in ED - there is my post in games subforum about Elite Dangerous. I play it constantly for past 4 months and I am about to be triple elite, with highest Federation and Imperial ranks and about 5 bil credits. At the moment exploring (Pioneer, about 56% left to do to get Elite for exploration) and once done, will probably make little change on conda Explorer and wait for Pegasus Run 3305 Expedition to start (in about 2 months) and slowly explore galaxy's outer layer of stars... BTW, game is quite different experience on PC compared to PS4 and XBox thanks to couple of handy programs such as ED Discover, EDEngineer, ED Pathfinder and most important - Voice Attack. My ship has mind of its own and comments every time I curse in game or if I gave it wired instructions. ED DIscover can be linked to your ED StarMap and Inara profile, and it is such a good tool and great help. |
08 August 2019, 15:22 | #23 |
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,336
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A couple of people are talking about this colours option, but I don't think it means what people think it means. The Atari ST version only ever had 16 colours on screen. What the 512/4096 colour thing is about is the palette - older STs only had a palette of 512 possible colours, whereas newer STEs had a palette of 4096 colours. The Amiga had a 4096 colour palette from the start so it didn't need a 512 colour mode - Frontier is always in 4096 colour mode on the Amiga.
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09 August 2019, 11:20 | #24 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,353
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Atari ST 4096 colors is well explained by Braben words in an interview on ST Format Issue 54:
"On Atari ST, also 520, the game simulates 4096 colors on the screen. It regenerates the palette every cycle, to get the best use of the palette. From every frame it show the best 16 colors it can for that particolar screen mode, so it actually works in 4096 colors all the time. " Last edited by Seiya; 09 August 2019 at 11:55. |
09 August 2019, 12:06 | #25 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
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Yes, that's basically what Daedalus explained. Ppl may have the notion that the ST version of Frontier magically displays 4096 at the same time, which is of course not what it does.
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