05 January 2018, 12:44 | #1 |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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BlitzBombers
Hi All,
I recently remembered about this game, and grabbed it from Aminet. http://aminet.net/package/game/2play/BlitzBombers Unfortunately it doesn't like me or my Amiga Has anyone tried it on an expanded machine? I get a pretty much instant failure wth error code 8000 0020. If I boot with no startup sequence and try, I get the initial loading screen buried in a morass of graphical corruption. Keen to see if it's just me (likely, given any expanded Amiga is a mass of carefully balanced patches!). Cheers! |
05 January 2018, 15:08 | #2 |
Registered User
Join Date: Feb 2017
Location: Ireland
Posts: 752
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Just tried it on a 060 Amiga and it's work fine for me.
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05 January 2018, 15:18 | #3 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Also works for me fine via WinUAE.
Think I'm using the following config: a) 68020 b) AGA (no "cycle-exact") c) KS 3.1 (A1200) d) 2MB Chip and 4MB Fast RAM |
05 January 2018, 15:41 | #4 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,304
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What is you hardware config? Guru: "not initialized TRAP-Vector". On my A1240 3.1 + patches the game works started from WB but with "long read from $1". Maybe a VBR issue?
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05 January 2018, 19:00 | #5 |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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Have a feeling it's likely something to do with the hardware yup:
A1200 (Rev 2B, recap and all fixes carried out) Blizzard 1260 with 64Mb Mediator with: - Radeon 9250 (adds 96mb to fastram pool) - Soundblaster 128 - Realtek NIC - Spider II USB AmigaOS 3.9 patched up to BB4, using MMULib and associated libs and programs too. All other games seem happy, and WHDLoad stuff runs great - might try stopping networking/usb and having another go! Cheers for trying it though - means I know it can work on an 060 |
05 January 2018, 19:36 | #6 | |
Registered User
Join Date: Feb 2017
Location: Ireland
Posts: 752
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Quote:
My Amiga 060 setup is: A1200 (Rev 1.D.4 Recapped with timing fix and PCMCIA activity mods) Blizzard 1260 with 64Mb Mediator with: - Radeon 9200 - Soundblaster 128 - Realtek NIC - Spider II USB As you can see it's very similar to yours, the only difference is that I'm just using BB 1 & 2 unless that's the reason the game isn't working? |
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05 January 2018, 19:51 | #7 |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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Haha! Practically identical setups
I've just done a wee experiment and edited my SS to launch it if I hold the left MB down, which seems to work fine, so I had wondered if it was due to the RTG screenmode on the Radeon, but maybe not if you can run it OK. I'll do the usual dance of disabling patches and see if I can find the culprit |
05 January 2018, 20:29 | #8 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,304
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First try the stuff mentioned in the readme (VBR to fastram patch and softkick ROM).
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05 January 2018, 20:34 | #9 |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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Which readme sorry? Have I missed something in the BlitzBombers one?
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06 January 2018, 03:13 | #10 |
mä vaan
Join Date: Nov 2001
Location: Finland
Posts: 1,654
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I play it with my son time to time. Never has a problem with it with 68040 or 68060 Amigas.
I also has 1&2. 3&4 are pain. |
06 January 2018, 09:29 | #11 |
active amiga 1200 user
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Only issue i ever had With that game was sound disappeared or the music but was only an issue with my Apollo 060.
I ran the game with a mediator sx.voodoo 3 and native output through my tv card. |
06 January 2018, 14:27 | #12 | |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,304
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Quote:
On top of the readme.txt there is a small *NOTE* part. |
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06 January 2018, 17:45 | #13 | |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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Quote:
Just tried running it with SnoopDos sitting in the background, the fail seems to be with a call to 'FindRes' - could it be as simple as the default res (via the Radeon) of 1280x1024 is beyond anything it expects to see? |
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06 January 2018, 20:59 | #14 | |
active amiga 1200 user
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Quote:
Dont think this is the case i was running 1280x1024 if i remember correctly and the game would run fine |
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07 January 2018, 19:46 | #15 |
Bit Copying Bard
Join Date: Jan 2017
Location: Kelty, Fife, Scotland
Age: 41
Posts: 1,293
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Ok, found the offending patch, the problem was in fact caused by: http://aminet.net/package/util/wb/TopazPatch
Removed it from user startup and can play BlitzBombers! |
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