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View Poll Results: Will UAE new Cycle-exact option change anything to the way WHD'fyed are played/coded | |||
Yes, for the better | 1 | 20.00% | |
Nothing beats testing on a real miggy | 2 | 40.00% | |
Let's wait & see | 1 | 20.00% | |
Not really something WHDload casual users should care about | 2 | 40.00% | |
Multiple Choice Poll. Voters: 5. You may not vote on this poll |
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28 September 2009, 21:05 | #21 |
CaptainM68K-SPS France
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28 September 2009, 21:15 | #22 |
Longplayer
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Its not the slave that needs patching if theres a problem its the emu. As long as the game works on all REAL Amigas, thats all that matters. Its upto the emu to get more accurate if theres an issue. And to be honest, there are very few that dont work in winuae as it is.
020 Cycle exact is probably the best mode to ensure exact compatability but its still experimental its self (as in not quite exact at the moment) so anything not working with it now im sure will be fixed as the emulation evolves. Nothing needs to be done on the whd side. Only setting I generaly need to play with is that fast bliter option. Weird how success rate of game displaying gfx properly is larger whenblitter mode is set to fast(less compatible) especially with the scene demos. I have it on and only dissable the option for the few things that dont like fast option. |
29 September 2009, 11:50 | #23 |
Moderator
Join Date: Jan 2002
Location: France
Posts: 491
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29 September 2009, 13:56 | #24 |
Banned
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Thanks, Psygore.
With ExpChip as the sole extra tooltype, no more glitches are to be noticed for me under exact-cycled WinUAE running the 3.9 OS for both games. And by the way, if dlfrsilver & Retro-Nerd can confirm the glitches are gone, that would tend to prove that this was a memory related issue, nothing to do with owning a 030 instead of a 020 INMHO. |
29 September 2009, 16:27 | #25 |
CaptainM68K-SPS France
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it works indeed on my real amiga
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