18 March 2018, 22:22 | #21 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 330
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You must destroy all colored squares using tnt (because the squares are not the same color)
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21 March 2018, 13:18 | #22 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
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Lovely thank you
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25 March 2018, 01:22 | #23 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,542
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A new version: more levels, working timer, cosmetic improvements!
https://we.tl/6xknORAViM |
25 March 2018, 21:09 | #24 |
Puttymoon inhabitant
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Just complete the new demo. Nice, I like it. Now I think it is not needed to have more demos, the gane works very well. Just put together the batch of levels and deploy the full version.
You can do it as a community task, give us a possibility to upload levels created with the editor and I am sure EABers will be happy to help. |
25 March 2018, 22:18 | #25 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,598
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Need more time on Level 7
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28 March 2018, 22:17 | #27 |
Registered User
Join Date: Dec 2017
Location: East Tennessee, USA
Posts: 24
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Just wanted to say "thank you" for releasing this for us old Amiga users. I have been looking forward to your post updates!
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29 March 2018, 15:33 | #28 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 330
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New gameplay - Block Off! update:
[ Show youtube player ] |
29 March 2018, 18:44 | #29 |
Registered User
Join Date: Jul 2013
Location: Liverpool
Posts: 2,598
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Bit harsh on Level 7 there
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12 April 2018, 02:01 | #30 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,542
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New version online:
Added new graphics, block types, improved ice shadow, level complete music and game over music. Download .adf Last edited by saimon69; 13 April 2018 at 02:11. |
12 April 2018, 08:39 | #31 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 580
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@saimon69: the Link doesn't work
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13 April 2018, 01:16 | #33 |
Registered User
Join Date: Nov 2009
Location: Legoland
Age: 45
Posts: 1,461
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Cool game, thanks Colin and saimon69 and Aladin.
Seems it don't need an A1200 though, just an A600 will do. (1MB memory?) |
13 April 2018, 02:21 | #34 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,542
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Just fixed the link in my post too btw ^^
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13 April 2018, 18:12 | #35 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 580
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@saimon69 and Aladin: Thank you
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14 April 2018, 14:31 | #36 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 330
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Gameplay of the new BlockOff version:
[ Show youtube player ] |
17 April 2018, 00:15 | #37 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,542
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A call for Arms from Colin for new level, first appeared here:
Fellow Amigans, Block Off is a new game Simone Bernacchia and I are developing for the Amiga. As the game features a level editor, we would like to involve the community in designing new levels, beyond the 14 currently in the game. We're providing an ADF file for the game below, so you can run it on an emulator or actual hardware. The game needs at least 1Mb of memory. It should run fine on a stock A1200 but may be slightly slower on A500/A600. Should you be interested, you can create levels starting from number 15 onwards. We will take care of assessing the difficulty of your level designs and shuffle between existing levels to smooth out the difficulty curve of the game. We look forward to see your designs!! Link to ADF File here: https://we.tl/IShUcFjDE0 |
18 April 2018, 14:00 | #38 |
Puttymoon inhabitant
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How many levels in total would you like to have, before Game Won screen is displayed?
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02 May 2018, 23:24 | #39 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,542
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Colin say there is space for around 200 levels so far ^^
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03 May 2018, 00:09 | #40 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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