09 July 2005, 14:38 | #1 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
Ripping - Alien Breed - Tower Assault
Here we go
Civillian / Outdoor / Crashsite / Colony Ground - Levels Last edited by maVado; 14 August 2005 at 17:02. |
09 July 2005, 14:40 | #2 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
Engineering / Maintower - Levels
Last edited by maVado; 14 August 2005 at 17:02. |
09 July 2005, 14:41 | #3 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
Military / Sience - Levels
Last edited by maVado; 14 August 2005 at 17:02. |
09 July 2005, 14:47 | #4 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
i will add the Storage levels later, because the palette is wrong there (these are those dark levels where you run around with your flashlight on)
Let's see of i can rip more, the player sprites will be definitely a problem ... |
10 July 2005, 19:27 | #5 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
Player sprites...
Hi folks!
After one month of work and practise with Graphics Ripper, I could ripper the Alien Breed TA Player's sprites. Unfortunately I can't remember the settings I used, as I tried all the imaginable combinations (!) . I hope they are correct, perhaps I think so... For tomcat666: thanks very much for the new palette finder, it makes the work much easier. For maVado: we have done the same work because I have already ripped almost all ABTA levels, but you uploaded them first... |
10 July 2005, 20:17 | #6 |
Zone Friend
Join Date: Jul 2005
Location: London
Age: 45
Posts: 39
|
thanks maVado for your efforts and time
|
11 July 2005, 08:47 | #7 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
oops, sorry falconfx
well can you upload the storage level files ? when i try to enter the storage area manually or with the help of the codes i get an error message, i have a snapshot and the tiles are there but i can only get them out in grayscale or with wrong palette, no chance to make a screengrab and correct the colors ... What about the other player ? |
11 July 2005, 23:23 | #8 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
And here are the Stores Tower rippings.
For maVado: the tiles are almost in greyscale but there are also blue and yellow colors; now the levels are complete! For the other player I have tried to rip it but I didn't find it in the UAE snapshot. Maybe I have to continue the search... We have done a very well job! When an ABTA (similar) remake??? |
12 July 2005, 00:18 | #9 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
cool!
check out off: 462200 x 32 y 33 bit 4 Mode SP do you see the second player ? |
12 July 2005, 07:31 | #10 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,647
|
falcon: you're welcome. I am glad it is usefull
|
12 July 2005, 08:38 | #11 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
ripping sprites is so much fun, i found a new hobby
this tool is awesome! |
12 July 2005, 14:58 | #12 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
Thank you very much for the suggestion, maVado!
Here are the second player's sprites and other two classic rips: the Team17 logo and the ABTA title screen. Is there anything left to rip??? |
12 July 2005, 16:01 | #13 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
yeah lets team up and try to rip everything from the intex console, i will have a look for smartcard screen this evening. Also the logo where you get the mission objectives ?!
Was there any boss on any level ? The last time i played through TA was around 2001... |
12 July 2005, 16:08 | #14 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
Well, there is boss on almost every minor tower that links to the Main Tower, such as the Military and the Security ones.
I think we should also give a look at the final sequence... maybe there is something important! See you this evening. Last edited by falconfx; 12 July 2005 at 18:44. |
12 July 2005, 18:50 | #15 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
here are the 4 bosses
btw. they all suck, the last one looks kinda stupid Last edited by maVado; 14 August 2005 at 17:02. |
12 July 2005, 18:58 | #16 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
And here are the Objective Background and a rip of the Intex Console. This, though, should have a lighter palette I think. I have tried with 3 different level but it's the same. Any suggestion?
Last edited by falconfx; 12 July 2005 at 19:06. |
12 July 2005, 19:00 | #17 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
Oops, I forgot to post the Smart Card Reader rip...
|
12 July 2005, 19:14 | #18 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
WOW
YOU GUYS RULE! NICE RIPS! |
12 July 2005, 19:23 | #19 |
Registered User
Join Date: Jun 2005
Location: Italy
Posts: 36
|
Finally even the end sequence is ripped!
What do you think about the Intex rips? Is the palette right? |
12 July 2005, 19:26 | #20 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
those are fine, check out the Alien Breed Tiles and you will see that they are darker as well
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Alien Breed: Tower Assault | Badders | support.Games | 28 | 06 February 2022 14:48 |
Alien Breed 2 & Tower Assault | Bamiga2002 | Retrogaming General Discussion | 43 | 11 October 2019 15:50 |
Alien Breed Tower Assault CD32... | nikvest | support.Games | 0 | 29 August 2006 12:54 |
Alien Breed Tower Assault V1.1? | Jerry | Retrogaming General Discussion | 1 | 20 April 2005 04:43 |
Alien Breed - Tower Assault | Djay | support.Games | 40 | 03 February 2003 21:34 |
|
|