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Old 09 July 2005, 14:38   #1
maVado
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Ripping - Alien Breed - Tower Assault

Here we go

Civillian / Outdoor / Crashsite / Colony Ground - Levels

Last edited by maVado; 14 August 2005 at 17:02.
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Old 09 July 2005, 14:40   #2
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Engineering / Maintower - Levels

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Old 09 July 2005, 14:41   #3
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Military / Sience - Levels

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Old 09 July 2005, 14:47   #4
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i will add the Storage levels later, because the palette is wrong there (these are those dark levels where you run around with your flashlight on)

Let's see of i can rip more, the player sprites will be definitely a problem ...
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Old 10 July 2005, 19:27   #5
falconfx
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Stick out tongue Player sprites...

Hi folks!

After one month of work and practise with Graphics Ripper, I could ripper the Alien Breed TA Player's sprites. Unfortunately I can't remember the settings I used, as I tried all the imaginable combinations (!) .

I hope they are correct, perhaps I think so...

For tomcat666: thanks very much for the new palette finder, it makes the work much easier.

For maVado: we have done the same work because I have already ripped almost all ABTA levels, but you uploaded them first...
Attached Thumbnails
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Name:	Player.png
Views:	1139
Size:	7.3 KB
ID:	8895  
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Old 10 July 2005, 20:17   #6
forumbase
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thanks maVado for your efforts and time
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Old 11 July 2005, 08:47   #7
maVado
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oops, sorry falconfx

well can you upload the storage level files ? when i try to enter the storage area manually or with the help of the codes i get an error message, i have a snapshot and the tiles are there but i can only get them out in grayscale or with wrong palette, no chance to make a screengrab and correct the colors ...

What about the other player ?
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Old 11 July 2005, 23:23   #8
falconfx
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And here are the Stores Tower rippings.

For maVado: the tiles are almost in greyscale but there are also blue and yellow colors; now the levels are complete!

For the other player I have tried to rip it but I didn't find it in the UAE snapshot. Maybe I have to continue the search...

We have done a very well job!

When an ABTA (similar) remake???
Attached Thumbnails
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Name:	Stores1.png
Views:	1904
Size:	18.8 KB
ID:	8904   Click image for larger version

Name:	Stores2.png
Views:	1147
Size:	34.4 KB
ID:	8905  
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Old 12 July 2005, 00:18   #9
maVado
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cool!

check out

off: 462200
x 32
y 33
bit 4
Mode SP

do you see the second player ?
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Old 12 July 2005, 07:31   #10
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falcon: you're welcome. I am glad it is usefull
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Old 12 July 2005, 08:38   #11
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ripping sprites is so much fun, i found a new hobby

this tool is awesome!
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Old 12 July 2005, 14:58   #12
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Thank you very much for the suggestion, maVado!

Here are the second player's sprites and other two classic rips: the Team17 logo and the ABTA title screen.

Is there anything left to rip???
Attached Thumbnails
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Name:	PlayerTwo.png
Views:	591
Size:	7.5 KB
ID:	8910   Click image for larger version

Name:	Team17.png
Views:	493
Size:	20.1 KB
ID:	8911   Click image for larger version

Name:	Title.png
Views:	529
Size:	23.3 KB
ID:	8912  
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Old 12 July 2005, 16:01   #13
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yeah lets team up and try to rip everything from the intex console, i will have a look for smartcard screen this evening. Also the logo where you get the mission objectives ?!

Was there any boss on any level ? The last time i played through TA was around 2001...
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Old 12 July 2005, 16:08   #14
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Well, there is boss on almost every minor tower that links to the Main Tower, such as the Military and the Security ones.

I think we should also give a look at the final sequence... maybe there is something important!

See you this evening.

Last edited by falconfx; 12 July 2005 at 18:44.
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Old 12 July 2005, 18:50   #15
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here are the 4 bosses

btw. they all suck, the last one looks kinda stupid

Last edited by maVado; 14 August 2005 at 17:02.
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Old 12 July 2005, 18:58   #16
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And here are the Objective Background and a rip of the Intex Console. This, though, should have a lighter palette I think. I have tried with 3 different level but it's the same. Any suggestion?
Attached Thumbnails
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Name:	Briefing.png
Views:	446
Size:	11.0 KB
ID:	8919   Click image for larger version

Name:	Intex.png
Views:	664
Size:	24.0 KB
ID:	8920  

Last edited by falconfx; 12 July 2005 at 19:06.
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Old 12 July 2005, 19:00   #17
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Oops, I forgot to post the Smart Card Reader rip...
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Name:	SmartCard.png
Views:	548
Size:	3.7 KB
ID:	8921  
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Old 12 July 2005, 19:14   #18
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WOW
YOU GUYS RULE!
NICE RIPS!
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Old 12 July 2005, 19:23   #19
falconfx
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Finally even the end sequence is ripped!

What do you think about the Intex rips? Is the palette right?
Attached Thumbnails
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Name:	TheEnd.png
Views:	544
Size:	8.7 KB
ID:	8922  
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Old 12 July 2005, 19:26   #20
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those are fine, check out the Alien Breed Tiles and you will see that they are darker as well
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