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Old 17 October 2007, 09:54   #21
Graham Humphrey
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Quote:
Originally Posted by YoJoe! View Post
So you haven't bought any new Amiga games in the last 4 years?
What, new as in completely brand new games (not many of those), or do you mean new as in unopened, mint condition etc?
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Old 17 October 2007, 10:06   #22
YoJoe!
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New as in "not previously owned".
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Old 17 October 2007, 10:23   #23
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No, I don't know about any and I had no international credit card before.
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Old 17 October 2007, 11:09   #24
woody57
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Someone has ALREADY registered underground arcade.com people

....BEWARE the attack of the domain thiefs may already be underway .

.rebelcd32 please urgently answer my PM ...

Last edited by woody57; 17 October 2007 at 14:04.
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Old 17 October 2007, 15:50   #25
mr_0rga5m
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Domain thieves ? .. Somebody regged it 4 years ago.

Calm down woodster ...

<constructive criticism> Somebody needs to work on the gfx in those pix. They look like you've robbed them from the Addams Family and darkened them 80%. Its hard to see. </constructive criticism>
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Old 17 October 2007, 16:09   #26
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@Rebel-CD32 That does look good - Hope to see a Demo
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Old 17 October 2007, 16:14   #27
blade002
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This game really IS looking good!! .. I would most happily pay for this game when its released
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Old 17 October 2007, 16:15   #28
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Quote:
Originally Posted by mr_0rga5m View Post
<constructive criticism> Somebody needs to work on the gfx in those pix. They look like you've robbed them from the Addams Family and darkened them 80%. Its hard to see. </constructive criticism>
I don't see the problem in it, I like that graphics and I'd keep it as is.
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Old 18 October 2007, 06:08   #29
Fred the Fop
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Does AmigaFlame know aout your endeavour?
His website has been around a while, and he keeps us posted on what's coming up

http://www.amigaflame.com/
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Old 18 October 2007, 07:29   #30
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Now that I compare screenshots of Addams Family to these graphics, I can see the similarities. I'll try to make the blocks look more different, but I assure you all that everything in this game was pixelled from scratch with Personal Paint by myself and the other artists working on the project, no ripping was involved.

I'll contact Amiga Flame and any other Amiga games sites soon, I guess I kinda wanted to at least get the website up first though.
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Old 18 October 2007, 08:16   #31
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oh dear that amigaflame site, my eyes, my eyes.
orange and red framed by blue and purple, I can't take it.

re: game. Looks good ,resembles ghosts n' goblins, not sure about adam's family, never played it.

not my kinda game, all these cute platformers, but good luck, this is a popular genre, you will do well.
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Old 18 October 2007, 09:04   #32
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Great
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Old 18 October 2007, 11:42   #33
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I could help with background gfx and 3d logos.
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Old 18 October 2007, 11:46   #34
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Quote:
Originally Posted by Rebel-CD32 View Post
Our first game is codenamed "Halloween Nightmare", which is a cutesy platform game like Wonderboy or Brian the Lion (but much less impressive), and it's based around a Halloween theme.


Thats quite nice looking.

Got any fonts or logos?
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Old 18 October 2007, 11:55   #35
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Quote:
Originally Posted by Rebel-CD32 View Post
Now that I compare screenshots of Addams Family to these graphics, I can see the similarities. I'll try to make the blocks look more different, but I assure you all that everything in this game was pixelled from scratch with Personal Paint by myself and the other artists working on the project, no ripping was involved.

I'm sorry i didnt mean to cast aspersions, I do like the GFX, especially the pumpkin headed baddy. I just find them very dark and noted it was similar to a particular Addams family level. I only meant it as `user feedback`.
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Old 18 October 2007, 12:52   #36
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A friend of mine offers his sound skills. He asked me to forward this to you (because of his English). He is a musician and has few questions:

What kind/genre of music do you need (rock, disco, classic)
How many channels could he use in Octamed Studio - 1, 2 or all four (it would mean that the game would be without SFX), and
how many kB would you offer for sound/music in the code.

He can send you something then.

For CD32 there could be sing as well.


If you are interested, here is a mail address: Briol.M(&)seznam.cz
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Old 18 October 2007, 16:46   #37
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I think the game needs an evil, brooding, barouqe type of ambient music.

teeheee
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Old 18 October 2007, 16:52   #38
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Quote:
Originally Posted by Predseda View Post
I really like to have new boxed games and I'd be happy to pay for them!
If you like the game consider buying original

I am dreamer, I've got plenty ideas! For example: the girl could have ... Rather not

Just joking.

Good luck!
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Old 18 October 2007, 19:54   #39
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Rebel, Cammy, if you get the chance, give us a shout over on IRC, as i might be able to bring a bit of input. (music, testing, game-ideas, maybe even some coding if you'd like to get me some help with my game ) i do have some restraints atm with regards to time however, as i'm feeling like i'm spread a bit thin over projects atm.... hopefully that will clear up though
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Old 21 October 2007, 03:15   #40
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Quote:
Originally Posted by turrican3 View Post
congratulation, looks really great do you use multi scrollings and if yes how much ?


thank you
and hwo many levels ?
Unfortunately the program we're making the game in doesn't support multiple scrolling backgrounds, also called parallax. It does however have a few extra shades of blue in the background by using the copper effect.
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