10 March 2006, 23:37 | #1 |
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Brainkiller and others
I´ve read lemmi´s posting about "brainkiller" ( -> interview with Titan, thread in req. old rare games)
My opinion: There must have been an unreleased buggy but FULL version of the game. Quotation (interview in "Amiga Future 18", interviewer: Thomas Steiding; interviewed person: Michael Garlich, Geschaeftsfuehrer of "Titan" (not exactly comparable with a "chairman" but nearly the same, some juridical differnences but comparable authority, let´s call it the head of a "German ltd." (which is called GmbH and is slightly different to a ltd. btw. ... eehr...back to topic ) "Brainkiller" ist gestrichen. Dieses extern gecodete Spiel war in seiner "Endversion" so buggy, dass wir das nicht veröffentlichen konnten. own translation: "Brainkiller" has been cancelled. The "final version" of this game coded by external persons has been so buggy that we didn´t dare to publish it (I think that "final version" is written with quotation marks because Mr. Garlich didn´t really dare to call it a "final version" related to usual quality standards of his company). That means to me: Brainkiller has been buggy but finished ("finished" = Coder´s opinion). Btw: In the magazin "Amiga Future" (I own some issues from 1997 to 2000) are some previews of games that I´ve never seen as a full version or that I heard of being published (I guess that this sentence is a grammatical mess but please forgive me - my last English lessons were in 1994). Some aren´t in HOL ( e.g. "Fratzengeballer", demo uploaded to the zone recently) If you are interested in I will name the previews and scan some screenshots. |
11 March 2006, 09:01 | #2 |
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Thanks joe.
I've already tried to email one of the developers of Brain Killer but there's no response yet. Yes please - the previews from Amiga Future would be welcome. I've added FratzenGeballer (http://hol.abime.net/2039) to the HOL. |
12 March 2006, 20:05 | #3 |
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Golem: The Resurrection
Here we go (1st game, more to follow):
Name: "Golem: The Resurrection" mentioned in Amiga Future 14 (1998) as short preview HOL: no entry Demo: exists, amiga future CD #27, #28 Genre: Interactive FMV with subgames Publisher: Power Computing (Breathless, Big Red Adventure) Further Infos: http://eager.back2roots.org/DATA/G/GOLEM.HTML (found by X_to) Last edited by mombasajoe; 14 March 2006 at 20:36. |
29 November 2006, 10:34 | #4 |
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[quote=CodyJarrett]Thanks joe.
I've already tried to email one of the developers of Brain Killer but there's no response yet. [quote] Have you tried this one: http://aminet.net/game/demo/brain.readme ? |
29 November 2006, 11:18 | #5 |
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Yes, that's the one I used.
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30 November 2006, 17:34 | #6 |
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Fratzengeballer Preview: (german) http://www.amigafuture.de/forum/kb.p...num=20&start=0
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20 January 2007, 15:00 | #7 |
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I got to your board through Google, looking for information about those
happy days. For instance about the game, which I and my colleagues were creating. I am one of the authors of games Brain Dead and Brain Killer (Brain Dead turned into Brain Killer due to legal reasons). Actually the game was never finished. In my opinion the last version was written and tested in about 95%. Why hadn't we finished it? There are many reasons: fatigue, everybody's personal affairs (studies, work, and even military service of the coder) and finally lack of perspectives. The nail in the coffin was Titan Software's demand. They wanted radical changes in the code (adding the third dimension). It would actually mean starting from scratch, including the graphics and the levels' architecture. I regret most that we didn't publish the game ourselves -- for free, for the whole Amiga community -- at least the last, almost ready, playable, version. Unfortunatelly we were loosing touch with Marcin (the coder), who was getting more and more busy. Finally Marcin sold his Amiga together with the disk, which contained the source code (AFAIK there was no copy). So did I, but I kept my graphics, which I still have. Rafal "Fatman" Glebowski |
20 January 2007, 15:25 | #8 |
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@ Fatman:
Welcome to EAB "Finally Marcin sold his Amiga together with the disk, which contained the source code" Ohhhh noooooooooooooo. Not again. Another Amiga software nightmare. Do you still have this 95%-version? Perhaps that´s something for AGTW! Just have a look: http://agtw.abime.net/ See you later! |
20 January 2007, 20:06 | #9 | |
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Quote:
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20 January 2007, 23:43 | #10 |
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@ Fatman
Thank you very much Would be great to get something right out of the developer´s hand. Good luck |
15 August 2007, 08:32 | #11 |
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08 February 2010, 09:39 | #12 |
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...stopped prayin´...
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08 May 2010, 23:44 | #13 |
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Start praying again. Today i've emailed Jacek Rudowski and Fatman if they have any contact with the coder. I've found their profiles on polish community portal nasza-klasa.pl
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21 November 2011, 19:27 | #14 |
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And, what about it? Did those guys reply or what?
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22 November 2011, 23:22 | #15 |
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What did you have zoned there?
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24 November 2011, 13:39 | #16 |
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The demos that seem to be publically available. BrainDead 1-level demo and BrainKiller 1-level test version 1.2
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08 December 2011, 09:56 | #17 |
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The Demo of the test version is great (the dysk 1 isn´t dysk 1 though). Thank you very much!
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29 November 2016, 10:06 | #18 |
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Brainkiller test version 1.2
[ Show youtube player ] |
29 November 2016, 10:38 | #19 |
Puttymoon inhabitant
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