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Old 11 February 2020, 05:54   #1161
earok
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Quote:
Originally Posted by turrican3 View Post
Hi jotd,
do you think you could find a way to emulate a mouse with the joypad ??
I know that it already exist but a all in one tool is better.
CD32Load supports it already but it's a bit flakey (it was my contribution). Docs: https://github.com/jotd666/cd32load/...tual_mouse.txt
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Old 07 April 2020, 09:23   #1162
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@JOTD Can I please ask for help with Tin Toy Adventure?

I vaguely recall being able to get it to run on an old version of CD32Load, at least to level 1 (using NoBufferCheck I think), but I can't seem to get it to run on the latest. It's an AGA game, but I'm hopeful the right combination of launch settings will get it to work!

(I'm aware that Tin Toy Adventure is currently for sale, but I've got permission for this specific project I'm working on)
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Old 07 April 2020, 11:46   #1163
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I could run it with

Code:
cd32load tintoyadventure.slave cdbuffer=0x150000
in the middle of the upper memory there's a big aligned memory block (filled with 0xcccccccc by whdload), I created a script to find the big chunks and found it.

NOBUFFERCHECK alone assumes cdbuffer at 0x1E0000 but there's data there, so it will probably fail. Setting CDBUFFER manually sets NOBUFFERCHECK automatically of course.

I suppose you're going to add "up = jump" or you want me to help?
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Old 07 April 2020, 13:07   #1164
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Quote:
Originally Posted by jotd View Post
I could run it with

Code:
cd32load tintoyadventure.slave cdbuffer=0x150000
in the middle of the upper memory there's a big aligned memory block (filled with 0xcccccccc by whdload), I created a script to find the big chunks and found it.

NOBUFFERCHECK alone assumes cdbuffer at 0x1E0000 but there's data there, so it will probably fail. Setting CDBUFFER manually sets NOBUFFERCHECK automatically of course.

I suppose you're going to add "up = jump" or you want me to help?


Thanks, you're awesome

Wellll.. I could maybe do it, though I would prefer if you did if you'd prefer not to, I could try asking Codetapper for the slave source.
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Old 07 April 2020, 23:34   #1165
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I've asked the source to Codetapper. I'm going to give it a go as soon as I get it.
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Old 09 April 2020, 05:48   #1166
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I've asked the source to Codetapper. I'm going to give it a go as soon as I get it.
Cheers

If there's any chance that you could also map down to a button (for selecting spell), that would be amazing
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Old 09 April 2020, 09:42   #1167
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not a problem either. But Codetapper hasn't replied yet
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