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Old 14 July 2017, 19:05   #61
pants
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Originally Posted by saimon69 View Post
BTW have a sweet spot for Argonaut as former Speccy user canno ever stop thank them for 3D starstrike
3D Starstrike(s) were indeed stunning, but also not Argonaut. Realtime did them. Much later the two companies ended up crossing paths, I think via Rainbird, but the Starstrikes were very much done in-house at Realtime.
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Old 14 July 2017, 20:20   #62
Shatterhand
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No one mentioned Embryo.

It was released around 1994 or 1995, not sure, from Black Legend, I never see people talking about this game.

It's a futurustic Flight sim or something like that, but it feels very arcadey.... I've played for the last time a long time ago. I remember it was incredibly fun to play and it was blimey fast and smooth! I played it on my Vanilla A600 back at the time and remember being very surprised with a 3D flying game on Amiga being so fast and smooth, I was more impressed with it than with Epic (which was an awesome game too, but unfortunately needed the numpad lacking in the A600)
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Old 17 July 2017, 16:00   #63
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I've checked the Wildcat demo on a WinUAE cycle-exact A500 speed config and it does seem to run at roughly the same rate as the video posted on YouTube. It definitely does not run at 25Hz (let alone 50Hz), but it is really rather impressive nonetheless.
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Old 17 July 2017, 16:08   #64
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Quote:
Originally Posted by Shatterhand View Post
No one mentioned Embryo.

It was released around 1994 or 1995, not sure, from Black Legend, I never see people talking about this game.

It's a futurustic Flight sim or something like that, but it feels very arcadey.... I've played for the last time a long time ago. I remember it was incredibly fun to play and it was blimey fast and smooth! I played it on my Vanilla A600 back at the time and remember being very surprised with a 3D flying game on Amiga being so fast and smooth, I was more impressed with it than with Epic (which was an awesome game too, but unfortunately needed the numpad lacking in the A600)
Never heard of this.. Which is strange because I was an Elite, EPIC nut. I even bought Inferno on PC CD when it came out (what a stinker that was..). Now I need to research this game.
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Old 19 August 2017, 10:01   #65
s2325
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These 3D objects in Classic Board Games cracktro by Palace:

[ Show youtube player ]
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Old 19 August 2017, 23:42   #66
Photon
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Games must often be real-time and non-special-cased, demos are usually not.

Here's a game engine used for a crack intro (50 FPS)

[ Show youtube player ]
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Old 20 August 2017, 04:53   #67
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Originally Posted by Photon View Post
Games must often be real-time and non-special-cased, demos are usually not.

Here's a game engine used for a crack intro (50 FPS)

[ Show youtube player ]

Nice.

Now you can educate dlfrsilver what is 50 fps...

For background: http://milan.kovac.cc/atari/dlfrsilv...at%2050fps.png
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Old 20 August 2017, 11:39   #68
DamienD
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@kovacm; no, not nice at all

What did I say to you in another thread???

http://eab.abime.net/showpost.php?p=...&postcount=187

You have now been banned for a month...

Again, stop with this public bashing of a valued member of the Amiga community... Next time you do this it will be permanent.
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Old 20 August 2017, 12:34   #69
nobody
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Lol you had it coming kovacm. Constantly throwing a gallon of gas on various threads.
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Old 20 August 2017, 21:11   #70
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I'd say Elfmania.
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Old 20 August 2017, 21:39   #71
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You mean this 3D floor?
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Old 26 September 2017, 13:51   #72
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chaos maze 40k intro by razor 1911:

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