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Old 31 January 2020, 14:51   #1
dreadnought
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Verge World - new voxel-based game in development

I've seen the news about this game popping up here and there but couldn't find anything on EAB. So far it's just a "tech demo", but it's a welcome change from the usual 2D fare. I've always had a weak spot for voxels (think Commanche & Outcast :) so I'm quite curious about it. It does look rather interesting (especially if they can make it work on A500, as promised).

[ Show youtube player ]

https://www.reddit.com/r/RetroBonesGames/

http://www.indieretronews.com/2019/1...ual-amiga.html
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Old 31 January 2020, 16:30   #2
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It's quite "Captain Blood", isn't it
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Old 31 January 2020, 18:26   #3
saimon69
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Originally Posted by E-Penguin View Post
It's quite "Captain Blood", isn't it
Well, if the Amiga version of Captain Blood would have had the flight section look like this, that would have been quite a feat...
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Old 05 February 2020, 21:21   #4
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I mean the whole 'flying down a canyon' thing. Mind you I was never really sure what was going on so I just blew planets up at random
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Old 06 February 2020, 10:34   #5
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Wow, very impressive if done on OCS!
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Old 17 March 2020, 14:32   #6
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New Amiga game, VergeWorld: Icarus is coming!

Hi all!

Just want to mention we're making this new Amiga game, called VergeWorld: Icarus, a sci-fi shoot'em up/ racer in which you are a smuggler piloting an aircraft on a distant, desert planet ruled by a tyrannical corporation. This is just the tip of an iceberg, as we have very rich lore and cool gameplay ideas. The game is in development, but we got some recognition so far.

Well, if you're interested I'm going to post the updates, with the first one being the gameplay from A3000. The game will be able to run on A500 and A1200 as well, and I will post more gameplay videos in the future. We hope to finish the demo version available to download by the end of March, so keep your fingers crossed!

Video in the link below!

[ Show youtube player ]

Last edited by DamienD; 17 March 2020 at 15:30. Reason: Fixed embedded YouTube link...
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Old 17 March 2020, 15:03   #7
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Looks good and unique. Will there be different versions for more powerfull machines? ie. 68030 or 68060?
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Old 17 March 2020, 15:21   #8
DamienD
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Above 2 x posts merged with the already existing thread here... and also fixed the embedded YouTube link

Last edited by DamienD; 17 March 2020 at 15:30.
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Old 18 March 2020, 08:47   #9
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Thanks for merging the topics
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Old 18 March 2020, 10:15   #10
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Smile A500 gameplay

Hi all, I've uploaded the gameplay from Amiga 500 recently and thought it would be good to share it with you. Share your thoughts, please.

[ Show youtube player ]
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Old 18 March 2020, 12:23   #11
roondar
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That's very impressive. Nice work!
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Old 18 March 2020, 12:26   #12
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This looks fantastic! Great stuff!
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Old 18 March 2020, 13:01   #13
vulture
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Amazing
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Old 18 March 2020, 16:16   #14
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Really looking forward to this, wonder how the gameplay will be ..
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Old 18 March 2020, 19:07   #15
E-Penguin
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Looks amazing - is it possible to make the distance more visible? some of the scenery appears to pop into existence out of nowhere rather quickly. I realise there's a performance penalty for showing further back but it would enhance playability for those of us with slow reactions!
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Old 18 March 2020, 21:22   #16
dreadnought
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I remember you saying on reddit that gameplay won't be open world (no surprises, given platform limitations), just corridors leading to "junctions". Any more details you could share? Will there be anything to shoot?
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Old 19 March 2020, 14:26   #17
RetroBones
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Originally Posted by E-Penguin View Post
Looks amazing - is it possible to make the distance more visible? some of the scenery appears to pop into existence out of nowhere rather quickly. I realise there's a performance penalty for showing further back but it would enhance playability for those of us with slow reactions!
The problem lies in the technical limitations, but we're working on making the engine better, so hopefully, it will be possible, but can't guarantee that.
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Old 19 March 2020, 14:28   #18
RetroBones
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Originally Posted by dreadnought View Post
I remember you saying on reddit that gameplay won't be open world (no surprises, given platform limitations), just corridors leading to "junctions". Any more details you could share? Will there be anything to shoot?
We plan on creating this large map covered with the canyons, in which you'll fly. Upon reaching the junction point you'll choose which route you'll fly next, with ability to fly back to the point you came from. And yes, there will be plenty to shoot
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Old 19 March 2020, 14:38   #19
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And remember: SHOOT OR DIE!
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Old 19 March 2020, 15:15   #20
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There will be a lot of shooting. And a lot of dying. And a lot dying while being shot at.
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