24 October 2019, 03:57 | #1 |
Moon 1969 = amiga 1985
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kind of way to display gfx on amiga ?
hello guys,
i know that there is bobs and sprites, is there others ways to display characters, backgrounds on amiga ?? |
24 October 2019, 05:23 | #2 |
Total Chaos forever!
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Tiles are quicker than Bobs.
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24 October 2019, 09:18 | #3 | |
son of 68k
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Quote:
But Amiga has no tiled mode. |
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24 October 2019, 09:20 | #4 |
Total Chaos forever!
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By "tiles" I mean a regular opaque blit.
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24 October 2019, 09:26 | #5 |
son of 68k
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24 October 2019, 09:35 | #6 |
Total Chaos forever!
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Transparency masked blits take twice as long as a straight copy because the blitter needs to read the mask for each bitplane separately.
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24 October 2019, 09:45 | #7 |
son of 68k
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Right, but both are nevertheless blitter objects. Else we would go into more details such as line drawing, blitter filling, etc. Probably not the kind of answer the OP wanted.
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24 October 2019, 10:15 | #8 |
Total Chaos forever!
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24 October 2019, 10:50 | #9 |
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Maybe 'copper chunky' would count as displaying graphics that's not either.
Basically using multiple colours that you update in the copperlist on each line to show an image. Or for much lower resolution you could just update the same colour. For scrolling or animation you can use blitter to set the colours in the copperlist. |
24 October 2019, 10:53 | #10 |
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You can also generate background images with the copper, with very low horizontal resolution (8 lowres pixels), but all 4096 colors. Some demos used it, mainly for plasma effects.
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24 October 2019, 12:06 | #11 |
Defendit numerus
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Copper Chunky example.
Pixels are.. hmm.. big EDIT: Download .gif version to see it 'in action'. Actually much better given that on Amiga it is 50fps and 12 bit RGB. This is not pure Copper COLOR00 effect (as said by chb) because use AGA colors bank switching and BPLs as CLUT indexer (as dodke pointed out), but the concept is that and is used with different variations in many demos. [just to clarify, this mode does not a software (CPU and/or Blitter) chunky2planar conversion, but use directly the Amiga hardware properties] Last edited by ross; 24 October 2019 at 12:58. |
24 October 2019, 12:17 | #12 |
It's coming back!
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24 October 2019, 12:35 | #13 | |
Defendit numerus
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Quote:
Blitter is practically unusable during "pixels" display. You need to restrict display window or use CPU and fastmem to do something decent. |
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