English Amiga Board


Go Back   English Amiga Board > Main > Retrogaming General Discussion

 
 
Thread Tools
Old 22 August 2019, 00:19   #261
dlfrsilver
CaptainM68K-SPS France
 
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 46
Posts: 10,412
Send a message via MSN to dlfrsilver
Quote:
Originally Posted by Shatterhand View Post
Thing is, you look at a Spectrum game, stuff moves kind jerkily at your direction but you're ok with it, after all the game has like 2 colors on screen and you are fine because its playable and the sound is good which is already nice for a Spectrum.

Put the same thing on Amiga and people will go like "Oh its too jerky look at those trees shaking" and all.

I still don't believe how people complain about the Super Hang-On port on Amiga.
it has been back ported to the Amiga from the ST. and the graphics are just dark (ahah ST palette bug or bad conversion of the palette).

Wec le Mans, if i talk again about it, has many copy protections in. You talk about a joy to ressource this damn thing or even crawl inside the code :/

Otherwise, the graphics, i mean the sprites should not be difficult to extract with the right colors.
dlfrsilver is offline  
Old 22 August 2019, 00:57   #262
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
The Black Viper engine could do Wec Le Mans on Amiga justice.
vulture is online now  
Old 22 August 2019, 00:58   #263
dlfrsilver
CaptainM68K-SPS France
 
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 46
Posts: 10,412
Send a message via MSN to dlfrsilver
Quote:
Originally Posted by vulture View Post
The Black Viper engine could do Wec Le Mans on Amiga justice.
this game runs in 64 EHB colors (Black Viper), or 32 colors ?
dlfrsilver is offline  
Old 22 August 2019, 01:11   #264
saimon69
J.M.D - Bedroom Musician
 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,516
Quote:
Originally Posted by dlfrsilver View Post
this game runs in 64 EHB colors (Black Viper), or 32 colors ?
Actually i think is a Dual Playfield game in OCS/ECS but i might be wrong
saimon69 is offline  
Old 22 August 2019, 01:27   #265
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
Not sure, but it looks and runs so good! If only the controls were tighter....

Last edited by vulture; 22 August 2019 at 01:36.
vulture is online now  
Old 27 August 2019, 20:49   #266
SteveMoody
Registered User
 
SteveMoody's Avatar
 
Join Date: Jan 2017
Location: South Wales
Age: 51
Posts: 42
Quote:
Originally Posted by DamienD View Post
I'm with you on this one.
...I'd love someone to port Roc'n Rope; simple / fun and easily doable on an Amiga
Just dug these files out, it's been on my todo list for ages to make a version of Roc'n Rope. Made a start with the graphics but so far that's all i've done.

I think i need 36 hour days the amount of projects i have on the go at the moment.
Attached Thumbnails
Click image for larger version

Name:	rocnrope.png
Views:	179
Size:	26.4 KB
ID:	64250  
SteveMoody is offline  
Old 27 August 2019, 23:13   #267
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Nice one SteveMoody
DamienD is offline  
Old 28 August 2019, 02:32   #268
invent
pixels
 
invent's Avatar
 
Join Date: May 2014
Location: Australia
Age: 52
Posts: 476
Hi SteveMoody, nice looking arcade game. Where can we find out about the other projects your working on
invent is offline  
Old 28 August 2019, 18:06   #269
Shatterhand
Warhasneverbeensomuchfun
 
Shatterhand's Avatar
 
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
I don't believe I didn't mention that

Power Spikes:

[ Show youtube player ]

it's a great game, and it would work wonderfully on Amiga as it uses only 1 button! And you can see there's nothing too hardware demanding there.
Shatterhand is offline  
Old 28 August 2019, 18:19   #270
Retro-Nerd
Missile Command Champion
 
Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,435
Psycho-Nics Oscar. The inspiration for Turrican. Quite a nice game.


[ Show youtube player ]
Retro-Nerd is offline  
Old 28 August 2019, 18:28   #271
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Quote:
Originally Posted by Retro-Nerd View Post
Psycho-Nics Oscar. The inspiration for Turrican. Quite a nice game.

[ Show youtube player ]
Yup, absolutely love Psycho-Nics Oscar

Very difficult game though; when I used to pay this back in the Arcades I think I would always come undone around the 5th / 6th level.

Last edited by DamienD; 28 August 2019 at 20:53.
DamienD is offline  
Old 28 August 2019, 18:54   #272
SteveMoody
Registered User
 
SteveMoody's Avatar
 
Join Date: Jan 2017
Location: South Wales
Age: 51
Posts: 42
Quote:
Originally Posted by invent View Post
Hi SteveMoody, nice looking arcade game. Where can we find out about the other projects your working on
Most of my projects are electronics based rather than Amiga ones. Part of my interest in writing a game is to brush up my assembly skills on a known platform before porting the game to a 68000 based computer i'm building.
SteveMoody is offline  
Old 28 August 2019, 19:21   #273
jotd
This cat is no more
 
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,160
Data East brought us so many good games. The good old "Karate Champ", then "Karnov", "Dragonninja", "Sly Spy"...
jotd is offline  
Old 30 August 2019, 04:43   #274
Hewitson
Registered User
 
Hewitson's Avatar
 
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,771
Quote:
Originally Posted by Shatterhand View Post
I still don't believe how people complain about the Super Hang-On port on Amiga.
Why? It's terrible compared to the Megadrive port.

The intro music with the big picture of the bike is absolutely epic though.
Hewitson is offline  
Old 30 August 2019, 17:32   #275
vulture
Registered User
 
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,840
While you're right Super Hang-On is merely above average on Amiga, the Mega Drive version is nothing special either.
vulture is online now  
Old 31 August 2019, 07:14   #276
PatmanQC
Registered User
 
Join Date: Jul 2018
Location: Bettendorf
Posts: 349
I always thought super hang on on the Amiga was excellent.
PatmanQC is offline  
Old 31 August 2019, 15:13   #277
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
Yeah me too.
DamienD is offline  
Old 31 August 2019, 16:14   #278
Retro-Nerd
Missile Command Champion
 
Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,435
It is a good port. Far better playbable via mouse and beats the Mega Drive enhanced version for sure.
Retro-Nerd is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
if msx games was ported to amiga ? turrican3 Retrogaming General Discussion 57 18 August 2018 20:35
Has anyone ever ported Atari Jaguar games to Amiga? eXeler0 Retrogaming General Discussion 39 26 April 2017 15:18
Why not so many Amiga games ported/remaked for Android? sweup New to Emulation or Amiga scene 6 12 August 2016 23:31
Popular Amiga games that were ported over to consoles? isamu Retrogaming General Discussion 10 05 August 2014 15:48
C64 games which got ported or cloned for the Amiga?. Whitesnake Retrogaming General Discussion 29 05 August 2006 10:06

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 11:21.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10372 seconds with 16 queries