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View Poll Results: What game do you want to see ported to the Amiga? | |||
Rolling Thunder (Arcade) | 21 | 6.58% | |
Gauntlet (Arcade) | 29 | 9.09% | |
Shinobi (Arcade) | 49 | 15.36% | |
Pacman (Arcade) | 7 | 2.19% | |
Final Fight (Arcade) | 35 | 10.97% | |
Rastan (Arcade) | 30 | 9.40% | |
Side Arms (Arcade) | 1 | 0.31% | |
Nemesis/Gradius (Arcade) | 13 | 4.08% | |
Raiden (Arcade) | 10 | 3.13% | |
Raiden II (Arcade) | 11 | 3.45% | |
Space Invaders (Arcade) | 2 | 0.63% | |
Bad Dudes vs Dragon Ninja (Arcade) | 6 | 1.88% | |
Wonder Boy (Arcade) | 46 | 14.42% | |
Axelay (SNES) | 9 | 2.82% | |
Double Dragon (Arcade) | 13 | 4.08% | |
None - Do my own game! | 37 | 11.60% | |
Voters: 319. You may not vote on this poll |
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29 August 2019, 17:11 | #181 |
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,061
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I think that common knowledge is that OutRun is worst conversion ever...
Now, when I see Castlevania for X68000 and compare that with miggy... oh boy... BTW, reading about Wonderboy - according to wiki, Sega used SMS version to port it to Wii. SMS version should be closest to Arcade and IMHO amiga should be able to play it very well. |
29 August 2019, 17:14 | #182 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,777
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Well Sega Master system Emulator is excellent on Amiga but requites AGA 030.
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29 August 2019, 17:17 | #183 | |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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Quote:
... ... In a more serious note, the X68000 version of Castlevania is a completely different game. Level 1 is similar, but everything past that is a new game. |
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29 August 2019, 17:26 | #184 | ||
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,061
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Quote:
Quote:
Here is Moby info on that version of game. Does look bit different than original, but for a good reason - limited hardware. https://www.mobygames.com/game/sega-...tem/wonder-boy IMHO, Amiga version will be closer to this than original Arcade version, unless of course is A1200 and up. (here we go again ) |
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29 August 2019, 17:28 | #185 | |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,887
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Quote:
copy: ( look at this baby with full diapers - it looks like there is even a bottle of milk on the right ) VS original: . Even "Out Run" is a fantastic Amiga port in comparison . |
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29 August 2019, 17:31 | #186 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,446
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Nah. While Thunder Boy is a shameless Wonder Boy clone it's not as bad as Rolling Thunder or Shinobi. Not even close.
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29 August 2019, 17:39 | #187 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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Like I said before, the real big problem in porting Wonderboy IMO is exactly the huge amount of levels. Recreating each level would be a long and boring task.
I had forgotten about those extra levels on the SMS version. Made a long game even more unecessarily long. The SMS version longplay video clocks at 90 minutes, damn it. . You could also always go for an Adventure Island port: [ Show youtube player ] That would be very easy to do on an A500 and it's still Wonderboy... to an extent. - Or aim for the MSX version [ Show youtube player ] Just 8 levels, very quick to do (The MSX version is actually called Adventure Island in Japanese, was only released in Japan... but everyone this side of the world knows it as a "Wonder Boy" probably because no one could read japanese anyway Dunno why Hudson cut more than half of the game though. ) |
29 August 2019, 17:45 | #188 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,446
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Ugly graphics on the NES. I like the exklusive PC-Engine version. But nothing for OCS Amigas i guess.
[ Show youtube player ] |
29 August 2019, 17:45 | #189 |
Registered User
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
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Rolling Thunder is the worst one by a country mile....Shinobi probably jogging on after it.
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29 August 2019, 17:56 | #190 |
Registered User
Join Date: Nov 2014
Location: England
Posts: 744
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Nope Street Fighter 1 was a prime example of a port that could have been sooooooooo much better, those software houses should have been sued and forced to redo those crappy ports by the courts, beyond me how they got away with these dreadful conversions.
So that settles it for me, I either wand a better (not arcade perfect) version of Street Fighter 1 on the Amiga or / and an Amiga version of Ranarama,...dy'a hear that McGeezer?! ;-D |
29 August 2019, 18:31 | #191 |
Registered User
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 1,649
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Well, imho, SF1 was pretty shitty game, so why converting bad port of a shitty game, when you can redo bad port of a good game?
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29 August 2019, 20:15 | #192 | |
Registered User
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Location: England
Posts: 744
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Quote:
But imo it was a great game and no'one will convince me otherwise, we all have our hates and loves of certain games, I loved SF1 to the point I own the arcade pcb's, it was fast with huge characters and every round felt like sudden death, it was intense unlike the slower SF2 World Warrior which left me flat in the excitement catergory, it was only really shitty to those who look back at it and compare it to later games or was crap at it back in the day, so for me I would like to see a better attempt at converting this game on the Amiga, it was a big deal back in the day, had to wait ages in line in our local to play it on a busy Saturday afternoon, loved the tunes too. Failing that Ranarama please. Last edited by ZEUSDAZ; 29 August 2019 at 20:21. |
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29 August 2019, 20:18 | #193 |
Registered User
Join Date: Dec 2013
Location: GR
Age: 47
Posts: 1,416
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SMS is very underrated, better than a NES and much better gaming machine than an Atari ST. Easily the best 8 bit console. Except if you consider pc engine 8 bit. SMS has excellent ports of wonderboy, bubble bobble, R-Type, Darius, Ghouls n ghosts, New Zealand story, operation wolf... Too much love from Taito .
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29 August 2019, 20:59 | #194 | |
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Location: Novi Sad, Serbia
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Didn't know that you like that game so much, otherwise, I would choose my words better. I respect that, and I am glad you enjoyed it so much. I myself, never really liked even SS2 (arcade), and didn't understand what is all hype about... but when I saw Mortal Kombat... that was another story. |
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29 August 2019, 21:00 | #195 | |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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Quote:
And while I think it's a great machine with many greats titles, I don't think its library can rival other 8 bits machines. Taito supported it, and then later lots of Euro teams supported it, but for a long time Sega had to carry it alone, so the number of games released for it isn't that high, and many times Sega was just trying to copy sucessful games from other platforms with diferent degrees of success. But yes, it's a very cool machine, very powerful for a 8 bits machine and it has a very good amount of good games. I'd like to also add the Disney licenses... Castle of Illusion and The Lucky Dime Caper are 2 gems (the first one IMO it's a better game than its 16 bits counterpart) I have a problem with Sagaia on the Master System because later levels has a ridiculous amount of flicker and dying from being hit by invisible shit is not fun at all. But besides R-Type you also have both Power Strike games which are freaking brilliant. (Even though Power Strike is actually missing a level and some other things from the original MSX Aleste) |
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29 August 2019, 21:32 | #196 |
Registered User
Join Date: Nov 2014
Location: England
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29 August 2019, 23:04 | #197 | |
Banned
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Age: 47
Posts: 20,420
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Quote:
How someone can't "understand what is all the hype" is a mystery; unless of course you won't there at the time, or if you never played it enough in the Arcades. Myself, spent many a quarter in arcades bashing away at this... once you become really good the fights you had with other experienced players was epic. |
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30 August 2019, 01:19 | #198 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,842
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Yup, SF2 is pretty much GOAT. I respect Zeus' different opinion obviously, but never managed to enjoy SF1.
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30 August 2019, 01:29 | #199 |
Banned
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Location: London / Sydney
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30 August 2019, 01:31 | #200 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 4,887
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BitD, when SF1 was released in arcade halls, almost everybody was crowded around the game. It had a lot of success around here.
In a way it suited me because it left the shoot'em up games and baby-foot* free . *('foosball' in UK ?) |
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