02 April 2018, 16:17 | #1 |
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Revision 2018 – Many new demos and intros for Amiga!
Hi guys,
The Revision demo party in Germany is over and quite a few Amiga demos and intros (also a game) was released. https://oldschoolgameblog.com/2018/0...ros-for-amiga/ |
02 April 2018, 18:51 | #2 |
CaptainM68K-SPS France
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Same for the Amstrad CPC :
[ Show youtube player ] [ Show youtube player ] |
02 April 2018, 19:07 | #3 |
Global Caturator
Join Date: Aug 2004
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yeah, this ^
holy fuck, CPC has the best color palette out of all the 8-bit systems! |
02 April 2018, 19:10 | #4 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
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02 April 2018, 21:05 | #5 |
Recovering Amiga user
Join Date: Aug 2015
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I was watching the stream last night and I noticed there were a couple of Amiga demos with 16:9 aspect ratio.
How does that work? Is the picture cut from the top and bottom, or is the screen stretched horizontally when viewing? |
02 April 2018, 23:06 | #6 |
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I was quite impressed with those cpc demos, having never owned one i didn't know what to expect
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03 April 2018, 00:41 | #7 |
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When seen on the CPC's CRT these colours are incredibly crisp and vibrant.
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03 April 2018, 06:41 | #8 |
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03 April 2018, 09:07 | #9 | |
Banned
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Quote:
Speccy is on the garish side, along with the BBC Micro. C64 is too muddy, purplish or brown. CPC, with the way its 27 colours are organised, is the most well-rounded of the RGB 8-bit systems. A8, of course, is the best all-rounder However, the CPC has only ONE shade of grey in the whole palette. Um...! |
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03 April 2018, 09:22 | #10 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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Revision was great as usual. Amiga intro compo was rather disappointing, the demo compo made all up for that though.
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03 April 2018, 09:26 | #11 |
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03 April 2018, 09:43 | #12 |
move.l #$c0ff33,throat
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That should be possible. For now I'll use the "post party motivation" to create some new OCS effects though before it fades it away. So it may take a while.
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03 April 2018, 10:50 | #13 |
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03 April 2018, 14:35 | #14 | |
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Quote:
And regarding the topic: what an awesome demo show that was! |
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03 April 2018, 14:41 | #15 |
move.l #$c0ff33,throat
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03 April 2018, 15:51 | #16 |
Inviyya Dude!
Join Date: Sep 2016
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@Stingray:
It was amazing to watch your superfast asm coding (was standing there behind you together with Premium and N0se and was usually coding for my game at the same table, but on the other side, though).. Nice stuff... |
03 April 2018, 19:09 | #17 |
move.l #$c0ff33,throat
Join Date: Dec 2005
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Well, we are getting older day by day so we need to do things as fast as possible. Seriously though, would have loved to talk to you, next time just say hi, first beer's on me!
Edit: I'm usually very easy to find at Revision as I'm almost always located next to Frequent/Ephidrena. Last edited by StingRay; 03 April 2018 at 20:35. Reason: Some additions |
04 April 2018, 05:46 | #18 |
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I found "The Fall" to be lovely (I thought the clock image was AGA from the screenshot!) and the other two demos mentioned in the link were great.
I quite liked Invertebrates, too. |
04 April 2018, 07:47 | #19 |
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Yup, invertebrates was nice too! "The Fall" though was simply astonishing and then the 3D scene towards the end arrived and it became even more so!
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04 April 2018, 09:43 | #20 |
Lemon. / Core Design
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We are going to produce a final fixed (ie works on Accelerated amigas, and some glitches fixed) version. I believe that Leonard's "demo system" will also be able to make an HD loadable version, although I am not 100% sure of this. I just got that impression when we were discussing it in our group.
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