English Amiga Board


Go Back   English Amiga Board > Main > Retrogaming General Discussion

 
 
Thread Tools
Old 04 November 2007, 23:44   #1
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,209
Gods -Deluxe- beta released

Hi there,

Check Gods Deluxe beta version available here: http://perso.orange.fr/jotd/gods

All levels are playable, still some minor bugs to correct... enjoy
jotd is offline  
Old 04 November 2007, 23:53   #2
keropi
.
 
Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
VERY NICE!!!!
thanks!!!!
it would be awesome to encapsulate all files to a single EXE with a menu though
keropi is offline  
Old 05 November 2007, 00:05   #3
Retro-Nerd
Missile Command Champion

Retro-Nerd's Avatar
 
Join Date: Aug 2005
Location: Germany
Age: 47
Posts: 11,749
Thanks for this release, jotd. Looks really nice, have to check the remixed tunes too.
Retro-Nerd is offline  
Old 05 November 2007, 00:26   #4
Charlie
. . Mouse . .
Charlie's Avatar
 
Join Date: Jun 2005
Location: Nowhere
Age: 50
Posts: 1,792
Yummy
Charlie is offline  
Old 05 November 2007, 00:33   #5
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 42
Posts: 15,202
Nice work jotd

...updated your entry in the EAB Projects thread
DamienD is offline  
Old 05 November 2007, 04:42   #6
turrican3
Moon 1969 = amiga 1985

turrican3's Avatar
 
Join Date: Apr 2007
Location: belgium
Age: 43
Posts: 3,584
once again great job jotd, but will you introduce the possibility to play the musics in game ?
(classic) And in my memories the amiga version wasn't so blocky, i suppose it was a television effect, but even on a monitor it wasn't so blocky.
Perhaps i'm wrong ?
well done jotd
turrican3 is offline  
Old 05 November 2007, 22:12   #7
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,209
Quote:
Originally Posted by turrican3 View Post
once again great job jotd, but will you introduce the possibility to play the musics in game ?
(classic) And in my memories the amiga version wasn't so blocky, i suppose it was a television effect, but even on a monitor it wasn't so blocky.
Perhaps i'm wrong ?
well done jotd
compare the original graphics with the retouched ones using the options menu.
Also check the original game using WinUAE.

About playing music in game, yes, I'd like it but I'm not sure that playing the remixed title tracks would be good. If you have any .mod file that would fit the gameplay, I'd like to hear it. I already selected some mods from aminet (mod/tranc).
jotd is offline  
Old 05 November 2007, 23:09   #8
kriz
Junior Member
kriz's Avatar
 
Join Date: Sep 2001
Location: No(R)Way
Age: 37
Posts: 2,478
Cool!
kriz is offline  
Old 06 November 2007, 10:06   #9
Muzkat
Into the Wonderful
Muzkat's Avatar
 
Join Date: Jul 2001
Location: Earthrealm
Age: 38
Posts: 1,316
Can't wait to download this!!!
Muzkat is offline  
Old 11 November 2007, 09:05   #10
Myriel
Registered User
 
Join Date: Jan 2004
Location: Germany
Posts: 22
Nice one. But why don´t you use the music from the pc lapc-1 version ? It´s awesome. Maybe someone likes to rip the tunes or has already done it.
Otherwise keep up the good work :-)
Myriel is offline  
Old 11 November 2007, 09:34   #11
Muzkat
Into the Wonderful
Muzkat's Avatar
 
Join Date: Jul 2001
Location: Earthrealm
Age: 38
Posts: 1,316
Wonderful work! Thank you so very much! This is the best game ever!
Muzkat is offline  
Old 11 November 2007, 11:24   #12
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,209
Quote:
Originally Posted by Muzkat View Post
Wonderful work! Thank you so very much! This is the best game ever!
Agreed! BTW Anyone wants to help me to design new levels? It does not require graphical skills since the original level tiles can be reused. Knowledge in java scripting/coding is good, but even without that that could help.
jotd is offline  
Old 11 November 2007, 14:06   #13
twizzle
Registered User
twizzle's Avatar
 
Join Date: Sep 2005
Location: taunton.som.uk
Age: 68
Posts: 681
jotd,
i only wish that i could help you, but i dont have the knowledge :-(

you might want to take a look at the score generator (amiga ver)
as when i get to my 10 >12th time around,
it will start adding into your score all the symbol`s into it? when it reaches 320.000 + not just numbers, ie $ , pots gold crystals etc etc.

from a expert gods player

Last edited by twizzle; 12 November 2007 at 22:27.
twizzle is offline  
Old 11 November 2007, 14:21   #14
Bloodwych
Moderator

Bloodwych's Avatar
 
Join Date: Jun 2001
Location: I'm behind you!
Posts: 3,763
I absolutely love this!

Great work, and new levels would be the icing on the cake.

Thanks and looking forward to future releases.
Bloodwych is offline  
Old 11 November 2007, 16:05   #15
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,209
Quote:
Originally Posted by twizzle View Post
jotd,
i only wish that i could help you, but i dont have the knowledge :-(

you might want to take a look at the score generator (amiga ver)
as when i get to my 10 >12th time around,
it will start adding into the your score all the symbol`s into it? when it reaches 320.000 + not just numbers, ie $ , pots gold crystals etc etc.

from a expert gods player
I know you're an expert Gods player, and in that quality I'm sure you can help (first, maybe you can tell me if you see any notable and bothering difference with the original).

Then, all you need to create new levels is a picture editor (Paint Shop) in grid mode (32x16), grab little bits of image of the level you want to copy from (example: open "the city" map and create a new map using the same tiles, and copy entire zones of it into your new map)

Then use the Gods level editor to position monsters, traps, keys, doors... and lots of things can be done using the association editor (when player enables "lever_2" and has "key_3" then open "door_3", etc...)

For more complex stuff, you can add Java code using a specific API (I don't know how ACL looked like but I'm sure that Gods Java API is more powerful )

Check my work screen (taken while I was redoing level 4 from a longplay from Abrasion):

Click image for larger version

Name:	my_work_screen.jpg
Views:	1094
Size:	407.4 KB
ID:	15226

On the top left corner, you can see my level editor, with all the colorful rectangles which indicate the position of the hostiles, the zones which trigger bonuses, hostiles ..., on the top right corner, here's an .avi player with Abrasion video, and on the bottom right corner, there's Eclipse SDK when the complex behavior of the level is being crafted (on the bottom left corner there's completely irrelevant stuff such as a part of one of my cats and my wife's laptop).

I've designed a full original level (90% complete) from "The City" map, and all the puzzles and rooms are different. It was really not a great programming effort.

About the scoring system, I don't intend to reproduce the bugs of the original game, but I'm going to put your information in my "original game bugs" section.

bye
jotd is offline  
Old 11 November 2007, 16:43   #16
Dastardly
Into the Wonderful

Dastardly's Avatar
 
Join Date: Mar 2002
Location: England
Age: 44
Posts: 2,182
Great work Jotd!

Any objections to me posting this over at The Chaos Regime? I'm sure there are lots of Gods fans out there who would be very interested in this project.

Dastardly is offline  
Old 11 November 2007, 16:52   #17
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,209
Quote:
Originally Posted by Dastardly View Post
Great work Jotd!

Any objections to me posting this over at The Chaos Regime? I'm sure there are lots of Gods fans out there who would be very interested in this project.

Thanks, feel free to post anything on the subject, and you can also check the "files" section of the Chaos Regime site (yes, kametyken has given me the passwords) for I have added some links.
jotd is offline  
Old 11 November 2007, 16:58   #18
Dastardly
Into the Wonderful

Dastardly's Avatar
 
Join Date: Mar 2002
Location: England
Age: 44
Posts: 2,182
Nice one. Just playing through world 3 now

EDIT: got killed by the Centurion :/ I'm seriously out of practice!

Last edited by Dastardly; 11 November 2007 at 17:21.
Dastardly is offline  
Old 11 November 2007, 17:42   #19
Dastardly
Into the Wonderful

Dastardly's Avatar
 
Join Date: Mar 2002
Location: England
Age: 44
Posts: 2,182
Just played through some of your custom level and its absolutely brilliant to play Gods again and not know exactly whats coming next!

I love it!

I demand you make more!
Dastardly is offline  
Old 11 November 2007, 17:55   #20
jotd
This cat is no more
jotd's Avatar
 
Join Date: Dec 2004
Location: FRANCE
Age: 48
Posts: 3,209
Quote:
Originally Posted by Dastardly View Post
Just played through some of your custom level and its absolutely brilliant to play Gods again and not know exactly whats coming next!

I love it!

I demand you make more!
That's the whole point: doing new levels. Remaking the game has no point if you cannot extend it.

I was playing my new level at the same time, and I noticed a lot of problems. But even I had forgotten my tricks, and that was fun

I think I have made it a little too much challenging

With all the positive feedback I got on EAB and retroremakes forums, I can guarantee that more levels are to come. And contributors are welcome too. I saw what has been done with Turrican 2002 and even if I don't like Turrican as much as Gods, that's the kind of thing I'd like to see.
jotd is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Gods -Deluxe- demo released jotd Retrogaming General Discussion 50 22 January 2016 22:26
new HSMathLibs released (beta) Bamiga2002 News 8 20 December 2007 23:35
GameBaseAMY beta released Runey News 36 27 December 2004 08:54
AWeb 3.5.03 beta released Paul News 3 27 November 2004 11:00
Gem'Z / Kaiko, Deluxe M.U.L.E. beta ? Korodny request.Old Rare Games 10 30 November 2001 16:46

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 20:59.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
Page generated in 0.09834 seconds with 14 queries