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Old 03 August 2019, 16:26   #21
Toni Wilen
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I am not sure what has happened. It is in bsdsocket.library emulation code but I am not sure if it is related or not..

Win32 API WaitForSingleObject() caused the dump file creation, possibly it has invalid parameter or something. Difficult to say where it came from..
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Old 05 August 2019, 11:02   #22
Phantasm
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ok thanks for looking anyway.
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Old 10 September 2019, 03:29   #23
asymetrix
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By having 2 or more winuaes running, how would one try and sync systems ? maybe a clone option. Im thinking multiple execs running trying to share data / work load via some comm bridge ... by the way has anyone got a guide for getting WinUAE running on Xbox One, dev mode ?
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Old 14 September 2019, 01:46   #24
source
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The only time I had issues was when I opened up 3 winuae windows and all 3 were rendering Lightwave. I don't recall ever having issues with 2 running together but I generally don't have them running for days on end. I always thought it was due to memory issues on the laptop. Pushing tho gs to the limit. CT
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