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Old 23 April 2015, 18:24   #321
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oooh my mistake. I just though your english was bad
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Old 23 April 2015, 21:12   #322
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Quote:
Originally Posted by StingRay View Post
I think you misunderstood him, he waits for version 0.8c which you announced earlier in this thread.

Spot on.

And no haven't seen magic pockets release yet.
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Old 24 April 2015, 01:03   #323
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Quote:
Originally Posted by jotd View Post
Hi again,

Currently updating the remake again after all those years, and with insight from Kroah awesome Gods viewer.
I'm ironing out some bugs (specially the "freeze after level 2 bug" which is a memory/cache issue that can be workarounded by turning off the level cache option) and finetuning my custom levels. Since it did not play them for a long time, I'll realize they're too hard and tone the difficulty down
I hope people are still interested.
Yep, I still play it now and then, and would like to see an updated version!
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Old 24 April 2015, 01:29   #324
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While we're on the gods topic. Does there exist a full in depth walkthrough explaining every secret room/buttons?
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Old 24 April 2015, 10:02   #325
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Well, there was Gods country but it's down (I have the complete archive, though). You can also check Gods longplay on youtube, where 99% of the secrets are revealed.

Using Kroah viewer you can understand how the events are triggered so you have now 100% of the secrets revealed.
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Old 24 April 2015, 14:07   #326
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Great to know you are back on it jotd
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Old 24 April 2015, 17:03   #327
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Kroah viewer? Please explain.

Any pdf or guide online for 100% completion away from youtube?
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Old 25 April 2015, 12:05   #328
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Just google kroah reverse engineering page for the viewer
gods country had a nice near 100% solution but it s down. I have the pages but no space to host them atm
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Old 25 April 2015, 12:20   #329
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Originally Posted by jotd View Post
Just google kroah reverse engineering page for the viewer
gods country had a nice near 100% solution but it s down. I have the pages but no space to host them atm
So i take it there's no hintbook scanned for this game then?
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Old 25 April 2015, 17:07   #330
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There is a walkthrough on the bitmap bros page, not complete though
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Old 26 April 2015, 23:43   #331
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Stuck! Teleport stone wont drop :-/

Also is there away to make the window larger, prefer fullscreen but going by the readme it's broken on Windows 7+ :-( So many changes too, even in the first world, door to the armoury, don't remember that?
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Old 27 April 2015, 22:19   #332
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You have to complete the puzzle for that. Why do you think that there's a thief and some items up there ?

PS: full screen is working fine on Win7, well, sometimes it just goes black screen yeah I just got the bug myself.
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Old 08 August 2015, 22:48   #333
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Hi,

I finally uploaded a new version of the game. Check history.txt for details of the many changes.

to sum it up:

- JOTD levels still have problems but I wanted to publish this update now, I've waited long enough!
- Link to Kroah reverse engineering page: http://bringerp.free.fr/RE/
- I have added a nearly 100% walkthrough as a text file in "doc" directory
- I have played 3 levels in a row with custom graphics and game did not freeze at the end of the 2nd level as it did before!!!
- the secret room in level 2 is now playable without invincibility because I have fixed the jump code
- the fall sound not stopping bug has also been fixed
- many more fixes...

Next steps:

- tune JOTD levels so they are playable (I toned down the difficulty but it's still super hard)
- provide a walkthrough for JOTD levels
- fix some more bugs/add features

Last edited by jotd; 08 August 2015 at 23:05.
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Old 09 August 2015, 20:07   #334
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Awesome!
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Old 09 August 2015, 23:51   #335
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Don't play JOTD levels yet it's just too hard
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Old 10 August 2015, 01:36   #336
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Considering we reached 200 Facebook shares on this, I think someone will be playing those levels hah
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Old 14 August 2015, 08:46   #337
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Cool! I keep working on better custom levels.
BTW anyone has a walkthrough of the "4 am mix" part? I cannot activate the secret button in world 1 (no platform, reaching top of the level in 2 minutes doesn't seem to work)
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Old 14 August 2015, 22:26   #338
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Another fine update Jotd!

I was going to give the 4AM Mix a blast and find that it always starts in the 2nd part in this version? - see attached pic.

Any idea?

Q;
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Old 14 August 2015, 22:34   #339
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Yes, I have fixed this since. Here's the updated file to put in levels/4 am mix directory (overwrite the old one) 1.zip
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Old 14 August 2015, 23:05   #340
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That was quick! :-)

I just played through the original Amiga 4AM coverdisk demo, if you get to that top lever at the end of the first world and reset it the platform does come out and you can hit the hidden switch for a water crystal - see attached.

Question - in the teleport room in the second world, how does one get the bag of gold up the top near the thief who is carrying the urn? (or is it just impossible)

Q;
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