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Old 07 December 2013, 16:54   #1
dex
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Happy Alien Breed II titlescreen pixel by pixel logotext removal

From another project of mine and probably the most pointless thing I have ever done but here is the title screen of Alien Breed II (CD32 version) without the logo text This was done pixel by pixel with a lot attention to detail to make it look as authentic as possible. And just for you!

I just hope the image without text was not already stored somewhere in the game data anyway...
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Name:	alienbreed2_notext.png
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Size:	86.8 KB
ID:	38091  

Last edited by dex; 07 December 2013 at 18:17.
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Old 09 December 2013, 07:24   #2
gifgit
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Good work dex , you did a fantastic job , I can`t remember if this image was stored without text , I`m pretty sure the older Alien Breed games had the screens and titles separate in the data , but as this is cd based then saving disk or memory space wasn`t an issue.
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Old 11 December 2013, 02:51   #3
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You're welcome! I know it's probably of no use to anyone besides me but anyway, I just knew there was someone here who would appreciate it
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Old 13 December 2013, 23:28   #4
Lonewolf10
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Great work Dex
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Old 14 December 2013, 00:36   #5
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Amazing! Its a beautiful picture and must have taken you a while. Much appreciated thanks
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Old 14 December 2013, 01:52   #6
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Thank you! I am doing a lot of probably completely useless things like this for old games. Here for example http://www.elitepigs.de/telespielforschung/archives/85 I wrote a tutorial on how to replace the CGI graphics of the game "Gunship 2000" in the CD32 version and to edit in a different title screen without rendered helicopters in the background to provide a more consistant design The rest of the game almost exclusively consists of pixel art/vector graphics and I always found the computer generated images very "immersion breaking". An interesting side effect is that with this the new (also semi-rendered it seems) loading screen on the CD32 that appears and distracts all the time while switching between menus is completely gone and replaced by a true ingame "loading" message with real fading in/out (the CD32 loading picture was just "popping" in quite intrusively)

It's written as a tutorial on how (and probably even why) I do such things (in German at the moment) because I cannot just provide an edited cd image of the game

Again, I am a hopeless perfectionist in things like that and it's probably completely of no worth to anyone with a different taste, it is more of a scientific experiment to me anyway

Last edited by dex; 14 December 2013 at 01:59.
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Old 31 January 2014, 15:40   #7
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This would look gorgeous as a wallpaper. Anyone more skilled willing to upscale these?
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Old 01 February 2014, 13:10   #8
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I tried:
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Views:	331
Size:	105.1 KB
ID:	38864   Click image for larger version

Name:	ab2.5.jpg
Views:	290
Size:	109.5 KB
ID:	38865   Click image for larger version

Name:	ab2.8.jpg
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Old 07 February 2014, 17:46   #9
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More smooth:

link

Last edited by arti; 07 February 2014 at 17:57.
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Old 08 February 2014, 19:56   #10
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No comments? It's so bad?
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Old 08 February 2014, 20:27   #11
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It's not suitable enough to upcale in HD proportions. Maybe good enough for 1024x768 wallpaper.
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ID:	38956  

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Old 08 February 2014, 20:41   #12
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I agree, first three aren't looking good in HD but fourth picture result is not so terrible, don't you think.
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Old 08 February 2014, 20:48   #13
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Not my taste. This looks like the fake HD/pixel melting filter in emulators. I prefer the clean pixel look with a bit blur for upscaled images.

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Old 17 August 2015, 02:12   #14
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http://waifu2x.udp.jp/ - pretty good resizer for this kind of images

link
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Old 17 August 2015, 10:11   #15
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Quote:
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I tried:
Like them. How did you make the third one?
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Old 18 August 2015, 12:06   #16
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I used one of WinUae filters with mask scaled 4x times.
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