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Old 13 September 2017, 17:35   #21
Akira
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Quote:
Originally Posted by invent View Post
Excellent work Akira, very groovy Tracks, will be playing them while designing the other levels (thanks Bastich)
They're not finished yet! Handle with care :P And thanks! Your gfx look great too.
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Old 28 September 2017, 15:22   #22
Bastich
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New update inculdes:
- New music
- New levels with extended setup params for music, intro text, backgrounds etc
- New NME targeting routines (actually aim ahead of you now and not where you were, much harder but does need accuracy reduction particularly for earlier levels)
- Coin collection from NME ground / assembly targets (the total amount collected is displayed by the yellow text, will be used to buy upgrades as not all will be available to start with)
- Updated NME flight paths. They now use splines to smooth things out.
- Yer I know the turrets need 2 separate shots so as to match the dual guns (working on them and other turrets ATM)

[ Show youtube player ]
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Old 28 September 2017, 21:48   #23
vulture
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I like it! Seems like a genuinely fun game!
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Old 30 September 2017, 18:53   #24
Bastich
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A couple of level setups using Tiled (great utility and saved me coding a level editor).

Click image for larger version

Name:	l1.jpg
Views:	59
Size:	141.8 KB
ID:	54825

Click image for larger version

Name:	l2.jpg
Views:	49
Size:	127.9 KB
ID:	54826
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Old 22 October 2017, 10:21   #25
Bastich
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Development still in progress, just slowed due to lounge renovation and work (MD5 DX11 implementation).

Level layout is still progressing. Currently first 3 levels (3 stages per level) have been completed. Just need testing and a graphics update.
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