24 April 2015, 19:34 | #261 |
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In Sky Fighter http://hol.abime.net/3677 at the start you have only 1 second to avoid first tower. Keep this game only for rare Chris Hülsbeck music.
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29 April 2015, 11:38 | #262 |
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Location: Omnicorp
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I am replaying Saint Dragon at the moment, I can pass level 1 without dying. but level 2, OMG. How do you evade those flying boulders? they keep hitting me. Do you need to protect yourself in a bubble with your dragon tail? no idea?
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08 March 2016, 01:10 | #263 | |
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08 March 2016, 02:38 | #264 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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Frenetic by core is damn annoying, perversely addictive but annoying. The greatest enemy is the damn screen scrolling- not as bad a game as I'd heard- some bad design decisions- player ship is too big and enemies move to the bottom of the screen too quickly. You can rarely kill a whole spread of enemies as they reach the bottom of the screen too fast.
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08 March 2016, 03:36 | #265 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
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Wow.. I was playing Brat one of those days, had never heard about the game... I felt the game was really nice, but I was playing it so crappily, it really made me feel like "God, I suck!" It really frustrated me because I wanted to see more of the game, but couldn't beat the first level.
Now I see it wasn't just me. |
08 March 2016, 15:14 | #266 |
EAB Noobie
Join Date: Jun 2009
Location: Natori-shi, JAPAN
Age: 49
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Rick Dangerous was mentioned quite a few times in the thread and for good reason:
it is the epytome of trial and error games, where basically your skills and reflexes are secundary, and you're overwhelmed while playing by the feeling that the "level designer" (well, most prolly the coder himself in those days) kept adding as many vicious, stupid, indetectable and totally random traps as he could on each and every screen, while grinning and drolling like the ghoul he was!!... Clearly whoever was behind that hadn't the faintest idea what makes a game FUN to play. Never was much a guy for punching the TV screen or slamming the stick in frustration, but I distinctly remember wishing with all my heart that the person responsible of all those trap ideas slowly and painfully DIED of early-onset of the most disgusting cancer imaginable (less impulsive and more cold-blooded sadist, that's all me for you!) everytime I kept trying merely to get killed some more by whatever springed up over the next 2 pixels I managed to make progress. How anyone (I know there are some) could be able -- let alone willing! -- to face such a torture without MEGAtrainer (or regular trainer _AND_ state files resume!!!) and succeed is beyond me! Probably what they call "hardcore gamers" (I'm all but one myself...) So... Anybody knows whether the coder of Rick Dangerous is still alive and well? (Can't possibly be after the amount of cursing and evil spells I used to cast upon him!) |
10 March 2016, 12:00 | #267 |
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Improbable, unlikely, but never impossible
Darkseed... I only completed this ONCE, and never again, cos the bloody guy i'm supposed to meet in Day 2 never show's up in my backyard at 6pm. The watch is working and all, so missing something really obvious... I'm starting to think i did something in wrong order. Its "impossible" (oh.. i mean improbable) |
10 March 2016, 12:44 | #268 |
This cat is no more
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I knew a guy would never saw Brat and could complete first level in one afternoon. It was also the same guy who could complete Xain (AKA Soldier of Light) arcade version and reach the last hidden planet.
I gave up on both games because they're so damn frustrating (and I completed a few arcade games with 1 credit so I don't consider myself a bad player). |
16 March 2016, 16:55 | #269 |
TinkerTailorContentMaker
Join Date: Nov 2009
Location: Bedfordshire
Age: 45
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Risky Woods! Perfectly good game ruined by evil difficulty and unfair level design. It's almost as if the developers never wanted anyone to finish this game. Such a shame too becuase it has really nice graphics and sound, good arcade feel. But none of this matters becuase it's simply sadistic! What a waste, all that work for something that sticks its middle finger at you!
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16 March 2016, 23:37 | #270 |
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Ha, try Bad Cat, it earned a record 99 shits on my shit-o-meter under my "shit game time" section, the sounds of my frustration and anger prove my point, it REALLY got my blood pressure up big time!
[ Show youtube player ] |
17 March 2016, 00:00 | #271 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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Quote:
You should try "Bad Company" by logotron on Amiga 500. Iv'e no idea if its as bad as i remember but we used to play it back in the day just to mock it and have a laugh. |
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17 March 2016, 12:37 | #272 |
TinkerTailorContentMaker
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Good god that's a whole new level of terrible!
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17 March 2016, 13:05 | #273 |
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18 March 2016, 00:31 | #274 | |
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Quote:
I kinda liked Bad Company, it had cool Cyberpunky character protraits and the perspective used in the game was seldom seen. Sound effects were meh but the musis was good. It's bad that it goes on endlessly without an ending but it still was fun for a while. |
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18 March 2016, 21:14 | #275 |
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Join Date: May 2015
Location: Helsinki
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Rick Dangerous with no doubt. One of the rare games, where even with save states, I feel like smashing something to bits after just few minutes. I would just like to see the designers try it out now and ask what the hell were they thinking
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19 March 2016, 03:02 | #276 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
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Quote:
On a side not; going through whdload on my a1200 recently; well the Amiga sure had a ton of shit games, many you would not dream of playing nowadays- there are many good games too- but some have aged. |
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01 September 2016, 23:24 | #277 |
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In Knight Force enemies respawn almost instantly. Pits are partially obscured by other objects and you have only one life.
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02 September 2016, 01:11 | #278 |
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Location: Melbourne, Australia
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Syndicate mission 50 Atlantic Accelerator
I was never able to pass that one, the difficulty curve seemed to turn into a cliff - or maybe I just am no good at video games? Hahaha |
18 October 2021, 10:13 | #279 |
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Diamonds (1988) Anco
https://hol.abime.net/350 now, this game should have 100 levels, and normally i cannot reach the second one !!! even with infinite lives and time awful short jumps and no shootings, now this is beyond frustration i like the graphics of this little game and i would like to proceed into, but... wondering if has been tested at all |
18 October 2021, 10:48 | #280 | |
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ah someone should redesign all the levels, then it would be a killer Once in a while I forget it's so unfair and fire it, then I quit, unable to finish the first level or such... |
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