12 September 2017, 14:51 | #1 |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,502
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Agony - screen stuttering problem !
At 2nd part in game Agony screen stutters on a few places ! (I noticed that it does not happen if cycle-exact is disabled !)
Find used config file + 2statefiles files + logs in "The Zone!". PS. I checked WinUAE versions 2700 till 3600b4 - it happens in all tested versions! (but dont know for previous versions) Last edited by amilo3438; 12 September 2017 at 14:58. |
12 September 2017, 19:20 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,505
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It can be normal when "too many" things are happening at the same time (Turrican II does it too, at least in first level).
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12 September 2017, 21:40 | #3 |
Amiga 500 User
Join Date: Jun 2013
Location: EU
Posts: 1,502
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Hmm, so it happens on a real A500 too !?
I don't remember as never pass to 2nd part on my A500 - no statefile on a real Amiga. Btw. if immediate blitter is enabled in cycle-exact mode (in config file) it won't stutter in WinUAE. |
12 September 2017, 21:45 | #4 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
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Yes, I remember small glitches in Agony when I was teen.
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12 September 2017, 23:54 | #5 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
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I remember stuttering in the game Robocod on my real A500 back in the 1990s, but I put that down to the memory expansion in my A500. I turned the expansion off but it made no difference.
Put it this way: Real hardware or emulation, there's only so much that can be done graphically, sonically and code-wise in one frame in every 50th or 60th of a second, on any given computer system, and if it needs more time, then it will take it, causing the duplicate frame, ie. the stutter. |
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