27 July 2015, 11:12 | #401 |
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Export configs
Hello Frode,
thanks for your great work! FS-UAE is a really impressive piece of software. My question: Like the user above, I want to launch my games using an external program (in my case LaunchBox, another great piece of software). It would be great if FS-UAE Launcher had an option to export all configurations for my WHDLoad-games into one folder (using the game names as filename). That way, I could just point LaunchBox to that folder and let FS-UAE do the rest! I guess this feature would also be cool for users of other frontends, like HyperSpin or GameEx... |
03 August 2015, 23:35 | #402 |
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Hi Cabirus, it sounds like you want something like this (just for clarification):
For example, you would then end up with: ... /some/path/Games/Amiga/L/Lotus Turbo Challenge 2 (WHDLoad, v1.10, 0497).some-extension ... And then you would associate .some-extension with FS-UAE Launcher (which would accept this file and auto-start the game) and add .some-extension to your frontend of desire? |
07 August 2015, 22:59 | #403 |
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Hi Frode,
yes, that is exactly what I mean. Like Girgl saved his "Kick Off 2.fs-uae" config and runs it using Kodi. But instead of saving each and every config file manually it would be great if FS-UAE Launcher offered an option to do so for all my installed games at once. Of course I have no idea how hard such an option is to implement... |
09 August 2015, 21:58 | #404 |
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@Cabirus sounds like it should be rather easy, but I'll do it right now. So I created an "enhancement issue" at https://github.com/FrodeSolheim/fs-u...cher/issues/25.
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10 August 2015, 12:02 | #405 |
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@Frode, I just noticed something on your GitHub page. Issue22 should already be doing exactly what I need. It is actually a better solution I guess. So if this feature would be implemented, the export-option I was talking about probably isn't needed...
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10 August 2015, 22:37 | #406 | |
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Quote:
If you start FS-UAE Launcher with information about a specific variant, it will be able to use game-specific settings. (*) Almost true, some magic could be done to try to find the corresponding database variant and load additional settings from there, but I don't plan to do this.. now.. In any case, https://github.com/FrodeSolheim/fs-u...cher/issues/22 is actually implemented now |
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11 August 2015, 11:41 | #407 | |
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Quote:
Maybe at some point in the future you can work your "magic" and make FS-UAE Launcher detect the correct configuration for each game. That would make you a star with the Kodi/Hyperspin/Launchbox-crowd for sure! Right now, Amiga games are by far the hardest to integrate in such frontends because of all the different configurations. |
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17 August 2015, 11:37 | #408 |
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Just reporting back: Launching WHDLoad-zips via the command line works very well. Maybe you should add a note though that this only works with the "real" fs-uae-launcher.exe, not the small .exe in the root folder.
One suggestion: Wouldn't it be better to start an A1200 instead of an A600? That way all those AGA-games could be launched from the command line as well... |
22 August 2015, 19:37 | #409 | |
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Quote:
https://github.com/FrodeSolheim/fs-u...cher/issues/27 Will be changed in the next version |
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13 September 2015, 16:25 | #410 |
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Hi, the fs-emulator works gret, but I have issues with the launcher
I thinks that my python have problem, any idea to try to solve this? Code:
uca@snoopx ~ $ fs-uae-launcher executable_dir sys.executable = /usr/bin/python3 using sys.argv[0] instead of python interpreter path /usr/local/bin /usr/local/bin executable_dir = /usr/local/bin checking /usr/local/bin/Portable.ini checking /usr/local/Portable.ini checking /usr/Portable.ini checking /Portable.ini no Portable.ini found in search path base_dir not decided yet, checking FS_UAE_BASE_DIR using default base_dir - checking /home/luca/.config/fs-uae-launcher/base-dir - checking /home/luca/.config/fs-uae/base-dir XDG user dir DOCUMENTS => '/home/luca/Documenti' base dir is /home/luca/Documenti/FS-UAE fs-uae-launcher 2.6.0beta2 enabling except hook enable tread exception handler uname_result(system='Linux', node='snoopx', release='4.0.5-gentoo', version='#1 SMP Sun Jun 28 13:43:39 BST 2015', machine='x86_64', processor='Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz') ['/usr/local/bin/fs-uae-launcher'] FS-UAE Launcher 2.6.0beta2 Traceback (most recent call last): File "/usr/local/share/fs-uae-launcher/fsgs/Archive.py", line 9, in <module> from lhafile import LhaFile ImportError: No module named 'lhafile' LhaFile module import problem Unhandled exception detected in thread MainThread: ImportError:FileDatabase.py:<module>:4 Traceback (most recent call last): File "/usr/local/bin/fs-uae-launcher", line 10, in <module> main() File "/usr/local/share/fs-uae-launcher/fs_uae_launcher/main.py", line 127, in main from fs_uae_launcher.ConfigChecker import ConfigChecker File "/usr/local/share/fs-uae-launcher/fs_uae_launcher/ConfigChecker.py", line 2, in <module> from .Config import Config File "/usr/local/share/fs-uae-launcher/fs_uae_launcher/Config.py", line 6, in <module> from fsgs.context import fsgs File "/usr/local/share/fs-uae-launcher/fsgs/context.py", line 1, in <module> from .FSGameSystemContext import FSGameSystemContext File "/usr/local/share/fs-uae-launcher/fsgs/FSGameSystemContext.py", line 14, in <module> from .FileDatabase import FileDatabase File "/usr/local/share/fs-uae-launcher/fsgs/FileDatabase.py", line 4, in <module> import sqlite3 ImportError: No module named 'sqlite3' Unhandled exception detected in thread MainThread: ImportError:FileDatabase.py:<module>:4 Traceback (most recent call last): File "/usr/local/bin/fs-uae-launcher", line 10, in <module> main() File "/usr/local/share/fs-uae-launcher/fs_uae_launcher/main.py", line 127, in main from fs_uae_launcher.ConfigChecker import ConfigChecker File "/usr/local/share/fs-uae-launcher/fs_uae_launcher/ConfigChecker.py", line 2, in <module> from .Config import Config File "/usr/local/share/fs-uae-launcher/fs_uae_launcher/Config.py", line 6, in <module> from fsgs.context import fsgs File "/usr/local/share/fs-uae-launcher/fsgs/context.py", line 1, in <module> from .FSGameSystemContext import FSGameSystemContext File "/usr/local/share/fs-uae-launcher/fsgs/FSGameSystemContext.py", line 14, in <module> from .FileDatabase import FileDatabase File "/usr/local/share/fs-uae-launcher/fsgs/FileDatabase.py", line 4, in <module> import sqlite3 ImportError: No module named 'sqlite3' |
13 September 2015, 18:19 | #411 |
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The sqlite3 module is a standard part of Python. So if it is missing, you either have a broken installation, or a cut-down version of Python. I cannot give any advice other than "get a proper/full Python installation"...
EDIT: Some Linux distributions may have a "python3-minimal" package. If so, you need to ensure you have installed the full "python3" package instead. |
13 September 2015, 19:53 | #412 | |
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Quote:
It's the same thing that I was thinking Maybee my gentoo python is broken, and I really don't know how to fix it Anyway, if is not a fs uae problem, i've solved half of my problem :P Unfortunatly, fs-uae is not in the portage tree, and overlay are old :/ |
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13 September 2015, 19:56 | #413 |
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Well, if you have 32-bit OpenGL and glibc installed, you can alternatively download the precompiled "SteamOS" version instead: http://fs-uae.net/download#steamos.
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13 September 2015, 20:02 | #414 | |
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Quote:
I've solved it |
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20 September 2015, 21:39 | #415 |
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I think it is time to unstick and close this thread. Specific issues / discussions are probably better handled in separate threads!
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