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Old 23 March 2016, 19:31   #21
DamienD
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Quote:
Originally Posted by MnemoTroN View Post
Just checked my original I bought back then on an A3000 and it also only displays the Taito / Graftgold screen. The Rainbow Project pic was probably a placeholder during development.

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Hello there MnemoTroN,

Welcome to EAB

Always good to have an old coder / cracker around

Thanks for your input, it seems to be the going theme; all SPS versions from originals also feature the Taito / Graftgold screen so we do have to wonder about versions that have the Rainbow Project screen...

Anyway; Flashtro did a very nice trainer for the Rainbow Project version. Would be very cool if the same could be applied to one of the Quartex cracks (Taito / Graftgold version)
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Old 23 March 2016, 21:58   #22
dlfrsilver
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i have an idea about this screen story.......

It can be a crack of the US release of the game. None of the euro version of Rainbow Islands Amiga has the manual protection.
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Old 24 March 2016, 14:28   #23
MethodGit
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Quote:
Originally Posted by dlfrsilver View Post
i have an idea about this screen story.......

It can be a crack of the US release of the game. None of the euro version of Rainbow Islands Amiga has the manual protection.
Funnily enough, this was precisely my thinking for this old (pitifully ignored) thread, long before the "Preview Version 0.01" disk revealed itself courtesy of Dastardly. Been trying to look out for a US version on eBay ever since - if it did exist of course.

BTW, thanks to both Dastardly's disk and the Scoopex crack, I was able to recreate the former somewhat in the form of a 'cracked' ADF with the trackdisk protection dealt with - this might do for now if a properly-working RAW image isn't possible anymore.
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Old 24 March 2016, 21:00   #24
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i think there was a PAL version and NTSC version but i'm not 100% sure (a bit as for Battle Quadron)
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Old 24 March 2016, 23:53   #25
Galahad/FLT
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Rainbow Project was made when it was supposed to be released under the Firebird label which was a part of a group of labels owned by British Telecom, the others being Rainbird and Silverbird.

BT sold up to Microprose, but as far as im aware, Graftgold who developed Rainbow Islands actually held the conversion rights to all home computer ports.

When Microprose bought out Telecomsoft, they immediately sold off one of the labels, and Graftgold basically sought out another publisher as the game had been completed for quite some time.

The Rainbow Project version was a leaked review copy, it had the typical Graftgold MFM system, and the password screen which only had one word it checked for, 'facilities'.

Obviously when the deal was struck with Ocean, they had Graftgold do the titlescreen to reflect the update.
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Old 25 March 2016, 00:26   #26
dlfrsilver
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so it was really a beta version of the game, and not a final release
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Old 25 March 2016, 12:16   #27
DamienD
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Cheers for the detailed info sir Galahad
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Old 11 April 2016, 07:23   #28
B14ck W01f
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No copy protection, and no Rainbow Project logo in my version.
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Old 02 December 2019, 15:26   #29
Jope
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Quote:
Originally Posted by mnemo View Post
The Rainbow Project pic was probably a placeholder during development.
My guess is that it was put there to be arcade complete. The original board boots up with the same logo when you power it up.

I love a good thread necro.
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Old 02 December 2019, 15:27   #30
Dastardly
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I still have the disk, but I seem to remember it was unrecoverable due to age.
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Old 02 December 2019, 15:40   #31
mnemo
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I still have the disk (as mentioned above) and it boots. ;-)
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