10 October 2012, 20:01 | #61 |
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Well, AlienBreed 3D must be world record.. on par with Wizard Warz ( which required slightly less processor, and have been already commented )
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10 October 2012, 20:08 | #62 |
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This panel is also very ugly and huge
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14 November 2012, 22:42 | #63 |
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Agent Lux?
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15 November 2012, 08:52 | #64 |
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I think you'll find that the author already hinted towards that himself on page one
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15 August 2019, 15:57 | #65 |
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Dreamweb.
It's not as big as some of the more egregious examples here, but it makes up for it for being almost completely useless; The giant Ryan on the left side acts as a glorified, oversized inventory button, nothing else (Oh, the sunglasses sprites also gets added once you put them on, great!) Even worse, he looks like a wuss compared to the super cool guy on the cover and ad prints. I think I know why they did this: They had to include that zoom window because of the hard-to-identify top-down graphics where even one-pixel-peas could be picked up, and then they didn't want it over the main view so they put it in the corner... And now had a tall space above it as wide as the window, so they put Mr. Babyface/Mass Murderer Ryan there! BTW, the blue and red dotted lines in the top right do nothing at all (from what I know). Bonus: The aforementioned advertising art. Second prize goes to Soldier 2000 where one full half of the screen is taken by a ginormous status bar. Last edited by Cherno; 15 August 2019 at 16:14. |
18 August 2019, 16:13 | #68 |
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The Final Gate CD32, probably the worst drawn status bar, along with the fact they decided to leave a black chasm, at least Alien Breed 3D had a proper boarder to hide its pitiful small window!
Btw i forgive games like Indiana Jones for having big status bars if the graphics are as well done as on that one. |
18 August 2019, 17:05 | #69 |
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Oh, and Yogi Bear's Big Clean Up.
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21 August 2019, 20:58 | #70 |
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22 August 2019, 11:41 | #71 | |
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Quote:
What gets me are the ones that have the *NAME OF THE GAME* plastered in big letters, static art that does nothing, etc. i.e. not really a status panel and more like bad window dressing. It kind of breaks immersion and reminds you that you're just playing a crappy port of a game that was probably way better on other platforms. European developers, and especially UK developers, were the worst offenders in this practice. I don't know how the tradition of doing this got started or why anyone thought it was a good idea. If you have to make your screen smaller for technical reasons, leave the rest of the screen blank or have a subtle, unobtrusive bit of framing that directs the eye to the action. Score, etc. should be big enough to be clear and readable but small enough to not distract visually. |
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22 August 2019, 13:38 | #73 | |
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Just decrease the fonts etc. and you could make it half the size whilst still displaying all information. |
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22 August 2019, 16:38 | #74 |
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Syndicate had good and simple status for your party, where not just you could see how they are doing, but also make changes, give them some 'juice' etc.
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22 August 2019, 18:03 | #75 |
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At the risk of being controversial - Elite has a massive panel and a small window. Granted some of the panel is useful but it's pretty ugly.
(Havie runs off quickly). |
22 August 2019, 18:04 | #76 | ||
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Quote:
Quote:
Not saying that those big status panels were any good - they weren't. But if the Phantasie III one was made with TV's in mind as well, I kind of understand the big font. Naturally, for people playing on a monitor such things are/were not needed. 'Some'? You surely mean almost all of the panel is useful. Over half of it is an immensely useful radar |
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22 August 2019, 19:15 | #77 |
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After reading the LucasArts apply on Amiga "Color Switching" thanks to control panel and inventory, now i asked me if all these games that have so huge control panel made the same things and so use Copper co-processor to apply more colors to playing area.
I don't know, but maybe someone could have thinked the same things? |
22 August 2019, 22:52 | #78 |
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redheat
p.s. love that rolling thunder one with the massive logo at the top.. in case you forget what game your playing! |
22 August 2019, 23:41 | #79 |
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The sad thing was straight ST ports with side panels. They _could_ have been done with hw sprites, but usually you got the ST code, warts and all. (So no hw scroll etc.)
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23 August 2019, 01:43 | #80 |
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To eliminate confusion what game you're playing, Gremlin 2 - The new Batch had its name on ugly status panel.
Last edited by Anubis; 23 August 2019 at 13:42. |
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