16 December 2005, 21:31 | #1 |
Zone Friend
Join Date: Sep 2005
Location: Sweden
Age: 46
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WHDLoad 16.5 finally released!!!
Just go get it!!!
http://www.whdload.de/ *** 16.5 (15.12.2005) - new: check for CyberGraphX/56KHZAUDIO added (David Roeskamm) - new: commands PL_ORB/W/L added for patch lists (Psygore) - chg: if XPK decompression fails during preload WHDLoad shows the missing sublib name too - fix: kickemu correctly updates IO_ACTUAL on trackdisk accesses (JOTD) - chg: russian translation reworked (Manbiker) - new: display promotion added to kick31emu, with that WHDLoad options DblPAL and DblNTSC become working in conjunction with installed games using kick31 emulation and supporting it - fix: stackcheck modified to avoid complaining if first long word of stack is trashed (e.g. when using WarpOS-XPK-Sublib and running from Workbench) - chg: bubble help for bplcon* registers added to WHDLoadGCI - fix: improved startup code for kickemu and _bootdos in kick13.asm - fix: disassembler for negative absolut word addressing fixed (Psygore) - chg: improved error messages on resload_Patch(Seg) - new: slovak translation added, thanks to Jan Zahurancik and Martin Durik - new: ukrain translation added, thanks to Andrey Molchanov - chg: improvement on resload_ProtectSMC, instructions modifying the sr no longer break the SMC check, autodocs fixed, disabling trace is no longer required with SMC check (JOTD) - chg: text explanation added to register dump for attnflags and setcpu - chg: Snoop on 68060 now allows change of bit #6/7 of ciaa.ddra which is used on accessing/detecting joypad - new: if WHDLoad is started without an slave argument from the CLI it shows a short help for all options and some raw key codes - chg: improved speed on preload for resload_Examine, now uses dos.ExAll and memory pools (when running on v39+) - chg: kick31emu got a new option called JOYPADEMU, formerly included in INIT_LOWLEVEL now separated to support GetLanguage without joypad emulation, also the joypademu has been improved, now the keys used are user configurable using the Custom option - chg: options ExecuteStartup and ExecuteCleanup are now local and global useable (Ralf Stützer) - chg: file PreLoad improved, uses now dos.ExAll, memory pools (if running under v39+ and more than 4MB free fast available), asynchronous decrunching of XPK files - new: supports also the kickstart images supplied with Cloantos Amiga Forever CDs, kick130.rom or amiga-os-130.rom must be renamed to kick34005.A500, kick310.rom or amiga-os-310.rom renamed to kick40068.A4000, images together with the rom.key must be installed under DEVS:Kickstarts, some older installs require a kick40068.A1200 image these installs wont run with Cloantos roms - new: norwegian translation added which is not complete but better than none, thanks to Herman Andresen |
16 December 2005, 21:35 | #2 |
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Join Date: Jun 2001
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Great!
No, I mean Damn! I just updated the ClassicWB packs last week - now I'll have to do it again! I should have waited till xmas day like last year. Oh well, nice to see another update. |
17 December 2005, 14:07 | #3 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
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Hehe,
that's exactly what just crossed my mind when I read the thread title! Unlucky Bloodwych! Anyways, good work on another good whdload release! |
19 December 2005, 11:00 | #4 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,355
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Anyone tried the DBLPAL / DBLNTSC screen promotion yet?
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20 December 2005, 09:34 | #5 | |
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Quote:
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20 December 2005, 10:01 | #6 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,355
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EOTB2 supports those screens natively doesnt it? You mean the game has to support it? Oh. That makes more sense.
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20 December 2005, 10:17 | #7 | |
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Quote:
For the promotion work the game itself must be written os-conform, the slave must use kick31emu and the slave must be compiled using the latest sources with options for screen promotion enabled. Furthermore the monitor dirvers must be copied into the installtion directory. |
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20 December 2005, 10:43 | #8 |
.
Join Date: Oct 2004
Location: Ioannina/Greece
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so does it really make any difference if you have a scandoubler?
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20 December 2005, 12:04 | #9 | ||
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,355
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Quote:
Quote:
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20 December 2005, 12:06 | #10 | |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,355
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Quote:
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20 December 2005, 12:09 | #11 |
.
Join Date: Oct 2004
Location: Ioannina/Greece
Posts: 5,040
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good scandoubler... I imagine only the picassoIV is a good 8:8:8 one...
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20 December 2005, 15:10 | #12 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,355
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AGA is "effectively" 6:6:6 is it not?
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20 December 2005, 15:18 | #13 |
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Join Date: Oct 2004
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I think it is 8:8:8 ....
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20 December 2005, 15:42 | #14 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
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Edit: You are correct 8:8:8 is the palette, however the limiting factor is that there are only 256 CLUT entries. (Giving a maximum of 256 colours).
Sorry for hijacking the WHDLoad thread. Last edited by alexh; 20 December 2005 at 16:18. |
21 December 2005, 10:17 | #15 |
Cat lover
Join Date: May 2004
Location: Italy
Age: 54
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With WHDLoad 16.5 I found some problems on starting and quitting old installed
games that worked with WHDLoad 16.4. If my memory is good I had problem with Astatin, Antago, Atomino or Atomix. Usually I download games from the great site Amiga.Magix.Name. Has anyone found compatibility problems? |
23 December 2005, 20:49 | #16 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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I've had problems loading Universe ECS with it.
I've tried an old slave and it works fine, but the new one nope! I'm looking into it as Wepl doesn't seem to have the same problem |
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