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Old 05 January 2005, 21:11   #41
Ian Harling
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As I said who I was on my first posting there seemed little point in then continuing under an alias.
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Old 02 April 2005, 15:36   #42
Simon Cooke
 
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Quote:
Originally Posted by Ian Harling
No code exists as far as I'm aware. Are there still any game engines and screen editors for the Amiga knocking about?

Some of Flag was created using Snasm - does anyone try to use it nowadays for Amiga development?
I am the aforementioned coder of the Flag project (and Lost Patrol FWIW).

The code probably does still live... somewhere. I also started porting the isometric engine to the PC (in assembler! those were the days).

I deeply regret not finishing Flag as Ian did some amazing art for it (as always) and the isometric engine was pretty cool too.

Amazing what you can stumble across on a lazy weekend afternoon with Goggle.
 
Old 02 April 2005, 16:26   #43
BippyM
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Wow another Amiga legend visits the EAB

Welcome aboard buddy

Time for you to put them lazy weekends to use eh!!!

Lets get some source/gfx etc for this game
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Old 22 December 2010, 22:24   #44
orange
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sorry to post on this old thread, but ever since seeing it in magazine almost 20 years ago, I looked for that game.
anybody have more info about it?

could someone please (re)upload to the zone, anything related to this game?

Last edited by orange; 22 December 2010 at 22:35.
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