24 March 2015, 06:54 | #1 |
Moon 1969 = amiga 1985
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Location: belgium
Age: 48
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which game would you have the source code ??
Hi guys,
if you could have one amiga game source code ??? which one would you choose ??? By the way, it seems there is turrican 3 source code somewhere on the internet, why not making a cdtv/cd32 version with cdda support, like this we could have all sfx together with the music. And off course we could use remixes or chris huelsbeck enhanced versions!! Off-course we should have to ask to the team who worked on turrican serie the authorization, but i think they could be ok. Last edited by turrican3; 01 October 2016 at 04:21. |
24 March 2015, 07:06 | #2 |
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Napalm. To make it work better on next gen systems, to make serial linkup more stable on classic Amigas, to add properly the planned TCP/IP support for both. The best RTS game on the Amiga would deserve it.
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24 March 2015, 08:05 | #3 | |
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Location: Australia
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Quote:
Turrican 2 source code would be cool. That was a well polished game.. |
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24 March 2015, 10:30 | #4 |
I Identify as an Ewok
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,356
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Sensible World of Soccer 96/97. An AGA version of this with updated league structures would be nice.
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24 March 2015, 11:59 | #5 |
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Location: Athens , Greece
Posts: 1,840
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elfmania and shadow fighter, for their sheer technical excellence, to see how they pulled their gfx tricks.
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24 March 2015, 14:04 | #6 |
A1260T/PPC/BV/SCSI/NET
Join Date: Jan 2013
Location: Moscow / Russia
Posts: 840
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A nice shootemup scroller like Project-X or SWIV
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24 March 2015, 14:22 | #7 |
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Location: Legoland
Age: 45
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James Pond II. I would love to learn how to code that copper backgrounds.
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24 March 2015, 16:43 | #8 | |
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Quote:
Not the source but have you read this? http://www.codetapper.com/amiga/inte...chris-sorrell/ The author talks about james pond ii |
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25 March 2015, 08:58 | #9 |
\m/
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 573
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Dune II. Add serial support.
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25 March 2015, 12:54 | #10 |
cheeky scoundrel
Join Date: Nov 2004
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Age: 42
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25 March 2015, 13:08 | #11 |
Zone Friend
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Just reverse engineer the game you want and once you've a binary identical generated by the disassembly version then learn how it's done and enhance it.
More difficult but still feasible. It has been already done for Elite, Stunt Car Racer, EOB, Dungeon Master... Kamelito |
25 March 2015, 20:13 | #12 |
CaptainM68K-SPS France
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Ambermoon.....
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26 March 2015, 10:11 | #13 |
\m/
Join Date: Nov 2008
Location: Devon, U.K.
Posts: 573
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26 March 2015, 21:21 | #14 |
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Join Date: Oct 2014
Location: Europe
Posts: 470
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Sim City 2000.
To fix it once and for all, that slow bugger... |
27 March 2015, 22:32 | #15 |
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Mega typhoon
http://aminet.net/package/game/demo/megatyphoon * more than 100 objects moving on screen at the same time * 50 (!) frames per second (fps) (all conventional games with comparable number, size and complexity of moving objects run at 17 or at most 25 fps only ) * Full performance on ALL AMIGAS (including A1000,A500) * pioneering new graphics engine featuring 64 BOB's, 48 Sprites, 16 Colors * copper driven blitter * virtual sprite engine * virtual playfield scrolling * asynchronuous multi-process animation algorithm * animation/control process separation |
28 March 2015, 02:58 | #16 | |
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Quote:
That does look good. I haven't played that one |
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28 March 2015, 03:34 | #17 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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And megatyphoon works on ocs !!!!
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28 March 2015, 03:39 | #18 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
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no coders is interested to try to make a cd32 version of turrican 3 for aga.
When i bought my cd32 this is what i was expecting ! If a coder have an interest in doing it, just pm me, i'll do the gfx part. I'm really serious. We have the source code of turrican 3 what are we waiting for ??? We could perhaps even make the lazer comeback and keep the grappin of course. I know that we have all a family, a job, etc... But if someone has an interest ?? ps: i will do a new thread about turrican 3 source code. |
28 March 2015, 05:00 | #19 |
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28 March 2015, 12:23 | #20 |
CaptainM68K-SPS France
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