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Old 03 June 2019, 02:18   #1041
turrican3
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Quote:
Originally Posted by DamienD View Post
Providing a screenshot paints a 1000 words


turri3 probably has one of those "artistic / oil painting" filter shaders set so it's blurring the pixels / his view
Not the fault of the filters (for the blurry it's surely because i use a special feature of my monitor: super resolution +, without it, it's terribly blurry), it's surely because i'm daltonian and i see a lost of my colour range for the first time out of a medical test !!! The tests were bad in the blue range.
I saw 4 colours but i had to push winuae gamma far to see them.
I'll ask to non daltonian tomorrow if they can see them, it could be a bad monitor setup.
edited: look at the screenshots i see max 4 kinds of blue.Did you use blue really near of each other in the range ? (sorry for this fu... bad english !!)
For the blurry i see what you mean now !! i set my monitor in this mode long time ago and forget about it. It's like using a double sharper filter, the result is really good, that's why i forgot about it.


Last edited by turrican3; 04 June 2019 at 08:05.
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Old 03 June 2019, 08:55   #1042
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You should see a Blue gradient sky getting darker toward the top of the display.

I think the filter you have on there is a bit too powerful ... for example, you can't see the drone enemy properly because it has blended into the rocks.

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Old 03 June 2019, 12:26   #1043
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That filter makes Rygar look nothing like an Amiga game. Doesn't even have any scanlines, I have no idea how anyone could think it looks good.
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Old 03 June 2019, 19:46   #1044
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Just played up to this stage; where there are no more enemies



I'm happy to say, no freezes / crashes at all

Will play through again though a few times.
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Old 03 June 2019, 19:53   #1045
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Just played up to this stage; where there are no more enemies



I'm happy to say, no freezes / crashes at all

Will play through again though a few times.
I’ve played it through about 6 or 7 times on real hardware too and i cant get it to crash either.... but i know it does!

Is that dbg07 adf u r using mate or 6?

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Old 03 June 2019, 20:31   #1046
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Is that dbg07 adf u r using mate or 6?
You only gave us 6... if there's a 7 then let me know where I can get it from
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Old 03 June 2019, 20:35   #1047
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I just had a weird issue at the end of stage 2. The statue was 5cm or so out of the room. Once stopped for the bonus, Rygar wasn't fully in the room.

Screenshots and various debugs below:









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Old 03 June 2019, 20:44   #1048
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Yeah mate i know what that is and its easily fixed.

Happens when fire button is pressed and it enters sanctuary.

I’ll get version 7 link in a sec....

Just want to say i appreciate all the people helping with testing here its a massive achievement for the development of thr game.
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Old 03 June 2019, 20:45   #1049
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Quote:
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I’ll get version 7 link in a sec....
Don't worry: http://109.228.4.199/downloads/RygarEAB10dbg07.adf

Quote:
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Finally, anyone that has my collection and wants to assist Graeme with debugging... just extract the attached into C:\WinUAE.
Updated archive attached.

Last edited by DamienD; 10 June 2019 at 21:15.
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Old 03 June 2019, 21:26   #1050
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Just played through http://109.228.4.199/downloads/RygarEAB10dbg07.adf.

Couldn't get it to freeze / crash

Two things, which I'm sure you know about:

1) With the stack of tribesmen on the 2nd stage, in the arcade if you kill the bottom ones the stack will fall quite quickly and not be suspended there.
2) When climbing the rope you cannot swing the weapon above your head.
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Old 03 June 2019, 21:37   #1051
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Originally Posted by DamienD View Post
Just played through http://109.228.4.199/downloads/RygarEAB10dbg07.adf.

Couldn't get it to freeze / crash

Two things, which I'm sure you know about:

1) With the stack of tribesmen on the 2nd stage, in the arcade if you kill the bottom ones the stack will fall quite quickly and not be suspended there.
2) When climbing the rope you cannot swing the weapon above your head.
I concur... I cant get this to crash - I have no bloody idea why which is the frustrating part... it is bound to resurface.

... yes those are both on the to-do list.

Here's a version of the game with the debug removed... played it twice... I can't get it to crash on WinUAE... gonna try on real hardware and see if it crashed... (fingers crossed).

http://109.228.4.199/downloads/RygarEAB11.adf
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Old 03 June 2019, 21:59   #1052
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Impressive stuff.

Is the game complete now ? I mean apart of the remaining bugs to find, did you implement the 26 (?) levels?

Tell me when I can pick a new version to adapt the whdload slave too.
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Old 03 June 2019, 21:59   #1053
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no crash...recorded the footage...
happy with that.
I will need to retrace my steps to see what has changed., really really odd.
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Old 03 June 2019, 22:01   #1054
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Impressive stuff.

Is the game complete now ? I mean apart of the remaining bugs to find, did you implement the 26 (?) levels?

Tell me when I can pick a new version to adapt the whdload slave too.
All the routines are just about done... there's still a few left to do like hi-score and the special bonuses to do but other than that it is done.

I'm also contemplating checksumming the shit out of it so that Alpha One and Musahi has a hard time training it. (I mean it too).
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Old 03 June 2019, 22:05   #1055
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I concur... I cant get this to crash - I have no bloody idea why which is the frustrating part... it is bound to resurface.
It hasn't really crashed for me since turning off Fast RAM.

Graphics corruption yes; but not in the last 2 x debug versions

Quote:
Originally Posted by mcgeezer View Post
Here's a version of the game with the debug removed... played it twice... I can't get it to crash on WinUAE... gonna try on real hardware and see if it crashed... (fingers crossed).

http://109.228.4.199/downloads/RygarEAB11.adf
Cool thanks, might include this in my collection and next update pack

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Originally Posted by mcgeezer View Post
I'm also contemplating checksumming the shit out of it so that Alpha One and Musahi has a hard time training it. (I mean it too).
Nah, don't do that... we all love a good trainer and it's nice to have the option

musashi9 / Alpha One / Galahad / ross / Stingray / others will probably get around this anyway; would just make their job more difficult and I don't see the point
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Old 03 June 2019, 22:15   #1056
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Nah, don't do that... we all love a good trainer and it's nice to have the option

musashi9 / Alpha One / Galahad / ross / Stingray / others will probably get around this anyway; would just make their job more difficult and I don't see the point


Ohhh I know they will get around it... it's just about the amount of time it takes them is all - I know them boys just love a challenge, like a mini competition. We do it all the time in security - capture the flag!

... just to say mate... I really appreciate your help.. and not to mention @Malko as well who has been great with testing as well!
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Old 03 June 2019, 22:25   #1057
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No problem

Just played http://109.228.4.199/downloads/RygarEAB11.adf; on the second stage I picked up the cross.

At the stacked tribesmen I ran into the first one and he stuck to me, even when moving back / forward

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Old 03 June 2019, 22:29   #1058
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@mcgeezer please don't checksum it. Well, do it if you want, but I'll have a hard time creating the whdload install in that case (but I'll be able to do it anyway, it will just be longer. Checksums aren't very useful with WinUAE read memory watches)

ATM it looks like the best Amiga arcade port ever. Until your next project
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Old 03 June 2019, 22:36   #1059
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@mcgeezer please don't checksum it. Well, do it if you want, but I'll have a hard time creating the whdload install in that case (but I'll be able to do it anyway, it will just be longer. Checksums aren't very useful with WinUAE read memory watches)

ATM it looks like the best Amiga arcade port ever. Until your next project
That's a good enough reason not to do it so I won't.

Thanks for the feedback as well... I have to admit that I'm impressed with the result, I have pushed myself beyond what I thought I could do both technically and mentally. I am very happy at the moment.
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Old 04 June 2019, 00:24   #1060
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[...] and not to mention @Malko as well who has been great with testing as well!
You are welcome
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