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Old 17 August 2018, 15:55   #1
mc68060
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Games that use the same engine

What games are there that pretty much seem to use the very same engine?

Let's start with Trolls and Oscar. These seem to be pretty identical from an engine point of view.

What other games that use almost identical engines are there?
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Old 17 August 2018, 16:06   #2
hitchhikr
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10 bucks on the various Tiertex games.
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Old 17 August 2018, 16:13   #3
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Buggy boy - Live and let die
Crazy cars 1 - Fire and forget
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Old 17 August 2018, 16:15   #4
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Warning: Bloody Obvious ahead:

Wonderdog & Chuck Rock 2: in wonderdog code:

Code:
Insert		cmp.l	#'CR2A',(a4)    # chuckrock 2 disk A ???
		bne	Disk2
(well, officially confirmed: http://eab.abime.net/showthread.php?...ight=wonderdog)

Moktar & Titus the Fox
Cadaver & Cadaver The Payoff
Cannon Fodder & Cannon Fodder 2
All Lucasfilm adventure games (SCUMM) used a very similar virtual machine. Same can be said for Sierra adventure games
Tiertex games didn't have any engine. Just a pair of pedals (or oars)

Last edited by jotd; 24 August 2018 at 14:09.
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Old 17 August 2018, 16:17   #5
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Quote:
Tiertex games didn't have any engine. Just a pair of pedals (or oars)
One of which was rusted stuck in place.
--

Turrican 3 and Mr. Nutz apparently use the same graphics engine.
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Old 17 August 2018, 16:22   #6
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Virus and Conqueror.
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Old 17 August 2018, 16:31   #7
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Didn't Tiertex use the "crap engine"?

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Old 17 August 2018, 17:11   #8
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Well, Oscar actually starts as Trolls 2, but Flair Software decide that he is not cool enough and order Philip Nixon to design better character. There are various magazins previews that shows Troll in different costumes on early Oscar levels.
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Old 17 August 2018, 17:23   #9
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Dungeon Master & Chaos Strikes Back
Eye of the Beholder I and II
Ishar Trilogy

Most of the Freescape titles used the same engine like Castle Master and Total Eclipse

Quote:
Designed by Ian Andrew, CASTLE MASTER is the fourth in a series of games using the solid 3D graphics environment Freescape, which was developed by Incentive's in-house development team Major Developments. Successive Amiga releases in the series included DRILLER, DARK SIDE, TOTAL ECLIPSE & CASTLE MASTER 2: THE CRYPT.
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Old 17 August 2018, 17:29   #10
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Captive - Knightmare
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Old 17 August 2018, 19:06   #11
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Obvious one...

Civilization - Colonization
Battle Island - History Line
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Old 18 August 2018, 03:01   #12
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Makes sense. Change graphics, map and sound and you can pump out games every 2 weeks??? Depending on the engine quality you could get some good $$$
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Old 18 August 2018, 12:10   #13
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Not sure about this one but Cool Spot and Global Gladiators might also use a pretty similar engine. Both were written by John Twiddy and use maps built with tUME.
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Old 18 August 2018, 12:17   #14
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Future Wars - Operation Stealth
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Old 18 August 2018, 14:58   #15
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Quote:
Originally Posted by Anubis View Post
Obvious one...

Civilization - Colonization
I don't think Civilization and Colonization use the same engine. The Amiga version of Colonization was written to be as Amiga-friendly as possible and can be run on top of Workbench. Civilization was more or less a straight port of the PC version.
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Old 18 August 2018, 15:18   #16
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Simulmondo's game series that came in 779 or more releases, Dylan Dog, Diabolik, Time Runners etc.
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Old 18 August 2018, 15:30   #17
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Colorado, Starblade (well, actually, nearly all Silmarils game use the same scripting system).
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Old 18 August 2018, 17:40   #18
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Very likely:
Sherman-M4:
http://hol.abime.net/1907
and Advanced Destroyer Simulator:
http://hol.abime.net/3192

Didier Arnaud was involved in both games and you can notice some similarities in both the HUD and some 3D renditions (although since one is on land and the other at sea, there are not that many).
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Old 18 August 2018, 17:43   #19
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Another obvious one...

Lemmings, Ohno more lemmings, Holiday lemmings, etc.
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Old 18 August 2018, 19:35   #20
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Katakis - R Type? this is a question actually.
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