03 January 2014, 23:16 | #1 |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
Maximizing 68060 performance
I have managed to get my system stable with the Apollo 1260, but I'm not totally satisfied it's running optimally.
I am running the last version of 68060 libs (46.7), I have included both Cyberpatcher & Copymem060 in the Startup-Sequence. I have also moved the 3.9 rom to fast memory with RemApollo. The system is Classic WB 3.9. Is there anything else that can be done to increase performance? |
03 January 2014, 23:28 | #2 |
Professional slacker!
|
Are you using PeterK's latest Icon Library? that really boosts OS3.9
http://eab.abime.net/showthread.php?t=64079 You could always register HSMathLibs for some extra frames in demanding games/application: http://www.hsmathlibs.de/index_e.html |
03 January 2014, 23:36 | #3 | |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
Quote:
HSMathLibs sound interesting, not a bad price either! Do they make a big difference? |
|
04 January 2014, 00:36 | #4 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Yep HSMathsLibs are worth it and will make a slight difference to some games.
I don't bother with Cyber/Oxy Patcher as I couldn't find any game that benefited from them. With RemApollo you can load BlizKick modules and get some nice improvements, show us your startup sequence Last edited by NovaCoder; 04 January 2014 at 00:41. |
04 January 2014, 00:49 | #5 |
Professional slacker!
|
I'm using 040 HSMathLibs with my WarpEngine 040 and it does indeed help, mainly with 3D games
|
04 January 2014, 01:13 | #6 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
I've just found an old Apollo 1260 start-up sequence, might give you some ideas
You can download my SysSpeed module and compare it with you system -> Apollo 1260 @ 80Mhz PHP Code:
|
04 January 2014, 11:12 | #7 | |
Registered User
Join Date: Dec 2011
Location: Poland
Posts: 166
|
Quote:
Systempatch (includes BlazeWCP and FText as well as plenty other patches) CMQ060 new scsi.device new icon.library Also: HSMathlibs 68060.library from cosmos (but may cause problems) ROM modules from AmigaOS ROM update and new modules from don_Adan loading via loadmodule, or You need to burn new custom kickstart. |
|
04 January 2014, 11:16 | #8 |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
Cheers fellas!
I'm registering the new libs, and making a new kickstart. I'll let you know how I get on Thanks for the startup-seq, I'll also post mine for you to look at later. A bit of a pain getting thing 'just so' on Amiga, but that's part of the fun! |
04 January 2014, 11:21 | #9 | |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
Quote:
|
|
04 January 2014, 11:28 | #10 |
Registered User
Join Date: Jan 2011
Location: uk
Posts: 245
|
Good quality EDO memory is also recommended to reduce errors (if any) if 75Mhz version of this processor is used or if card is overclocked.
Here anything with a bus speed of 66Mhz or above I use 50ns EDO memory. Last edited by delshay; 04 January 2014 at 11:49. |
04 January 2014, 11:34 | #11 |
Registered User
Join Date: Dec 2011
Location: Poland
Posts: 166
|
|
04 January 2014, 22:53 | #12 |
Registered User
Join Date: Feb 2013
Location: Dublin/Ireland
Posts: 403
|
Found this very useful, thanks guys! I didn't have any clue about RemApollo or HSMaths before, followed Steve's and Nova's advice and have got my system running nice and fast (1260/80 64mb), games like The Dig, Quake/AmiDoom etc run super fast, same as the vids posted on youtube. However...
System has got 'jerky' in the last hour, I'm assuming it's because I'm using the demo version of HSMaths, the Register Now message is coming up a lot. Has this happened to anyone else prior to registration? I registered HSMaths about a week ago but haven't got the registered version yet, presuming it's just the time of year and he's busy... Thanks OS3.9 BB1,2,3,4 EDIT:Talk about timing! HSMaths Registration just arrived in my inbox so should be able to answer my own question very soon! EDIT2: Yep that seemed to solve the problem... Last edited by Reido; 05 January 2014 at 13:25. |
06 January 2014, 17:06 | #13 |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
@ Reido
Glad it resolved your issues! I'm still working on mine.... I made a custom ROM which is made of the following: Exec.lib 45.24 Audio.dev 37.10 Battclock.res 39.3 Battmem.res 40.0 Bootmenu 44.7 Card.res 40.5 Carddisk.res 40.1 CIA.res 39.1 Con-handler 40.2 Console.dev 44.8 Disk.res 37.2 DOS.lib 40.3 Expansion 40.2 Filesystem.res 46.0 Filesystem 45.16 Gadtools.lib 40.4 Graphics.lib 40.24 Icon.lib 46.4.326 Input.dev 50.26 Gameport_Keyboard 40.1 Intuition.lib 40.85 Keymap.lib 40.4 Layers.lib 40.1 Mathffp.lib 46.00 (M Henze) Mathieeesingbas.lib 46.00 (M Henze) Misc.res 38.0 Potgo.res 38.0 RAM_Handler 44.24 Ramdrive 39.35 Ramlib 40.3 Romboot 40.1 SCSI.dev 43.47b1 Shell 45.27 Timer.dev 39.4 Trackdisk.dev 40.2 Utility.lib 40.1 Workbench.task 39.1 Seems to work extremely well Let me know if I can improve it further.... Last edited by Amicol; 06 January 2014 at 17:17. |
06 January 2014, 17:47 | #14 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,337
|
Do you need to make a custom kickstart 3.9 EPROM if you're using RemApollo to copy it to FastRAM? I don't think so. You can use Kickstart 3.1 ROM and patch all the ROM updates during the remap.
http://eab.abime.net/showpost.php?p=779899&postcount=13 |
06 January 2014, 17:56 | #15 | |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
Quote:
It doesn't work when RemAPollo kicks the rom (file) to fastmemory for some reason, but it's able to work kicking a physical rom. It's the only way I've been able to use RemAPollo with 68060.libs(46.7), and the system is 'rock' solid. Also runs FAR faster than with the Apollo libs I'll try the suggested method again mate, but it just wouldn't play ball last time I tried. Easier than burning ROM's if it does Update: nope doesn't work. I just get 'ramlib program failed error', whether I softkick a rom file, or load modules separately. Will have to burn the ROM. If anyone can suggest better choices than above, can you let me know? Thanks Chaps Last edited by Amicol; 06 January 2014 at 19:58. |
|
06 January 2014, 22:06 | #16 | |
ex. demoscener "Bigmama"
Join Date: Jun 2012
Location: Fyn / Denmark
Posts: 1,624
|
Quote:
|
|
06 January 2014, 22:30 | #17 |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
The file is a custom ROM using Remus (see above).
But it doesn't really matter, it won't softkick any (either images of 3.1, or custom) The 1st custom one I made was a 3.1 rom with the 3.9 modules added, which I burned to physical ROMs. Used them for years with no issues. RemAPollo kicked them to fast ram, no problems. (68060.library 46.7 libs work fine) Softkicking images or modules works fine if you stick to the Apollo 68060 libs, but my system ain't that stable on them. I need the newer libs as mentioned earlier for the system to remain stable, and fast! RemApollo doesn't like these newer libs and will only work with a physical ROM (ie no ROM images, or Modules.....) The problem arose when I needed to make the new maths libs resident (the old ones are in the custom 3.9 ROMs), it wouldn't work. I always get the ramlib error. (Works with older Apollo 68060 libs) So my problem is that I seem to need a physically modified ROM (which includes the added new Maths libs) so that Remapollo will happily work together with the newer 68060 libs (46.7) = stable system & faaaaast It's a real pain in the arse! Update: I found that the system is stable on the old Apollo 68060 libs (60.10) if you do not use the DRAP command the the Startup-Sequence. However, it's painfully slow.... With the DRAP command the system freezes Last edited by Amicol; 06 January 2014 at 23:09. |
06 January 2014, 23:20 | #18 | |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Quote:
I'll dig around it my backups and find some more of my old setup files for you. Did you download my Apollo SysSpeed benchmark yet? You should be getting around 106 MIPS in SysSpeed with 80Mhz (if you've got everything running correctly). |
|
06 January 2014, 23:42 | #19 | |
Registered User
Join Date: Dec 2013
Location: Hartlepool / England
Posts: 389
|
Quote:
I'm a little embarrassed Thanks mate!!! |
|
07 January 2014, 00:12 | #20 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,400
|
Cool, we got there in the end
Now go play: AmiQuake, AmiQuake 2, ScummVM etc |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Getting more performance out of my A1200 | Devlin | support.Hardware | 4 | 18 December 2013 18:17 |
PSPUAE Performance | tonyyeb | support.OtherUAE | 73 | 27 January 2011 16:45 |
performance issues in some games?! | trydowave | support.WinUAE | 3 | 09 January 2011 19:22 |
How do I get the best WB performance? | Rabbit80 | support.Apps | 27 | 01 July 2009 11:29 |
OS4 Speed Performance ? | blade002 | Amiga scene | 42 | 13 November 2007 22:35 |
|
|